add lint references to all crate body sequences

This commit is contained in:
Matthias Mailänder
2016-01-23 14:56:50 +01:00
parent 7aa6921c72
commit 2420509bb6

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@@ -24,8 +24,8 @@ namespace OpenRA.Mods.Common.Traits
public readonly string[] XmasImages = { };
[SequenceReference] public readonly string IdleSequence = "idle";
public readonly string WaterSequence = null;
public readonly string LandSequence = null;
[SequenceReference] public readonly string WaterSequence = null;
[SequenceReference] public readonly string LandSequence = null;
public object Create(ActorInitializer init) { return new WithCrateBody(init.Self, this); }