Add a basic actor properties panel to the editor.
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@@ -106,7 +106,7 @@ namespace OpenRA.Mods.Common.Traits
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public EditorActorPreview Add(ActorReference reference) { return Add(NextActorName(), reference); }
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EditorActorPreview Add(string id, ActorReference reference, bool initialSetup = false)
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public EditorActorPreview Add(string id, ActorReference reference, bool initialSetup = false)
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{
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var owner = Players.Players[reference.InitDict.Get<OwnerInit>().PlayerName];
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