Harvesters harvest the cell in front of them; fix harvester target lines; split harvester activities into their own (correctly named) files.
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@@ -18,23 +18,30 @@ namespace OpenRA.Mods.RA.Activities
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{
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public class MoveAdjacentTo : Activity
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{
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readonly Actor target;
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readonly Target target;
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public MoveAdjacentTo( Actor target )
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{
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this.target = Target.FromActor(target);
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}
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public MoveAdjacentTo( Target target )
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{
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this.target = target;
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}
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public override Activity Tick( Actor self )
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{
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if( IsCanceled || target.Destroyed || !target.IsInWorld) return NextActivity;
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if( IsCanceled || !target.IsValid) return NextActivity;
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var mobile = self.Trait<Mobile>();
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Pair<int2, SubCell>[] cells = new Pair<int2, SubCell>[] {};
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if (target.IsActor)
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cells = target.Actor.Trait<IOccupySpace>().OccupiedCells().ToArray();
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var cells = target.Trait<IOccupySpace>().OccupiedCells().ToArray();
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if (cells.Length == 0)
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cells = new OpenRA.FileFormats.Pair<int2, SubCell>[] {
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Pair.New(target.Location, SubCell.FullCell) };
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Pair.New(Util.CellContaining(target.CenterLocation), SubCell.FullCell) };
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var ps1 = new PathSearch( self.World, mobile.Info, self.Owner )
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{
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@@ -51,7 +58,7 @@ namespace OpenRA.Mods.RA.Activities
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}
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ps1.heuristic = PathSearch.DefaultEstimator( mobile.toCell );
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var ps2 = PathSearch.FromPoint( self.World, mobile.Info, self.Owner, mobile.toCell, target.Location, true );
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var ps2 = PathSearch.FromPoint( self.World, mobile.Info, self.Owner, mobile.toCell, Util.CellContaining(target.CenterLocation), true );
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var ret = self.World.WorldActor.Trait<PathFinder>().FindBidiPath( ps1, ps2 );
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if( ret.Count > 0 )
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ret.RemoveAt( 0 );
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