Harvesters harvest the cell in front of them; fix harvester target lines; split harvester activities into their own (correctly named) files.
This commit is contained in:
@@ -9,6 +9,7 @@
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#endregion
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#endregion
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Drawing;
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using OpenRA.Traits;
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using OpenRA.Traits;
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using OpenRA.Traits.Activities;
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using OpenRA.Traits.Activities;
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using OpenRA.Mods.RA.Move;
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using OpenRA.Mods.RA.Move;
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@@ -23,7 +24,6 @@ namespace OpenRA.Mods.RA.Activities
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public override Activity Tick( Actor self )
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public override Activity Tick( Actor self )
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{
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{
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// TODO: wtf is this?
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if( NextActivity != null )
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if( NextActivity != null )
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return NextActivity;
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return NextActivity;
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@@ -39,6 +39,7 @@ namespace OpenRA.Mods.RA.Activities
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var proc = harv.LinkedProc;
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var proc = harv.LinkedProc;
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var iao = proc.Trait<IAcceptOre>();
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var iao = proc.Trait<IAcceptOre>();
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self.SetTargetLine(Target.FromActor(proc), Color.Green, false);
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if( self.Location != proc.Location + iao.DeliverOffset )
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if( self.Location != proc.Location + iao.DeliverOffset )
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return Util.SequenceActivities( mobile.MoveTo(proc.Location + iao.DeliverOffset, 0), this );
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return Util.SequenceActivities( mobile.MoveTo(proc.Location + iao.DeliverOffset, 0), this );
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@@ -8,12 +8,13 @@
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*/
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*/
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#endregion
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Linq;
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using OpenRA.Mods.RA.Render;
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using OpenRA.Traits;
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using OpenRA.Traits;
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using OpenRA.Traits.Activities;
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using OpenRA.Traits.Activities;
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using OpenRA.Mods.RA.Move;
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using OpenRA.Mods.RA.Move;
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using System.Collections.Generic;
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namespace OpenRA.Mods.RA.Activities
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namespace OpenRA.Mods.RA.Activities
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{
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{
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@@ -21,23 +22,29 @@ namespace OpenRA.Mods.RA.Activities
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{
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{
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public override Activity Tick( Actor self )
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public override Activity Tick( Actor self )
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{
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{
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if( IsCanceled ) return NextActivity;
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if( IsCanceled || NextActivity != null) return NextActivity;
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if( NextActivity != null ) return NextActivity;
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var harv = self.Trait<Harvester>();
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var harv = self.Trait<Harvester>();
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if( harv.IsFull )
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if( harv.IsFull )
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return Util.SequenceActivities( new DeliverResources(), NextActivity );
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return Util.SequenceActivities( new DeliverResources(), NextActivity );
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var harvInfo = self.Info.Traits.Get<HarvesterInfo>();
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var mobile = self.Trait<Mobile>();
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var mobileInfo = self.Info.Traits.Get<MobileInfo>();
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var mobileInfo = self.Info.Traits.Get<MobileInfo>();
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var harvInfo = self.Info.Traits.Get<HarvesterInfo>();
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var res = self.World.WorldActor.Trait<ResourceLayer>();
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var res = self.World.WorldActor.Trait<ResourceLayer>();
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Func<int2, bool> canHarvest = loc => loc != self.Location &&
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res.GetResource(loc) != null &&
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harvInfo.Resources.Contains( res.GetResource(loc).info.Name );
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var path = self.World.WorldActor.Trait<PathFinder>().FindPath(PathSearch.Search(self.World, mobileInfo, self.Owner, true)
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var path = self.World.WorldActor.Trait<PathFinder>().FindPath(PathSearch.Search(self.World, mobileInfo, self.Owner, true)
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.WithHeuristic(loc => (res.GetResource(loc) != null && harvInfo.Resources.Contains( res.GetResource(loc).info.Name )) ? 0 : 1)
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.WithHeuristic(loc => canHarvest(loc) ? 0 : 1)
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.FromPoint(self.Location));
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.FromPoint(self.Location));
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if (path.Count == 0)
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if (path.Count == 0)
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return NextActivity;
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return NextActivity;
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return Util.SequenceActivities( mobile.MoveTo(path[0], 1), new HarvestResource(), this );
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self.SetTargetLine(Target.FromCell(path[0]), Color.Red, false);
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return Util.SequenceActivities( new MoveAdjacentTo(Target.FromCell(path[0])), new HarvestResource(self, path[0]), this );
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}
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}
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public override IEnumerable<Target> GetTargets( Actor self )
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public override IEnumerable<Target> GetTargets( Actor self )
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@@ -45,33 +52,4 @@ namespace OpenRA.Mods.RA.Activities
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yield return Target.FromPos(self.Location);
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yield return Target.FromPos(self.Location);
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}
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}
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}
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}
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public class HarvestResource : Activity
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{
