Merge pull request #5132 from psydev/patch-6
Nerfing guard towers & other balance changes
This commit is contained in:
@@ -22,7 +22,7 @@ TRAN:
|
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Armor:
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||||
Type: Light
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||||
RevealsShroud:
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||||
Range: 8c0
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||||
Range: 10c0
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||||
RenderUnit:
|
||||
WithRotor@PRIMARY:
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||||
Offset: -597,0,171
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||||
@@ -130,7 +130,7 @@ ORCA:
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||||
PipCount: 6
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||||
Reloads:
|
||||
Count: 2
|
||||
Period: 200
|
||||
Period: 100
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||||
RenderUnit:
|
||||
WithShadow:
|
||||
LeavesHusk:
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||||
@@ -210,6 +210,7 @@ A10:
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||||
Weapon: Napalm
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LocalOffset: 0,-256,-43, 0,256,-43
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-Selectable:
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-TargetableUnit:
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||||
-GainsExperience:
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FlyAwayOnIdle:
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||||
RejectsOrders:
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||||
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@@ -137,13 +137,13 @@
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Crushes: crate
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SharesCell: true
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||||
TerrainSpeeds:
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Clear: 100
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||||
Clear: 90
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||||
Rough: 80
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||||
Road: 100
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||||
Tiberium: 70
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PathingCost: 1000
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PathingCost: 300
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||||
BlueTiberium: 70
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PathingCost: 1000
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PathingCost: 300
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Beach: 80
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SelectionDecorations:
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Selectable:
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@@ -167,7 +167,7 @@
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SpawnViceroid:
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Probability: 10
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||||
CrushableInfantry:
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WarnProbability: 60
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||||
WarnProbability: 67
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||||
CombatDebugOverlay:
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Guard:
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Guardable:
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||||
@@ -181,6 +181,8 @@
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UpdatesPlayerStatistics:
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Huntable:
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LuaScriptEvents:
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DetectCloaked:
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Range: 1
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^CivInfantry:
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Inherits: ^Infantry
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@@ -20,8 +20,6 @@ E1:
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RenderInfantryProne:
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IdleAnimations: idle1,idle2,idle3,idle4
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StandAnimations: stand, stand2
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DetectCloaked:
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Range: 2
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E2:
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Inherits: ^Infantry
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||||
@@ -52,8 +50,6 @@ E2:
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Weapon: GrenadierExplode
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EmptyWeapon: GrenadierExplode
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Chance: 50
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DetectCloaked:
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Range: 2
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E3:
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Inherits: ^Infantry
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@@ -71,6 +67,8 @@ E3:
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Speed: 42
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Health:
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HP: 45
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AutoTarget:
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ScanRadius: 5
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Armament:
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Weapon: Rockets
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LocalOffset: 256,43,341
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@@ -79,8 +77,6 @@ E3:
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RenderInfantryProne:
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IdleAnimations: idle1,idle2
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StandAnimations: stand, stand2
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DetectCloaked:
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Range: 2
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E4:
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Inherits: ^Infantry
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@@ -96,7 +92,7 @@ E4:
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Selectable:
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Bounds: 12,17,0,-6
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Mobile:
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Speed: 71
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Speed: 56
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Health:
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HP: 90
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Armament:
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@@ -111,8 +107,6 @@ E4:
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RenderInfantryProne:
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IdleAnimations: idle1,idle2
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StandAnimations: stand, stand2
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DetectCloaked:
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Range: 2
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E5:
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Inherits: ^Infantry
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@@ -130,10 +124,10 @@ E5:
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Mobile:
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Speed: 56
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TerrainSpeeds:
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Tiberium: 80
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PathingCost: 80
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BlueTiberium: 80
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PathingCost: 80
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Tiberium: 90
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PathingCost: 90
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BlueTiberium: 90
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PathingCost: 90
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Health:
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HP: 90
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Armament:
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@@ -149,8 +143,6 @@ E5:
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RenderInfantryProne:
