Change Squad.IsEmpty -> IsValid.

This commit is contained in:
Paul Chote
2013-08-24 10:29:00 +12:00
parent fd311502f5
commit 233ba81976
6 changed files with 28 additions and 18 deletions

View File

@@ -27,7 +27,9 @@ namespace OpenRA.Mods.RA.AI
public void Tick(Squad owner)
{
if (owner.IsEmpty) return;
if (!owner.IsValid)
return;
if (!owner.TargetIsValid)
{
var circaPostion = AverageUnitsPosition(owner.units);
@@ -53,7 +55,8 @@ namespace OpenRA.Mods.RA.AI
public void Tick(Squad owner)
{
if (owner.IsEmpty) return;
if (!owner.IsValid)
return;
GoToRandomOwnBuilding(owner);
owner.fsm.ChangeState(owner, new UnitsForProtectionIdleState(), true);