Merge pull request #5132 from psydev/patch-6
Nerfing guard towers & other balance changes
This commit is contained in:
@@ -137,13 +137,13 @@
|
||||
Crushes: crate
|
||||
SharesCell: true
|
||||
TerrainSpeeds:
|
||||
Clear: 100
|
||||
Clear: 90
|
||||
Rough: 80
|
||||
Road: 100
|
||||
Tiberium: 70
|
||||
PathingCost: 1000
|
||||
PathingCost: 300
|
||||
BlueTiberium: 70
|
||||
PathingCost: 1000
|
||||
PathingCost: 300
|
||||
Beach: 80
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
@@ -167,7 +167,7 @@
|
||||
SpawnViceroid:
|
||||
Probability: 10
|
||||
CrushableInfantry:
|
||||
WarnProbability: 60
|
||||
WarnProbability: 67
|
||||
CombatDebugOverlay:
|
||||
Guard:
|
||||
Guardable:
|
||||
@@ -181,6 +181,8 @@
|
||||
UpdatesPlayerStatistics:
|
||||
Huntable:
|
||||
LuaScriptEvents:
|
||||
DetectCloaked:
|
||||
Range: 1
|
||||
|
||||
^CivInfantry:
|
||||
Inherits: ^Infantry
|
||||
|
||||
Reference in New Issue
Block a user