Fix Hunter-seeker rules.

This commit is contained in:
Paul Chote
2015-10-03 16:34:46 +01:00
parent 8ae01cf73b
commit 213ac2d554
2 changed files with 40 additions and 24 deletions

View File

@@ -287,3 +287,43 @@ APACHE:
RenderSprites:
Hovers:
HUNTER:
Inherits@1: ^GainsExperience
Inherits@2: ^ExistsInWorld
Valued:
Cost: 1000
Tooltip:
Name: Hunter-Seeker Droid
Health:
HP: 500
Armor:
Type: Light
DemoTruck:
Explodes:
Weapon: SuicideBomb
EmptyWeapon: SuicideBomb
Aircraft:
RearmBuildings:
ROT: 16
Speed: 355
CruiseAltitude: 256
CanHover: True
Targetable:
TargetTypes: Ground, Vehicle
HiddenUnderFog:
Type: CenterPosition
BodyOrientation:
UseClassicPerspectiveFudge: False
RenderSprites:
Image: GGHUNT
WithFacingSpriteBody:
Hovers:
QuantizeFacingsFromSequence:
AutoSelectionSize:
DrawLineToTarget:
AppearsOnRadar:
UseLocation: yes
Selectable:
SelectionDecorations:
Palette: pips
ActorLostNotification:

View File

@@ -148,27 +148,3 @@ LPST:
UpgradeMinEnabledLevel: 1
Range: 18
RenderDetectionCircle:
GGHUNT:
Inherits: ^Vehicle
Valued:
Cost: 1000
Tooltip:
Name: Hunter-Seeker Droid
Mobile:
ROT: 16
Speed: 355
Health:
HP: 500
Armor:
Type: Light
RevealsShroud:
Range: 7c0
WithFacingSpriteBody:
DemoTruck:
Voice: Attack
Explodes:
Weapon: SuicideBomb
EmptyWeapon: SuicideBomb
AutoSelectionSize: