Move Facing and Altitude onto IMove impls, with associated pile of cleanups
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@@ -20,12 +20,7 @@ namespace OpenRA.Traits
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}
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public class Unit : INotifyDamage, IRadarSignature
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{
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[Sync]
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public int Facing;
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[Sync]
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public int Altitude;
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{
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public void Damaged(Actor self, AttackInfo e)
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{
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if (e.DamageState == DamageState.Dead)
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