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@@ -184,7 +184,6 @@ namespace OpenRA
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// Returns true if it played a phrase
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// Returns true if it played a phrase
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public static bool PlayVoice(string phrase, Actor voicedUnit, string variant)
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public static bool PlayVoice(string phrase, Actor voicedUnit, string variant)
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{
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{
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Console.WriteLine(" Foo: `{0}`", phrase);
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if (voicedUnit == null) return false;
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if (voicedUnit == null) return false;
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if (phrase == null) return false;
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if (phrase == null) return false;
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