Made InfDeath less arbitrary.
Rule of thumb: Small calibers = InfDeath 1 Anti-tank weapons = InfDeath 2 Explosive weapons = InfDeath 3
This commit is contained in:
@@ -12,7 +12,7 @@ Minigun:
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Heavy: 10%
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Heavy: 10%
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Concrete: 10%
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Concrete: 10%
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Explosion: piffpiff
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Explosion: piffpiff
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InfDeath: 2
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InfDeath: 1
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Damage: 15
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Damage: 15
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Grenade:
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Grenade:
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@@ -32,7 +32,7 @@ Grenade:
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Wood: 100%
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Wood: 100%
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Light: 25%
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Light: 25%
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Heavy: 5%
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Heavy: 5%
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InfDeath: 2
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InfDeath: 3
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Damage: 40
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Damage: 40
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Explosion: large_grey_explosion
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Explosion: large_grey_explosion
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ImpactSound: expnew13.aud
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ImpactSound: expnew13.aud
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@@ -84,7 +84,7 @@ MultiCluster:
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Wood: 75%
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Wood: 75%
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Light: 35%
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Light: 35%
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Concrete: 20%
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Concrete: 20%
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InfDeath: 2
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InfDeath: 3
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Damage: 65
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Damage: 65
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Explosion: large_explosion
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Explosion: large_explosion
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ImpactSound: expnew09.aud
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ImpactSound: expnew09.aud
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@@ -119,7 +119,7 @@ Sniper:
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Wood: 5%
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Wood: 5%
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Light: 5%
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Light: 5%
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Heavy: 5%
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Heavy: 5%
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InfDeath: 2
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InfDeath: 1
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M1Carbine:
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M1Carbine:
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ROF: 20
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ROF: 20
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@@ -135,7 +135,7 @@ M1Carbine:
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Light: 30%
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Light: 30%
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Heavy: 10%
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Heavy: 10%
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Explosion: piffpiff
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Explosion: piffpiff
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InfDeath: 2
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InfDeath: 1
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Damage: 15
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Damage: 15
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LtRail:
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LtRail:
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@@ -169,7 +169,7 @@ Vulcan3:
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Heavy: 10%
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Heavy: 10%
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Concrete: 10%
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Concrete: 10%
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Explosion: piffpiff
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Explosion: piffpiff
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InfDeath: 2
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InfDeath: 1
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Damage: 10
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Damage: 10
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Vulcan2:
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Vulcan2:
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@@ -204,7 +204,7 @@ Vulcan:
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Heavy: 10%
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Heavy: 10%
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Concrete: 10%
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Concrete: 10%
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Explosion: piffpiff
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Explosion: piffpiff
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InfDeath: 2
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InfDeath: 1
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Damage: 20
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Damage: 20
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FiendShard:
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FiendShard:
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@@ -223,7 +223,7 @@ FiendShard:
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Light: 30%
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Light: 30%
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Heavy: 10%
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Heavy: 10%
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Concrete: 10%
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Concrete: 10%
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InfDeath: 2
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InfDeath: 1
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Damage: 35
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Damage: 35
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JumpCannon:
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JumpCannon:
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@@ -240,7 +240,7 @@ JumpCannon:
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Heavy: 10%
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Heavy: 10%
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Concrete: 10%
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Concrete: 10%
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Explosion: piffpiff
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Explosion: piffpiff
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InfDeath: 2
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InfDeath: 1
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Damage: 15
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Damage: 15
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HoverMissile:
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HoverMissile:
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@@ -316,7 +316,7 @@ MammothTusk:
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Wood: 75%
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Wood: 75%
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Light: 75%
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Light: 75%
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Heavy: 50%
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Heavy: 50%
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InfDeath: 2
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InfDeath: 3
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Damage: 40
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Damage: 40
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Explosion: medium_bang
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Explosion: medium_bang
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ImpactSound: expnew12.aud
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ImpactSound: expnew12.aud
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@@ -383,7 +383,7 @@ SuicideBomb:
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Light: 100%
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Light: 100%
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Heavy: 100%
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Heavy: 100%
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Concrete: 100%
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Concrete: 100%
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InfDeath: 3
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InfDeath: 2
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Damage: 70
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Damage: 70
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Explosion: large_clsn
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Explosion: large_clsn
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ImpactSound: expnew14.aud
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ImpactSound: expnew14.aud
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@@ -417,7 +417,7 @@ AssaultCannon:
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Heavy: 40%
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Heavy: 40%
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Concrete: 10%
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Concrete: 10%
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Explosion: piffpiff
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Explosion: piffpiff
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InfDeath: 2
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InfDeath: 1
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Damage: 40
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Damage: 40
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BikeMissile:
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BikeMissile:
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@@ -462,7 +462,7 @@ RaiderCannon:
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Heavy: 10%
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Heavy: 10%
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Concrete: 10%
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Concrete: 10%
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Explosion: piffpiff
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Explosion: piffpiff
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InfDeath: 2
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InfDeath: 1
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Damage: 40
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Damage: 40
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FireballLauncher:
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FireballLauncher:
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@@ -566,7 +566,7 @@ Dragon:
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Light: 68%
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Light: 68%
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Heavy: 35%
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Heavy: 35%
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Concrete: 35%
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Concrete: 35%
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InfDeath: 2
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InfDeath: 3
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Damage: 150
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Damage: 150
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Explosion: large_explosion
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Explosion: large_explosion
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ImpactSound: expnew09.aud
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ImpactSound: expnew09.aud
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@@ -594,7 +594,7 @@ Hellfire:
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Light: 150%
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Light: 150%
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Heavy: 100%
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Heavy: 100%
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Concrete: 30%
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Concrete: 30%
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InfDeath: 3
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InfDeath: 2
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Damage: 30
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Damage: 30
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Explosion: small_bang
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Explosion: small_bang
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ImpactSound: expnew12.aud
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ImpactSound: expnew12.aud
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@@ -614,7 +614,7 @@ Bomb:
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Light: 75%
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Light: 75%
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Heavy: 32%
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Heavy: 32%
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Concrete: 100%
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Concrete: 100%
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InfDeath: 2
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InfDeath: 3
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Damage: 160
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Damage: 160
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Explosion: large_explosion
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Explosion: large_explosion
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ImpactSound: expnew09.aud
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ImpactSound: expnew09.aud
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@@ -662,7 +662,7 @@ HarpyClaw:
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Heavy: 10%
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Heavy: 10%
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Concrete: 10%
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Concrete: 10%
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Explosion: piffpiff
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Explosion: piffpiff
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InfDeath: 2
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InfDeath: 1
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Damage: 60
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Damage: 60
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Pistola:
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Pistola:
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@@ -679,6 +679,6 @@ Pistola:
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Heavy: 25%
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Heavy: 25%
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Concrete: 25%
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Concrete: 25%
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Explosion: piff
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Explosion: piff
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InfDeath: 2
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InfDeath: 1
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Damage: 2
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Damage: 2
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