Merge pull request #12640 from reaperrr/ts-weapon-inherit2
Slim & tweak TS weapons - part 2
This commit is contained in:
@@ -1,4 +1,4 @@
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90mm:
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^Cannon:
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ReloadDelay: 50
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Range: 6c768
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Report: 120mmf.aud
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@@ -9,7 +9,8 @@
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LaunchAngle: 75
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Palette: ra
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Spread: 108
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Falloff: 100, 50, 25, 12, 6, 3, 0
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Damage: 36
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Versus:
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None: 25
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@@ -19,7 +20,8 @@
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Concrete: 60
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: small_clsn
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Explosions: medium_clsn
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ExplosionPalette: effectalpha75
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ImpactSounds: expnew14.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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@@ -27,89 +29,63 @@
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ExplosionPalette: player
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ImpactSounds: ssplash3.aud
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ValidImpactTypes: Water
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Warhead@4Smu: LeaveSmudge
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SmudgeType: MediumCrater
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InvalidTargets: Vehicle, Building, Wall
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90mm:
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Inherits: ^Cannon
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Warhead@2Eff: CreateEffect
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Explosions: small_clsn
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Warhead@4Smu: LeaveSmudge
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SmudgeType: SmallCrater
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InvalidTargets: Vehicle, Building, Wall
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120mm:
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Inherits: ^Cannon
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ReloadDelay: 80
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Range: 6c768
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Report: 120mmf.aud
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Projectile: Bullet
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Speed: 1c512
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Blockable: false
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LaunchAngle: 0
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 70
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Versus:
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None: 25
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Wood: 65
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Light: 75
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Heavy: 100
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Concrete: 60
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: medium_clsn
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ImpactSounds: expnew14.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosions: small_watersplash
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ExplosionPalette: player
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ImpactSounds: ssplash3.aud
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ValidImpactTypes: Water
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Warhead@4Smu: LeaveSmudge
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SmudgeType: MediumCrater
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InvalidTargets: Vehicle, Building, Wall
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120mmx:
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Inherits: ^Cannon
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ReloadDelay: 80
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Range: 6c768
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Report: 120mmf.aud
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Burst: 2
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BurstDelay: 5
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Projectile: Bullet
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Speed: 682
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Image: 120mm
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Shadow: true
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LaunchAngle: 62
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Palette: ra
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 50
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Versus:
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None: 25
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Wood: 65
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Light: 75
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Heavy: 100
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Concrete: 60
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: medium_clsn
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ImpactSounds: expnew14.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosions: small_watersplash
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ExplosionPalette: player
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ImpactSounds: ssplash3.aud
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ValidImpactTypes: Water
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Warhead@4Smu: LeaveSmudge
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SmudgeType: MediumCrater
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InvalidTargets: Vehicle, Building, Wall
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155mm:
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ReloadDelay: 110
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Range: 18c0
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Report: 120mmf.aud
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RPGTower:
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Inherits: ^Cannon
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ReloadDelay: 80
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Range: 8c0
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Report: glnch4.aud
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Projectile: Bullet
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Speed: 170
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Image: 120mm
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LaunchAngle: 165
