git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1154 993157c7-ee19-0410-b2c4-bb4e9862e678
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@@ -89,19 +89,19 @@ namespace OpenRa.Game
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void LoadVertexBuffer()
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{
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Dictionary<Sheet, List<ushort>> indexMap = new Dictionary<Sheet, List<ushort>>();
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Vertex[] vertices = new Vertex[4 * 128 * 128];
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List<Vertex> vertices = new List<Vertex>();// Vertex[] vertices = new Vertex[4 * 128 * 128];
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for( int i = map.XOffset; i < map.XOffset+ map.Width; i++ )
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for (int j = map.YOffset; j < map.YOffset + map.Height; j++)
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for (int j = 0; j < map.Height; j++)
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for( int i = 0; i < map.Width; i++ )
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{
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SheetRectangle<Sheet> tile = tileMapping[map.MapTiles[i, j]];
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SheetRectangle<Sheet> tile = tileMapping[map.MapTiles[i + map.XOffset, j + map.YOffset]];
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ushort offset = (ushort)(4 * (i * 128 + j));
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ushort offset = (ushort)vertices.Count;
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vertices[offset] = new Vertex(24 * i, 24 * j, 0, U(tile, 0), V(tile, 0));
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vertices[offset + 1] = new Vertex(24 + 24 * i, 24 * j, 0, U(tile, 1), V(tile, 0));
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vertices[offset + 2] = new Vertex(24 * i, 24 + 24 * j, 0, U(tile, 0), V(tile, 1));
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vertices[offset + 3] = new Vertex(24 + 24 * i, 24 + 24 * j, 0, U(tile, 1), V(tile, 1));
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vertices.Add(new Vertex(24 * i, 24 * j, 0, U(tile, 0), V(tile, 0)));
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vertices.Add(new Vertex(24 + 24 * i, 24 * j, 0, U(tile, 1), V(tile, 0)));
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vertices.Add(new Vertex(24 * i, 24 + 24 * j, 0, U(tile, 0), V(tile, 1)));
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vertices.Add(new Vertex(24 + 24 * i, 24 + 24 * j, 0, U(tile, 1), V(tile, 1)));
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List<ushort> indexList;
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if (!indexMap.TryGetValue(tile.sheet, out indexList))
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@@ -116,8 +116,8 @@ namespace OpenRa.Game
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indexList.Add((ushort)(offset + 2));
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}
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vertexBuffer = new FvfVertexBuffer<Vertex>(device, vertices.Length, Vertex.Format);
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vertexBuffer.SetData(vertices);
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vertexBuffer = new FvfVertexBuffer<Vertex>(device, vertices.Count, Vertex.Format);
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vertexBuffer.SetData(vertices.ToArray());
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foreach (KeyValuePair<Sheet, List<ushort>> p in indexMap)
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{
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