Fix osx launcher. TODO: needs testing on 10.5
This commit is contained in:
@@ -30,18 +30,21 @@ namespace OpenRA
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void ExecuteUtility(string args, Action<string> onComplete)
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{
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Process p = new Process();
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p.StartInfo.FileName = Utility;
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p.StartInfo.Arguments = "{0} --SupportDir \"{1}\"".F(args, Game.SupportDir);
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p.StartInfo.UseShellExecute = false;
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p.StartInfo.CreateNoWindow = true;
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p.StartInfo.RedirectStandardOutput = true;
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p.EnableRaisingEvents = true;
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p.Exited += (_,e) =>
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try
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{
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onComplete(p.StandardOutput.ReadToEnd().Trim());
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};
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p.Start();
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Process p = new Process();
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p.StartInfo.FileName = Utility;
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p.StartInfo.Arguments = "{0} --SupportDir \"{1}\"".F(args, Game.SupportDir);
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p.StartInfo.UseShellExecute = false;
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p.StartInfo.RedirectStandardOutput = true;
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p.EnableRaisingEvents = true;
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p.Exited += (_,e) =>
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{
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onComplete(p.StandardOutput.ReadToEnd().Trim());
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};
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p.Start();
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}
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catch(System.ComponentModel.Win32Exception) {} // Don't crash if the process fails
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}
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}
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}
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@@ -16,11 +16,7 @@
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IBOutlet NSWindow *window;
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}
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- (void)launchFilePicker:(NSArray *)args;
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- (void)extractZip:(NSArray *)args;
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- (void)installRAPackages:(NSArray *)args;
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- (void)launch;
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- (BOOL)initMono;
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- (void)runUtilityWithArgs:(NSArray *)arg;
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- (void)utilityResponded:(NSNotification *)n;
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- (BOOL)shouldHideMenubar;
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@end
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@@ -40,37 +40,12 @@ extern char **environ;
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// Ingame requests for native dialogs
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if ([args containsObject:@"--display-filepicker"])
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[self launchFilePicker:args];
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// Extract a zip file
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else if ([args containsObject:@"--extract-zip"])
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[self extractZip:args];
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// Install ra packages from cd
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else if ([args containsObject:@"--install-ra-packages"])
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[self installRAPackages:args];
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else
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[self launch];
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[NSApp terminate: nil];
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}
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- (void)extractZip:(NSArray *)args
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{
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// Todo: check if we can write to the requested dir, escalate priviledges if required.
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NSMutableArray *a = [NSMutableArray arrayWithArray:args];
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[a replaceObjectAtIndex:0 withObject:@"--extract-zip-inner"];
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[self runUtilityWithArgs:a];
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}
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- (void)installRAPackages:(NSArray *)args
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{
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// Todo: check if we can write to the requested dir, escalate priviledges if required.
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NSMutableArray *a = [NSMutableArray arrayWithArray:args];
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[a replaceObjectAtIndex:0 withObject:@"--install-ra-packages-inner"];
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[self runUtilityWithArgs:a];
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}
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- (void)launchFilePicker:(NSArray *)args
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{
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[NSApp activateIgnoringOtherApps:YES];
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@@ -109,6 +84,20 @@ extern char **environ;
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NSFileHandle *readHandle = [pipe fileHandleForReading];
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[task launch];
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[task waitUntilExit];
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if ([task terminationStatus] != 0)
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{
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NSAlert *alert = [NSAlert alertWithMessageText:@"Error"
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defaultButton:@"Quit"
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alternateButton:nil
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otherButton:nil
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informativeTextWithFormat:@"OpenRA.Utility.exe returned an error and cannot continue."];
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[alert runModal];
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[[NSApplication sharedApplication] terminate:self];
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}
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NSString *response = [[[NSString alloc] initWithData:[readHandle readDataToEndOfFile]
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encoding: NSUTF8StringEncoding] autorelease];
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return ![response isEqualToString:@"Windowed\n"];
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@@ -125,9 +114,8 @@ extern char **environ;
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[self shouldHideMenubar] ? @"--hide-menubar" : @"--no-hide-menubar",
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gamePath,
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monoPath,