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Shadow: true
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Speed: 384
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Blockable: false
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Palette: ra
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MinRange: 5c0
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Image: canister
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Palette: player
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Warhead@1Dam: SpreadDamage
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Spread: 298
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Damage: 150
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Damage: 110
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Versus:
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None: 30
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Wood: 75
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Light: 90
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Heavy: 100
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Concrete: 70
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DamageTypes: Prone100Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: large_clsn
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^ArtilleryWeapon:
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Inherits: ^Cannon
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Projectile: Bullet
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Blockable: false
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Warhead@1Dam: SpreadDamage
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Spread: 216
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Versus:
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None: 100
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Wood: 85
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@@ -117,21 +93,23 @@
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Heavy: 35
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Concrete: 35
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DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath
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155mm:
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Inherits: ^ArtilleryWeapon
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ReloadDelay: 110
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Range: 18c0
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Projectile: Bullet
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Speed: 384
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LaunchAngle: 165
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MinRange: 5c0
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Warhead@1Dam: SpreadDamage
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Damage: 150
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Warhead@2Eff: CreateEffect
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Explosions: large_explosion
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ExplosionPalette: effectalpha75
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ImpactSounds: expnew06.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosions: small_watersplash
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ExplosionPalette: player
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ImpactSounds: ssplash2.aud
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ValidImpactTypes: Water
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Warhead@4Smu: LeaveSmudge
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SmudgeType: MediumCrater
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InvalidTargets: Vehicle, Building, Wall
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Grenade:
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Inherits: ^ArtilleryWeapon
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ReloadDelay: 60
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Range: 4c512
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Projectile: Bullet
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@@ -143,58 +121,12 @@ Grenade:
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Image: DISCUS
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BounceCount: 2
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Warhead@1Dam: SpreadDamage
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Spread: 192
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Spread: 154
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Damage: 40
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Versus:
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None: 100
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Wood: 85
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Light: 70
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Heavy: 35
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Concrete: 28
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DamageTypes: Prone70Percent, TriggerProne, ExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: large_grey_explosion
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ImpactSounds: expnew13.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosions: small_watersplash
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ExplosionPalette: player
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ImpactSounds: ssplash3.aud
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ValidImpactTypes: Water
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Warhead@4Smu: LeaveSmudge
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SmudgeType: MediumCrater
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InvalidTargets: Vehicle, Building, Wall
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RPGTower:
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ReloadDelay: 80
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Range: 8c0
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Report: glnch4.aud
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Projectile: Bullet
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Speed: 384
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Blockable: false
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Shadow: true
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LaunchAngle: 62
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Image: canister
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Palette: player
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 110
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Versus:
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None: 30
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Wood: 75
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Light: 90
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Heavy: 100
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Concrete: 70
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DamageTypes: Prone70Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: large_clsn
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ImpactSounds: expnew14.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosions: small_watersplash