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bool isHarvesting = false;
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public override Activity Tick( Actor self )
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{
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if( isHarvesting ) return this;
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if( IsCanceled ) return NextActivity;
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var harv = self.Trait<Harvester>();
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harv.LastHarvestedCell = self.Location;
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if( harv.IsFull )
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return NextActivity;
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var renderUnit = self.Trait<RenderUnit>(); /* better have one of these! */
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var resource = self.World.WorldActor.Trait<ResourceLayer>().Harvest(self.Location);
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if (resource == null)
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return NextActivity;
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if (renderUnit.anim.CurrentSequence.Name != "harvest")
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{
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isHarvesting = true;
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renderUnit.PlayCustomAnimation(self, "harvest", () => isHarvesting = false);
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}
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harv.AcceptResource(resource);
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return this;
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}
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}
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}
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}
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63
OpenRA.Mods.RA/Activities/HarvestResource.cs
Executable file
63
OpenRA.Mods.RA/Activities/HarvestResource.cs
Executable file
@@ -0,0 +1,63 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using OpenRA.Traits;
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using OpenRA.Traits.Activities;
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using OpenRA.Mods.RA.Render;
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namespace OpenRA.Mods.RA.Activities
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{
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public class HarvestResource : Activity
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{
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Harvester harv;
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IFacing facing;
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RenderUnit renderUnit;
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ResourceLayer resourceLayer;
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bool isHarvesting = false;
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int2 harvestCell;
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public HarvestResource(Actor self, int2 cell)
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{
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harv = self.Trait<Harvester>();
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facing = self.Trait<IFacing>();
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renderUnit = self.Trait<RenderUnit>();
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resourceLayer = self.World.WorldActor.Trait<ResourceLayer>();
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harvestCell = cell;
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}
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public override Activity Tick( Actor self )
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{
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if( isHarvesting ) return this;
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if( IsCanceled ) return NextActivity;
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harv.LastHarvestedCell = harvestCell;
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if( harv.IsFull )
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return NextActivity;
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int2 dir = harvestCell - self.Location;
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var f = Util.GetFacing( dir, facing.Facing );
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if( f != facing.Facing )
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return Util.SequenceActivities( new Turn(f), this );
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var resource = resourceLayer.Harvest(harvestCell);
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if (resource == null)
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return NextActivity;
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if (renderUnit.anim.CurrentSequence.Name != "harvest")
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{
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isHarvesting = true;
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renderUnit.PlayCustomAnimation(self, "harvest", () => isHarvesting = false);
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}
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harv.AcceptResource(resource);
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return this;
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}
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}
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}
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@@ -18,23 +18,30 @@ namespace OpenRA.Mods.RA.Activities
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{
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{
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public class MoveAdjacentTo : Activity
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public class MoveAdjacentTo : Activity
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{
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{
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readonly Actor target;
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readonly Target target;
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public MoveAdjacentTo( Actor target )
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public MoveAdjacentTo( Actor target )
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{
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this.target = Target.FromActor(target);
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}
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public MoveAdjacentTo( Target target )
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{
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{
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this.target = target;
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this.target = target;
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}
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}
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public override Activity Tick( Actor self )
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public override Activity Tick( Actor self )
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{
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{
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if( IsCanceled || target.Destroyed || !target.IsInWorld) return NextActivity;
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if( IsCanceled || !target.IsValid) return NextActivity;
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var mobile = self.Trait<Mobile>();
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var mobile = self.Trait<Mobile>();
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Pair<int2, SubCell>[] cells = new Pair<int2, SubCell>[] {};
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if (target.IsActor)
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cells = target.Actor.Trait<IOccupySpace>().OccupiedCells().ToArray();
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var cells = target.Trait<IOccupySpace>().OccupiedCells().ToArray();
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if (cells.Length == 0)
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if (cells.Length == 0)
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cells = new OpenRA.FileFormats.Pair<int2, SubCell>[] {
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cells = new OpenRA.FileFormats.Pair<int2, SubCell>[] {
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Pair.New(target.Location, SubCell.FullCell) };
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Pair.New(Util.CellContaining(target.CenterLocation), SubCell.FullCell) };
