fix wonky indent in WorldRenderer.cs

This commit is contained in:
Chris Forbes
2011-10-18 14:55:51 +13:00
parent 737756be51
commit 227bbc109e

View File

@@ -85,7 +85,7 @@ namespace OpenRA.Graphics
if (world.OrderGenerator != null)
world.OrderGenerator.RenderBeforeWorld(this, world);
foreach (var image in SpritesToRender() )
foreach (var image in SpritesToRender())
image.Sprite.DrawAt(image.Pos, this.GetPaletteIndex(image.Palette), image.Scale);
// added for contrails