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ExplosionPalette: player
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ImpactSounds: ssplash2.aud
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ValidImpactTypes: Water
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Warhead@4Smu: LeaveSmudge
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SmudgeType: MediumCrater
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InvalidTargets: Vehicle, Building, Wall
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@@ -1,4 +1,4 @@
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LtRail:
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^Railgun:
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ReloadDelay: 60
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Range: 6c0
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Report: bigggun1.aud
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@@ -14,9 +14,7 @@ LtRail:
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Range: 0, 32
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Falloff: 100, 100
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Damage: 150
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InfDeath: 6
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AffectsParent: false
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ValidStances: Neutral, Enemy
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Versus:
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None: 100
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Wood: 130
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@@ -24,6 +22,11 @@ LtRail:
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Heavy: 110
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Concrete: 5
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DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath
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LtRail:
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Inherits: ^Railgun
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Warhead@1Dam: SpreadDamage
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ValidStances: Neutral, Enemy
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Warhead@2Dam: SpreadDamage
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Range: 0, 32
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Falloff: 50, 50 # Only does half damage to friendly units
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@@ -40,21 +43,14 @@ LtRail:
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DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath
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MechRailgun:
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ReloadDelay: 60
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Inherits: ^Railgun
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Range: 8c0
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Burst: 2 # for alternating muzzle offsets, dmg/s identical to original
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BurstDelay: 60
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Report: railuse5.aud
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Projectile: AreaBeam
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Speed: 20c0
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Duration: 3
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DamageInterval: 2
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Width: 80
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BeyondTargetRange: 0c64
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Blockable: true
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Color: 00FFFFC8
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Warhead@1Dam: SpreadDamage
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Spread: 42
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Damage: 200
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Versus:
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None: 200
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@@ -62,7 +58,6 @@ MechRailgun:
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Light: 160
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Heavy: 100
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Concrete: 25
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DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath
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SonicZap:
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ReloadDelay: 180
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@@ -101,30 +96,13 @@ SonicZap:
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Concrete: 60
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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CyCannon:
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^EnergyBlast:
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ReloadDelay: 50
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Range: 7c0
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Report: scrin5b.aud
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ValidTargets: Ground
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Projectile: Missile
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MaximumLaunchSpeed: 192
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Blockable: false
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HorizontalRateOfTurn: 2
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Shadow: true
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Image: TORPEDO
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MinimumLaunchSpeed: 75
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Speed: 384
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Warhead@1Dam: SpreadDamage
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Spread: 43
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Damage: 120
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ValidTargets: Ground
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Versus:
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None: 350
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Wood: 260
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Light: 205
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Heavy: 150
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Concrete: 80
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DamageTypes: Prone350Percent, TriggerProne, EnergyDeath
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Warhead@2Eff: CreateEffect
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Explosions: large_explosion
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ExplosionPalette: effectalpha75
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@@ -139,24 +117,42 @@ CyCannon:
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SmudgeType: SmallScorch
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InvalidTargets: Vehicle, Building, Wall
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CyCannon:
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Inherits: ^EnergyBlast
