Encyclopedia fixup
(cherry picked from commit 9719c1a3b04f77f4f9070ce7bc66cec9732dc153)
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@@ -466,7 +466,7 @@ actor-cycl =
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.name = Chain Link Barrier
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.description = Stops infantry and light vehicles.
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Can be crushed by tanks.
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.encyclopedia = Blocks infantry movement and light vehicles, but can be crushed by tanks. Immune to small arms fire.
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.encyclopedia = Blocks movement of infantry and light vehicles, but can be crushed by tanks. Immune to small arms fire.
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This barrier can be built in multiple segments once an initial chain link has been placed.
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actor-brik =
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@@ -611,7 +611,7 @@ actor-msam =
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A strong unit to build vs enemy artillery, its high bullet velocity and damage to light vehicles makes it the perfect counter to Nod artillery.
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actor-mlrs =
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.name = Mobile SAM.
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.name = Mobile SAM
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.description = Powerful anti-air unit.
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Cannot attack ground units.
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.encyclopedia = Generally referred to as “MSAM” by players, this Nod vehicle is a dedicated anti-air vehicle when their bikes do not cut it. It fires slow-moving missiles with powerful splash damage.
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@@ -164,7 +164,7 @@ actor-light-inf =
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Weak vs. Vehicles and Artillery.
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.encyclopedia = Lightly armored foot soldiers, equipped with 9mm RP assault rifles. They are effective against infantry and lightly armored vehicles.
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Light Infantry are resistant to missiles and large-caliber guns, but are very vulnerable to high-explosives, fire and bullet weapons.
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Light Infantry are resistant to missiles and large-caliber guns, but are very vulnerable to high-explosives, fire, and small arms.
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actor-engineer =
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.name = Engineer
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@@ -174,7 +174,7 @@ actor-engineer =
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Repairs damaged cliffs.
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.encyclopedia = Can be used to capture enemy buildings.
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Engineers are resistant to anti-tank weaponry but are very vulnerable to high-explosives, fire and firearms.
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Engineers are resistant to anti-tank weaponry but are very vulnerable to high-explosives, fire, and small arms.
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actor-trooper =
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.name = Trooper
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@@ -376,7 +376,7 @@ actor-wall =
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.description = Stops units and blocks enemy fire.
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.encyclopedia = The most effective defensive barriers on Dune, blocking tank fire and impeding unit movement.
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Walls can only be damaged by explosive weapons, missiles and shells. Similar to concrete slabs, they cannot be repaired once damaged.
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Walls can only be damaged by explosive weapons, missiles and shells. Similar to Concrete Slabs, they cannot be repaired once damaged.
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actor-medium-gun-turret =
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.name = Gun Turret
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@@ -385,7 +385,7 @@ actor-medium-gun-turret =
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Weak vs. Infantry and Aircraft.
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.encyclopedia = A medium-range weapon that is effective against all types of vehicle, particularly heavily armored ones. It automatically fires upon any enemy unit within its range and requires power to operate.
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The Gun Turret is resistant to firearms and explosive weapons, but vulnerable to missiles and high-caliber guns.
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The Gun Turret is resistant to small arms and explosive weapons, but vulnerable to missiles and high-caliber guns.
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actor-large-gun-turret =
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.name = Rocket Turret
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