Added a WeatherOverlay
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@@ -145,7 +145,6 @@ namespace OpenRA.Graphics
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for (var i = 0; i < renderables.Count; i++)
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renderables[i].Render(this);
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// added for contrails
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foreach (var a in World.ActorsWithTrait<IPostRender>())
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if (a.Actor.IsInWorld && !a.Actor.Disposed)
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a.Trait.RenderAfterWorld(this, a.Actor);
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