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[NSString stringWithFormat:@"UtilityPath=%@", [[[NSBundle mainBundle] executablePath] stringByAddingPercentEscapesUsingEncoding:NSASCIIStringEncoding]],
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[NSString stringWithFormat:@"UtilityPath=%@", [[NSBundle mainBundle] executablePath]],
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[NSString stringWithFormat:@"SupportDir=%@",[@"~/Library/Application Support/OpenRA" stringByExpandingTildeInPath]],
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[NSString stringWithFormat:@"SpecialPackageRoot=%@/",[@"~/Library/Application Support/OpenRA" stringByExpandingTildeInPath]],
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nil];
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FSRef appRef;
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CFURLGetFSRef((CFURLRef)[NSURL URLWithString:[[[NSBundle mainBundle] executablePath] stringByAddingPercentEscapesUsingEncoding:NSASCIIStringEncoding]], &appRef);
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@@ -200,46 +188,6 @@ extern char **environ;
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(major == 2 && minor == 6 && point >= 7));
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}
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- (void)runUtilityWithArgs:(NSArray *)args
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{
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NSTask *task = [[[NSTask alloc] init] autorelease];
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NSPipe *pipe = [NSPipe pipe];
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NSMutableArray *taskArgs = [NSMutableArray arrayWithObject:@"OpenRA.Utility.exe"];
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[taskArgs addObjectsFromArray:args];
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[task setCurrentDirectoryPath:gamePath];
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[task setLaunchPath:monoPath];
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[task setArguments:taskArgs];
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[task setStandardOutput:pipe];
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NSFileHandle *readHandle = [pipe fileHandleForReading];
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NSNotificationCenter *nc = [NSNotificationCenter defaultCenter];
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[nc addObserver:self
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selector:@selector(utilityResponded:)
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name:NSFileHandleReadCompletionNotification
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object:readHandle];
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[task launch];
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[readHandle readInBackgroundAndNotify];
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[task waitUntilExit];
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[nc removeObserver:self name:NSFileHandleReadCompletionNotification object:[[task standardOutput] fileHandleForReading]];
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[nc removeObserver:self name:NSTaskDidTerminateNotification object:task];
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}
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- (void)utilityResponded:(NSNotification *)n
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{
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NSData *data = [[n userInfo] valueForKey:NSFileHandleNotificationDataItem];
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NSString *response = [[[NSString alloc] initWithData:data encoding:NSASCIIStringEncoding] autorelease];
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printf("%s", [response UTF8String]);
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// Keep reading
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if ([n object] != nil)
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[[n object] readInBackgroundAndNotify];
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}
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- (void)dealloc
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{
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[monoPath release]; monoPath = nil;
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@@ -2,6 +2,8 @@
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>BuildMachineOSBuild</key>
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<string>10J869</string>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleDisplayName</key>
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@@ -24,6 +26,20 @@
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>1</string>
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<key>DTCompiler</key>
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<string></string>
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<key>DTPlatformBuild</key>
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<string>4A304a</string>
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<key>DTPlatformVersion</key>
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<string>GM</string>
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<key>DTSDKBuild</key>
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<string>4A304a</string>
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<key>DTSDKName</key>
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<string>macosx10.6</string>
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<key>DTXcode</key>
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<string>0400</string>
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<key>DTXcodeBuild</key>
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<string>4A304a</string>
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<key>LSMinimumSystemVersion</key>
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<string>10.5</string>
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<key>NSMainNibFile</key>
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@@ -13,7 +13,7 @@ int main(int argc, char *argv[])
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{
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/* When launching a mod, the arguments are of the form
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* --launch <game dir> <mono path> <utility path> <support dir option> <mod option> */
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if (argc >= 8 && strcmp(argv[1], "--launch") == 0)
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if (argc >= 7 && strcmp(argv[1], "--launch") == 0)
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{
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/* Change into the game dir */
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chdir(argv[3]);
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@@ -25,7 +25,6 @@ int main(int argc, char *argv[])
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"OpenRA.Game.exe",
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argv[5],
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argv[6],
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argv[7],
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NULL
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};
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@@ -52,7 +51,6 @@ int main(int argc, char *argv[])
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/* Exec mono */
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execve(args[0], args, environ);
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}
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/* Else, start the launcher */
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return NSApplicationMain(argc, (const char **) argv);
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else /* Else, start the launcher */
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return NSApplicationMain(argc, (const char **) argv);
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}
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