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Projectile: Missile
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MaximumLaunchSpeed: 192
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Blockable: false
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HorizontalRateOfTurn: 2
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Shadow: true
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Image: TORPEDO
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MinimumLaunchSpeed: 75
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Speed: 384
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RangeLimit: 8c0
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Warhead@1Dam: SpreadDamage
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Spread: 43
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Damage: 120
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Versus:
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None: 350
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Wood: 260
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Light: 205
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Heavy: 150
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Concrete: 80
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DamageTypes: Prone350Percent, TriggerProne, EnergyDeath
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Proton:
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ReloadDelay: 50
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Inherits: ^EnergyBlast
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Range: 5c0
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Report: scrin5b.aud
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Burst: 5
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BurstDelay: 3
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ValidTargets: Ground
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Projectile: Bullet
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Speed: 341
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Blockable: false
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Shadow: true
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Inaccuracy: 128
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Image: TORPEDO
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RangeLimit: 35
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 20
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ValidTargets: Ground
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Versus:
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None: 25
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Wood: 65
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@@ -166,21 +162,8 @@ Proton:
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: small_bang
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ImpactSounds: expnew12.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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||||
Explosions: small_watersplash
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||||
ExplosionPalette: player
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||||
ImpactSounds: ssplash3.aud
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ValidImpactTypes: Water
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Warhead@4Smu: LeaveSmudge
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SmudgeType: MediumScorch
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||||
InvalidTargets: Vehicle, Building, Wall
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||||
|
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ObeliskLaserFire:
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ReloadDelay: 1
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||||
Range: 10c512
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||||
Report: obelray1.aud
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^Laser:
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||||
Projectile: LaserZap
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Width: 72
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||||
Duration: 15
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||||
@@ -195,20 +178,23 @@ ObeliskLaserFire:
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Damage: 250
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||||
DamageTypes: Prone60Percent, TriggerProne, EnergyDeath
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||||
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||||
ObeliskLaserFire:
|
||||
Inherits: ^Laser
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||||
ReloadDelay: 1
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||||
Range: 10c512
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||||
Report: obelray1.aud
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||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 250
|
||||
|
||||
TurretLaserFire:
|
||||
Inherits: ^Laser
|
||||
ReloadDelay: 40
|
||||
Range: 5c512
|
||||
Report: lastur1.aud
|
||||
Projectile: LaserZap
|
||||
Width: 36
|
||||
Duration: 8
|
||||
ZOffset: 2047
|
||||
Color: FF000080
|
||||
SecondaryBeam: true
|
||||
SecondaryBeamWidth: 144
|
||||
SecondaryBeamZOffset: 2047
|
||||
SecondaryBeamColor: FF000030
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 42
|
||||
Damage: 30
|
||||
DamageTypes: Prone60Percent, TriggerProne, EnergyDeath
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
UnitExplode:
|
||||
^DamagingExplosion:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 426
|
||||
Spread: 192
|
||||
Falloff: 100, 50, 25, 12, 6, 3, 0
|
||||
Damage: 50
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
Versus:
|
||||
None: 90
|
||||
Wood: 75
|
||||
@@ -17,16 +17,13 @@ UnitExplode:
|
||||
SmudgeType: MediumCrater
|
||||
InvalidTargets: Building, Wall
|
||||
|
||||
UnitExplode:
|
||||
Inherits: ^DamagingExplosion
|
||||
|
||||
UnitExplodeSmall:
|
||||
Inherits: ^DamagingExplosion
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 426
|
||||
Damage: 40
|
||||
Versus:
|
||||
None: 90
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: medium_brnl
|
||||
ImpactSounds: expnew13.aud
|
||||
@@ -47,27 +44,21 @@ CyborgExplode:
|
||||
ImpactSounds: expnew10.aud
|
||||
|
||||
TiberiumExplosion:
|
||||
Inherits: ^DamagingExplosion
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 9
|
||||
Damage: 10
|
||||
Versus:
|
||||
None: 90
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@2Res: CreateResource
|
||||
Warhead@Res: CreateResource
|
||||
AddsResourceType: Tiberium
|
||||
Size: 1,1
|
||||
Warhead@3Eff: CreateEffect
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: large_explosion
|
||||
ExplosionPalette: effectalpha75
|
||||
ImpactSounds: expnew09.aud
|
||||
-Warhead@4Smu: LeaveSmudge
|
||||
|
||||
SmallDebris:
|
||||
ReloadDelay: 60
|
||||
Range: 4c0
|
||||
Report:
|
||||
Projectile: Bullet
|
||||
Speed: 50, 125
|
||||
LaunchAngle: 45, 135
|
||||
@@ -76,15 +67,9 @@ SmallDebris:
|
||||
Shadow: true
|
||||
|
||||
LargeDebris:
|
||||
ReloadDelay: 60
|
||||
Range: 4c0
|
||||
Report:
|
||||
Inherits: SmallDebris
|
||||
Projectile: Bullet
|
||||
Speed: 50, 125
|
||||
LaunchAngle: 45, 135