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var ps1 = new PathSearch( self.World, mobile.Info, self.Owner )
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var ps1 = new PathSearch( self.World, mobile.Info, self.Owner )
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{
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{
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@@ -51,7 +58,7 @@ namespace OpenRA.Mods.RA.Activities
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}
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}
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ps1.heuristic = PathSearch.DefaultEstimator( mobile.toCell );
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ps1.heuristic = PathSearch.DefaultEstimator( mobile.toCell );
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var ps2 = PathSearch.FromPoint( self.World, mobile.Info, self.Owner, mobile.toCell, target.Location, true );
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var ps2 = PathSearch.FromPoint( self.World, mobile.Info, self.Owner, mobile.toCell, Util.CellContaining(target.CenterLocation), true );
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var ret = self.World.WorldActor.Trait<PathFinder>().FindBidiPath( ps1, ps2 );
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var ret = self.World.WorldActor.Trait<PathFinder>().FindBidiPath( ps1, ps2 );
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if( ret.Count > 0 )
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if( ret.Count > 0 )
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ret.RemoveAt( 0 );
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ret.RemoveAt( 0 );
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@@ -61,9 +61,9 @@ namespace OpenRA.Mods.RA
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{
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{
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if (LastHarvestedCell.HasValue)
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if (LastHarvestedCell.HasValue)
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{
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{
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var mobile = self.Trait<Mobile>();
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var target = Target.FromCell(LastHarvestedCell.Value);
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self.QueueActivity( mobile.MoveTo(LastHarvestedCell.Value, 5) );
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self.QueueActivity( new MoveAdjacentTo(target) );
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self.SetTargetLine(Target.FromCell(LastHarvestedCell.Value), Color.Red, false);
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self.SetTargetLine(target, Color.Red, false);
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}
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}
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self.QueueActivity( new FindResources() );
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self.QueueActivity( new FindResources() );
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}
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}
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@@ -152,12 +152,12 @@ namespace OpenRA.Mods.RA
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{
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{
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if (order.OrderString == "Harvest")
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if (order.OrderString == "Harvest")
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{
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{
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self.SetTargetLine(Target.FromOrder(order), Color.Red);
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var target = Target.FromOrder(order);
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var mobile = self.Trait<Mobile>();
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self.CancelActivity();
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self.CancelActivity();
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self.QueueActivity(mobile.MoveTo(order.TargetLocation, 0));
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self.QueueActivity(new MoveAdjacentTo(target));
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self.QueueActivity(new HarvestResource(self, order.TargetLocation));
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self.QueueActivity(new FindResources());
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self.QueueActivity(new FindResources());
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self.SetTargetLine(target, Color.Red);
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}
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}
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else if (order.OrderString == "Deliver")
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else if (order.OrderString == "Deliver")
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{
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{
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@@ -60,7 +60,6 @@
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<Compile Include="Activities\Attack.cs" />
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<Compile Include="Activities\Attack.cs" />
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<Compile Include="Activities\CallFunc.cs" />
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<Compile Include="Activities\CallFunc.cs" />
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<Compile Include="Activities\DonateSupplies.cs" />
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<Compile Include="Activities\DonateSupplies.cs" />
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<Compile Include="Activities\DeliverOre.cs" />
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<Compile Include="Activities\Demolish.cs" />
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<Compile Include="Activities\Demolish.cs" />
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<Compile Include="Activities\Enter.cs" />
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<Compile Include="Activities\Enter.cs" />
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<Compile Include="Activities\EnterTransport.cs" />
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<Compile Include="Activities\EnterTransport.cs" />
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@@ -190,7 +189,6 @@
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<Compile Include="Effects\Corpse.cs" />
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<Compile Include="Effects\Corpse.cs" />
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<Compile Include="Effects\CrateEffect.cs" />
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<Compile Include="Effects\CrateEffect.cs" />
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<Compile Include="Effects\NukeLaunch.cs" />
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<Compile Include="Effects\NukeLaunch.cs" />
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<Compile Include="Activities\Harvest.cs" />
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<Compile Include="EmitInfantryOnSell.cs" />
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<Compile Include="EmitInfantryOnSell.cs" />
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<Compile Include="Explodes.cs" />
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<Compile Include="Explodes.cs" />
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<Compile Include="Fake.cs" />
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<Compile Include="Fake.cs" />
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@@ -356,6 +354,9 @@
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<Compile Include="Widgets\Logic\RAInstallFromCDLogic.cs" />
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<Compile Include="Widgets\Logic\RAInstallFromCDLogic.cs" />
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<Compile Include="Widgets\Logic\RADownloadPackagesLogic.cs" />
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<Compile Include="Widgets\Logic\RADownloadPackagesLogic.cs" />
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<Compile Include="Widgets\Logic\RAInstallLogic.cs" />
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<Compile Include="Widgets\Logic\RAInstallLogic.cs" />
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<Compile Include="Activities\FindResources.cs" />
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<Compile Include="Activities\HarvestResource.cs" />
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<Compile Include="Activities\DeliverResources.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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Reference in New Issue
Block a user