Fix Hunter-seeker rules.
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@@ -287,3 +287,43 @@ APACHE:
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RenderSprites:
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Hovers:
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HUNTER:
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Inherits@1: ^GainsExperience
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Inherits@2: ^ExistsInWorld
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Valued:
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Cost: 1000
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Tooltip:
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Name: Hunter-Seeker Droid
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Health:
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HP: 500
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Armor:
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Type: Light
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DemoTruck:
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Explodes:
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Weapon: SuicideBomb
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EmptyWeapon: SuicideBomb
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Aircraft:
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RearmBuildings:
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ROT: 16
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Speed: 355
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CruiseAltitude: 256
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CanHover: True
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Targetable:
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TargetTypes: Ground, Vehicle
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HiddenUnderFog:
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Type: CenterPosition
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BodyOrientation:
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UseClassicPerspectiveFudge: False
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RenderSprites:
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Image: GGHUNT
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WithFacingSpriteBody:
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Hovers:
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QuantizeFacingsFromSequence:
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AutoSelectionSize:
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DrawLineToTarget:
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AppearsOnRadar:
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UseLocation: yes
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Selectable:
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SelectionDecorations:
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Palette: pips
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ActorLostNotification:
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@@ -148,27 +148,3 @@ LPST:
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UpgradeMinEnabledLevel: 1
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Range: 18
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RenderDetectionCircle:
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GGHUNT:
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Inherits: ^Vehicle
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Valued:
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Cost: 1000
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Tooltip:
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Name: Hunter-Seeker Droid
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Mobile:
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ROT: 16
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Speed: 355
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Health:
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HP: 500
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Armor:
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Type: Light
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RevealsShroud:
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Range: 7c0
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WithFacingSpriteBody:
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DemoTruck:
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Voice: Attack
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Explodes:
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Weapon: SuicideBomb
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EmptyWeapon: SuicideBomb
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AutoSelectionSize:
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