Use correct effects for TD anti-air explosions

This commit is contained in:
Smittytron
2018-07-14 14:24:02 -05:00
committed by Paul Chote
parent c14c7653bc
commit 1ffe87b005
2 changed files with 11 additions and 12 deletions

View File

@@ -32,7 +32,12 @@
Explosions: small_frag
ImpactSounds: xplos.aud
ImpactActors: false
ValidTargets: Ground, Water, Air
ValidTargets: Ground, Water
Warhead@4EffAir: CreateEffect
Explosions: small_poof
ImpactSounds: xplos.aud
ImpactActors: false
ValidTargets: Air
Dragon:
Inherits: ^MissileWeapon
@@ -52,7 +57,7 @@ Dragon:
None: 140
Wood: 140
Heavy: 104
Warhead@3Eff: CreateEffect
Warhead@4EffAir: CreateEffect
Explosions: small_building
Rockets:
@@ -125,11 +130,8 @@ MammothMissiles:
Heavy: 44
Warhead@3Eff: CreateEffect
Explosions: small_poof
ValidTargets: Ground, Water
Warhead@4EffAir: CreateEffect
Explosions: small_building
ImpactActors: false
ValidTargets: Air
227mm:
Inherits: ^MissileWeapon
@@ -206,11 +208,8 @@ BoatMissile:
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@3Eff: CreateEffect
Explosions: small_poof
ValidTargets: Ground, Water
Warhead@4EffAir: CreateEffect
Explosions: small_building
ImpactActors: false
ValidTargets: Air
TowerMissile:
Inherits: ^MissileWeapon
@@ -255,7 +254,7 @@ TowerAAMissile:
Light: 140
Heavy: 104
-Warhead@2Smu: LeaveSmudge
Warhead@3Eff: CreateEffect
Warhead@4EffAir: CreateEffect
Explosions: small_building
Patriot:
@@ -281,5 +280,5 @@ Patriot:
Light: 100
Heavy: 74
-Warhead@2Smu: LeaveSmudge
Warhead@3Eff: CreateEffect
Warhead@4EffAir: CreateEffect
Explosions: poof

View File

@@ -146,7 +146,7 @@ APCGun:
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2Eff: CreateEffect
Explosions: small_poof
Explosions: small_frag
ValidTargets: Ground, Water, Air
APCGun.AA:
@@ -164,4 +164,4 @@ APCGun.AA:
Light: 125
Heavy: 60
Warhead@2Eff: CreateEffect
Explosions: small_frag
Explosions: small_poof