Completely rewrite miniyaml tree outputting utility commands

Rename --actor-yaml to --resolved-rules <actor name>
Implement --resolved-sequences <image name>
Implement --resolved-weapons <weapon name>
This commit is contained in:
Taryn Hill
2016-11-12 15:27:40 -06:00
committed by Taryn Hill
parent ddb22ec2bd
commit 213e5532f5
6 changed files with 196 additions and 55 deletions

View File

@@ -756,7 +756,6 @@
<Compile Include="UtilityCommands\ListMixContentsCommand.cs" />
<Compile Include="UtilityCommands\ListMSCabContentsCommand.cs" />
<Compile Include="FileFormats\MSCabCompression.cs" />
<Compile Include="UtilityCommands\OutputActorMiniYamlCommand.cs" />
<Compile Include="Traits\World\ScriptLobbyDropdown.cs" />
<Compile Include="Activities\DeliverUnit.cs" />
<Compile Include="Activities\PickupUnit.cs" />
@@ -781,6 +780,10 @@
<Compile Include="Traits\World\BridgeLayer.cs" />
<Compile Include="Traits\Render\WithBridgeSpriteBody.cs" />
<Compile Include="Traits\Render\WithDeadBridgeSpriteBody.cs" />
<Compile Include="UtilityCommands\OutputResolvedRulesCommand.cs" />
<Compile Include="UtilityCommands\Utilities.cs" />
<Compile Include="UtilityCommands\OutputResolvedSequencesCommand.cs" />
<Compile Include="UtilityCommands\OutputResolvedWeaponsCommand.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Target Name="AfterBuild">