Made InfDeath less arbitrary.

Rule of thumb:
Small calibers = InfDeath 1
Anti-tank weapons = InfDeath 2
Explosive weapons = InfDeath 3
This commit is contained in:
reaperrr
2014-04-16 19:02:14 +02:00
parent c204fd0b26
commit 1f26fa0389

View File

@@ -12,7 +12,7 @@ Minigun:
Heavy: 10%
Concrete: 10%
Explosion: piffpiff
InfDeath: 2
InfDeath: 1
Damage: 15
Grenade:
@@ -32,7 +32,7 @@ Grenade:
Wood: 100%
Light: 25%
Heavy: 5%
InfDeath: 2
InfDeath: 3
Damage: 40
Explosion: large_grey_explosion
ImpactSound: expnew13.aud
@@ -84,7 +84,7 @@ MultiCluster:
Wood: 75%
Light: 35%
Concrete: 20%
InfDeath: 2
InfDeath: 3
Damage: 65
Explosion: large_explosion
ImpactSound: expnew09.aud
@@ -119,7 +119,7 @@ Sniper:
Wood: 5%
Light: 5%
Heavy: 5%
InfDeath: 2
InfDeath: 1
M1Carbine:
ROF: 20
@@ -135,7 +135,7 @@ M1Carbine:
Light: 30%
Heavy: 10%
Explosion: piffpiff
InfDeath: 2
InfDeath: 1
Damage: 15
LtRail:
@@ -169,7 +169,7 @@ Vulcan3:
Heavy: 10%
Concrete: 10%
Explosion: piffpiff
InfDeath: 2
InfDeath: 1
Damage: 10
Vulcan2:
@@ -204,7 +204,7 @@ Vulcan:
Heavy: 10%
Concrete: 10%
Explosion: piffpiff
InfDeath: 2
InfDeath: 1
Damage: 20
FiendShard:
@@ -223,7 +223,7 @@ FiendShard:
Light: 30%
Heavy: 10%
Concrete: 10%
InfDeath: 2
InfDeath: 1
Damage: 35
JumpCannon:
@@ -240,7 +240,7 @@ JumpCannon:
Heavy: 10%
Concrete: 10%
Explosion: piffpiff
InfDeath: 2
InfDeath: 1
Damage: 15
HoverMissile:
@@ -316,7 +316,7 @@ MammothTusk:
Wood: 75%
Light: 75%
Heavy: 50%
InfDeath: 2
InfDeath: 3
Damage: 40
Explosion: medium_bang
ImpactSound: expnew12.aud
@@ -383,7 +383,7 @@ SuicideBomb:
Light: 100%
Heavy: 100%
Concrete: 100%
InfDeath: 3
InfDeath: 2
Damage: 70
Explosion: large_clsn
ImpactSound: expnew14.aud
@@ -417,7 +417,7 @@ AssaultCannon:
Heavy: 40%
Concrete: 10%
Explosion: piffpiff
InfDeath: 2
InfDeath: 1
Damage: 40
BikeMissile:
@@ -462,7 +462,7 @@ RaiderCannon:
Heavy: 10%
Concrete: 10%
Explosion: piffpiff
InfDeath: 2
InfDeath: 1
Damage: 40
FireballLauncher:
@@ -566,7 +566,7 @@ Dragon:
Light: 68%
Heavy: 35%
Concrete: 35%
InfDeath: 2
InfDeath: 3
Damage: 150
Explosion: large_explosion
ImpactSound: expnew09.aud
@@ -594,7 +594,7 @@ Hellfire:
Light: 150%
Heavy: 100%
Concrete: 30%
InfDeath: 3
InfDeath: 2
Damage: 30
Explosion: small_bang
ImpactSound: expnew12.aud
@@ -614,7 +614,7 @@ Bomb:
Light: 75%
Heavy: 32%
Concrete: 100%
InfDeath: 2
InfDeath: 3
Damage: 160
Explosion: large_explosion
ImpactSound: expnew09.aud
@@ -662,7 +662,7 @@ HarpyClaw:
Heavy: 10%
Concrete: 10%
Explosion: piffpiff
InfDeath: 2
InfDeath: 1
Damage: 60
Pistola:
@@ -679,6 +679,6 @@ Pistola:
Heavy: 25%
Concrete: 25%
Explosion: piff
InfDeath: 2
InfDeath: 1
Damage: 2