|
||||
Image: dbrislg
|
||||
Sequences: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
|
||||
Shadow: true
|
||||
|
||||
Demolish:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
|
||||
@@ -22,7 +22,8 @@
|
||||
CruiseAltitude: 1c512
|
||||
AllowSnapping: true
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Spread: 108
|
||||
Falloff: 100, 50, 25, 12, 6, 3, 0
|
||||
Damage: 25
|
||||
ValidTargets: Ground, Air
|
||||
Versus:
|
||||
@@ -70,7 +71,7 @@ MammothTusk:
|
||||
HorizontalRateOfTurn: 10
|
||||
RangeLimit: 9c0
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 171
|
||||
Spread: 144
|
||||
Damage: 40
|
||||
ValidTargets: Air
|
||||
Versus:
|
||||
@@ -92,7 +93,7 @@ MammothTusk:
|
||||
|
||||
BikeMissile:
|
||||
Inherits: ^DefaultMissile
|
||||
Burst: 2 # to make bike alternate between left and right launcher, change in dmg/s compared to original TS
|
||||
Burst: 2 # to make bike alternate between left and right launcher, no change in dmg/s compared to original TS
|
||||
BurstDelay: 60
|
||||
Range: 5c0
|
||||
Report: misl1.aud
|
||||
@@ -118,7 +119,7 @@ Hellfire:
|
||||
Burst: 2
|
||||
ValidTargets: Ground
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 85
|
||||
Spread: 72
|
||||
Damage: 30
|
||||
ValidTargets: Ground, Air
|
||||
Versus:
|
||||
|
||||
@@ -1,82 +1,11 @@
|
||||
Minigun:
|
||||
ReloadDelay: 21
|
||||
Range: 4c0
|
||||
Report: infgun3.aud, gostgun1.aud, slvkgun1.aud
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 8
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
DamageTypes: Prone70Percent, TriggerProne, BulletDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosions: water_piffs
|
||||
ExplosionPalette: ra
|
||||
ValidImpactTypes: Water
|
||||
|
||||
M1Carbine:
|
||||
^MG:
|
||||
ReloadDelay: 20
|
||||
Range: 4c0
|
||||
Report: infgun3.aud
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Projectile: InstantHit
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Spread: 108
|
||||
Falloff: 100, 50, 25, 12, 6, 3, 0
|
||||
Damage: 15
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
DamageTypes: Prone70Percent, TriggerProne, BulletDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosions: water_piffs
|
||||
ExplosionPalette: ra
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Vulcan:
|
||||
ReloadDelay: 60
|
||||
Range: 4c0
|
||||
Report: chaingn1.aud
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 20
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
DamageTypes: Prone70Percent, TriggerProne, BulletDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosions: water_piffs
|
||||
ExplosionPalette: ra
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Vulcan2:
|
||||
ReloadDelay: 50
|
||||
Burst: 3
|
||||
Range: 6c0
|
||||
Report: tsgun4.aud
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 50
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 60
|
||||
@@ -92,186 +21,109 @@ Vulcan2:
|
||||
ExplosionPalette: ra
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Minigun:
|
||||
Inherits: ^MG
|
||||
ReloadDelay: 21
|
||||
Report: infgun3.aud, gostgun1.aud, slvkgun1.aud
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 8
|
||||
|
||||
M1Carbine:
|
||||
Inherits: ^MG
|
||||
Report: infgun3.aud
|
||||
|
||||
Vulcan:
|
||||
Inherits: ^MG
|
||||
Report: chaingn1.aud
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 20
|
||||
|
||||
Vulcan2:
|
||||
Inherits: ^MG
|
||||
ReloadDelay: 50
|
||||
Burst: 3
|
||||
Range: 6c0
|
||||
Report: tsgun4.aud
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 50
|
||||
|
||||
Vulcan3:
|
||||
Inherits: ^MG
|
||||
ReloadDelay: 30
|
||||
Burst: 3
|
||||
Range: 4c0
|
||||
Report: cygun1.aud
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 10
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
DamageTypes: Prone70Percent, TriggerProne, BulletDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosions: water_piffs
|
||||
ExplosionPalette: ra
|
||||
ValidImpactTypes: Water
|
||||
|
||||
VulcanTower:
|
||||
Inherits: ^MG
|
||||
ReloadDelay: 26
|
||||
Range: 6c0
|
||||
Report: chaingn1.aud
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 18
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosions: water_piffs
|
||||
ExplosionPalette: ra
|
||||
ValidImpactTypes: Water
|
||||
|
||||
JumpCannon:
|
||||
Inherits: ^MG
|
||||
ReloadDelay: 40
|
||||
Burst: 2
|
||||
Range: 5c0
|
||||
Report: jumpjet1.aud
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 15
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
DamageTypes: Prone70Percent, TriggerProne, BulletDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosions: water_piffs
|
||||
ExplosionPalette: ra
|
||||
ValidImpactTypes: Water
|
||||
|
||||
AssaultCannon:
|
||||
Inherits: ^MG
|
||||
ReloadDelay: 50
|
||||
Range: 5c0
|
||||
Report: tsgun4.aud
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 40
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
DamageTypes: Prone70Percent, TriggerProne, BulletDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosions: water_piffs
|
||||
ExplosionPalette: ra
|
||||
ValidImpactTypes: Water
|
||||
|
||||
RaiderCannon:
|
||||
Inherits: ^MG
|
||||
ReloadDelay: 55
|
||||
Range: 4c0
|
||||
Burst: 2 # this + BurstDelay just makes the buggy alternate between barrels (for muzzle flash), no actual difference to original TS
|
||||
BurstDelay: 55
|
||||
Report: chaingn1.aud
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 40
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
DamageTypes: Prone70Percent, TriggerProne, BulletDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosions: water_piffs
|
||||
ExplosionPalette: ra
|
||||
ValidImpactTypes: Water
|
||||
|
||||
HarpyClaw:
|
||||
Inherits: ^MG
|
||||
ReloadDelay: 36
|
||||
Range: 5c0
|
||||
Report: cygun1.aud
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
ValidTargets: Ground, Air
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 60
|
||||
ValidTargets: Ground, Air
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
DamageTypes: Prone70Percent, TriggerProne, BulletDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosions: water_piffs
|
||||
ExplosionPalette: ra
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Pistola:
|
||||
ReloadDelay: 20
|
||||
Inherits: ^MG
|
||||
Range: 3c0
|
||||
Report: gun18.aud
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 2
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
DamageTypes: Prone70Percent, TriggerProne, BulletDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piff
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosions: water_piff
|
||||
ExplosionPalette: ra
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Sniper:
|
||||
Inherits: ^MG
|
||||
ReloadDelay: 60
|
||||
Range: 6c768
|
||||
Report: silencer.aud
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 42
|
||||
Spread: 36
|
||||
Damage: 150
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 5
|
||||
Light: 5
|
||||
Heavy: 5
|
||||
Concrete: 5
|
||||
DamageTypes: Prone100Percent, TriggerProne, BulletDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piff
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosions: water_piff
|
||||
|
||||
Reference in New Issue
Block a user