Cache trait look-ups in the constructor where possible for Air activities/traits
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@@ -16,16 +16,23 @@ namespace OpenRA.Mods.Common.Activities
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{
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public class FlyCircle : Activity
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{
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readonly Plane plane;
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readonly WRange cruiseAltitude;
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public FlyCircle(Actor self)
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{
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plane = self.Trait<Plane>();
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cruiseAltitude = plane.Info.CruiseAltitude;
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}
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public override Activity Tick(Actor self)
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{
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if (IsCanceled)
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return NextActivity;
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var plane = self.Trait<Plane>();
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// We can't possibly turn this fast
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var desiredFacing = plane.Facing + 64;
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Fly.FlyToward(self, plane, desiredFacing, plane.Info.CruiseAltitude);
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Fly.FlyToward(self, plane, desiredFacing, cruiseAltitude);
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return this;
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}
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