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IdleAnimations: idle1,idle2
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StandAnimations: stand, stand2
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DetectCloaked:
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Range: 2
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E6:
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Inherits: ^Infantry
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@@ -214,8 +206,6 @@ RMBO:
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StandAnimations: stand, stand2
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AnnounceOnBuild:
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AnnounceOnKill:
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||||
DetectCloaked:
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||||
Range: 2
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||||
|
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PVICE:
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Inherits: VICE
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||||
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||||
@@ -10,7 +10,7 @@ FACT:
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Name: Construction Yard
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Description: Builds structures
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Building:
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Power: 15
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Power: 0
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Footprint: xxx xxx
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Dimensions: 3,2
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Health:
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@@ -30,7 +30,7 @@ FACT:
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Type: Building
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Group: Building
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BuildSpeed: .4
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LowPowerSlowdown: 3
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LowPowerSlowdown: 2
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QueuedAudio: Building
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ReadyAudio: ConstructionComplete
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ProductionQueue@Defense:
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@@ -53,7 +53,7 @@ FACT:
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NUKE:
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Inherits: ^BaseBuilding
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Valued:
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Cost: 300
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Cost: 500
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Tooltip:
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||||
Name: Power Plant
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Description: Generates power
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@@ -68,7 +68,7 @@ NUKE:
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Footprint: x_ xx
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Dimensions: 2,2
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Health:
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HP: 400
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HP: 500
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RevealsShroud:
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Range: 4c0
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Bib:
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@@ -76,7 +76,7 @@ NUKE:
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NUK2:
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Inherits: ^BaseBuilding
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Valued:
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Cost: 500
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Cost: 800
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Tooltip:
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Name: Advanced Power Plant
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Description: Provides more power, cheaper than the \nstandard Power Plant
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@@ -91,7 +91,7 @@ NUK2:
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Footprint: xx xx
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Dimensions: 2,2
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Health:
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HP: 650
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HP: 700
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RevealsShroud:
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Range: 4c0
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Bib:
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@@ -108,7 +108,7 @@ PROC:
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Prerequisites: anypower
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Owner: gdi,nod
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Building:
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Power: -30
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Power: -50
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Footprint: _x_ xxx ===
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Dimensions: 3,3
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Health:
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@@ -121,12 +121,12 @@ PROC:
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TickRate: 15
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StoresOre:
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PipColor: Green
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PipCount: 15
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Capacity: 1500
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PipCount: 10
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Capacity: 2000
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Selectable:
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Bounds: 73,72
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CustomSellValue:
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Value: 300
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Value: 500
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FreeActor:
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Actor: HARV
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InitialActivity: FindResources
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@@ -161,7 +161,7 @@ SILO:
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StoresOre:
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PipCount: 10
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PipColor: Green
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Capacity: 2400
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Capacity: 2000
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Selectable:
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Bounds: 49,30
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-RenderBuilding:
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@@ -170,7 +170,7 @@ SILO:
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PYLE:
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Inherits: ^BaseBuilding
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Valued:
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Cost: 300
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Cost: 500
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Tooltip:
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Name: Barracks
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Description: Trains infantry
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@@ -208,7 +208,7 @@ PYLE:
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HAND:
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Inherits: ^BaseBuilding
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Valued:
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Cost: 300
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Cost: 500
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Tooltip:
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Name: Hand of Nod
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Description: Trains infantry
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@@ -324,14 +324,14 @@ HPAD:
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Description: Produces, rearms and\nrepairs helicopters
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Buildable:
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BuildPaletteOrder: 60
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Prerequisites: barracks
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Prerequisites: proc
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Owner: gdi,nod
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Building:
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Power: -10
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Footprint: xx xx
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Dimensions: 2,2
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Health:
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HP: 400
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HP: 500
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RevealsShroud:
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Range: 5c0
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Exit@1:
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@@ -371,14 +371,14 @@ HQ:
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RenderBuilding:
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PauseOnLowPower: yes
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Health:
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HP: 750
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HP: 700
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RevealsShroud:
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Range: 10c0
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Bib:
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ProvidesRadar:
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RenderDetectionCircle:
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DetectCloaked:
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Range: 8
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Range: 5
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AirstrikePower:
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Icon: airstrike
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ChargeTime: 180
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@@ -453,7 +453,7 @@ EYE:
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ProvidesRadar:
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RenderDetectionCircle:
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DetectCloaked:
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Range: 8
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Range: 5
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IonCannonPower:
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Icon: ioncannon
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ChargeTime: 180
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@@ -551,7 +551,7 @@ GUN:
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RenderRangeCircle:
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RenderDetectionCircle:
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DetectCloaked:
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Range: 5
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Range: 3
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SAM:
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Inherits: ^BaseBuilding
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@@ -579,7 +579,7 @@ SAM:
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Armor:
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Type: Heavy
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RevealsShroud:
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Range: 5c0
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Range: 8c0
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Turreted:
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ROT: 10
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InitialFacing: 0
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@@ -619,7 +619,7 @@ OBLI:
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Armor:
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Type: Heavy
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RevealsShroud:
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Range: 7c0
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Range: 8c0
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Bib:
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HasMinibib: Yes
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RenderBuildingCharge:
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@@ -627,22 +627,22 @@ OBLI:
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Armament:
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Weapon: Laser
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LocalOffset: 0,0,725
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FireDelay: 25
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||||
FireDelay: 0
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||||
AttackCharge:
|
||||
ReloadTime: 90
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||||
InitialChargeDelay: 25
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||||
ReloadTime: 40
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||||
InitialChargeDelay: 50
|
||||
AutoTarget:
|
||||
-RenderBuilding:
|
||||
RenderRangeCircle:
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||||
-EmitInfantryOnSell:
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||||
RenderDetectionCircle:
|
||||
DetectCloaked:
|
||||
Range: 6
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||||
Range: 5
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||||
|
||||
GTWR:
|
||||
Inherits: ^BaseBuilding
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||||
Valued:
|
||||
Cost: 500
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||||
Cost: 600
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||||
CustomBuildTimeValue:
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||||
Value: 1440
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||||
Tooltip:
|
||||
@@ -659,7 +659,7 @@ GTWR:
|
||||
Health:
|
||||
HP: 400
|
||||
RevealsShroud:
|
||||
Range: 6c0
|
||||
Range: 7c0
|
||||
Bib:
|
||||
HasMinibib: Yes
|
||||
Armament:
|
||||
@@ -671,7 +671,7 @@ GTWR:
|
||||
QuantizedFacings: 8
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||||
AutoTarget:
|
||||
DetectCloaked:
|
||||
Range: 5
|
||||
Range: 3
|
||||
RenderDetectionCircle:
|
||||
RenderRangeCircle:
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||||
WithMuzzleFlash:
|
||||
@@ -704,23 +704,27 @@ ATWR:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
Range: 7c0
|
||||
Range: 8c0
|
||||
Bib:
|
||||
HasMinibib: Yes
|
||||
Turreted:
|
||||
ROT: 255
|
||||
Offset: 128,128,-85
|
||||
Armament:
|
||||
Armament@PRIMARY:
|
||||
Weapon: TowerMissle
|
||||
LocalOffset: 256,128,0, 256,-128,0
|
||||
LocalYaw: -100,100
|
||||
Armament@SECONDARY:
|
||||
Weapon: SAMMissile
|
||||
LocalOffset: 256,128,0, 256,-128,0
|
||||
LocalYaw: -100,100
|
||||
AttackTurreted:
|
||||
AutoTarget:
|
||||
BodyOrientation:
|
||||
QuantizedFacings: 8
|
||||
RenderDetectionCircle:
|
||||
DetectCloaked:
|
||||
Range: 6
|
||||
Range: 5
|
||||
RenderRangeCircle:
|
||||
|
||||
SBAG:
|
||||
|
||||
@@ -39,7 +39,7 @@ MCV:
|
||||
HARV:
|
||||
Inherits: ^Tank
|
||||
Valued:
|
||||
Cost: 1200
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
Name: Harvester
|
||||
Description: Collects Tiberium for processing.\n Unarmed
|
||||
@@ -54,8 +54,8 @@ HARV:
|
||||
Resources: Tiberium, BlueTiberium
|
||||
PipCount: 7
|
||||
Capacity: 20
|
||||
LoadTicksPerBale: 6
|
||||
UnloadTicksPerBale: 12
|
||||
LoadTicksPerBale: 12
|
||||
UnloadTicksPerBale: 6
|
||||
SearchFromProcRadius: 24
|
||||
SearchFromOrderRadius: 12
|
||||
Mobile:
|
||||
@@ -137,7 +137,7 @@ ARTY:
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 9c0
|
||||
Range: 8c0
|
||||
Armament:
|
||||
Weapon: ArtilleryShell
|
||||
LocalOffset: 624,0,208
|
||||
@@ -157,7 +157,7 @@ ARTY:
|
||||
FTNK:
|
||||
Inherits: ^Tank
|
||||
Valued:
|
||||
Cost: 800
|
||||
Cost: 600
|
||||
Tooltip:
|
||||
Name: Flame Tank
|
||||
Description: Heavily armored flame-throwing vehicle.\n Strong vs Infantry, Buildings, Vehicles\n Weak vs Aircraft
|
||||
@@ -169,9 +169,9 @@ FTNK:
|
||||
ROT: 7
|
||||
Speed: 113
|
||||
Health:
|
||||
HP: 350
|
||||
HP: 300
|
||||
Armor:
|
||||
Type: Light
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
Range: 5c0
|
||||
Armament:
|
||||
@@ -202,14 +202,14 @@ BGGY:
|
||||
Prerequisites: afld
|
||||
Owner: nod
|
||||
Mobile:
|
||||
ROT: 12
|
||||
ROT: 10
|
||||
Speed: 170
|
||||
Health:
|
||||
HP: 120
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 7c0
|
||||
Range: 8c0
|
||||
Turreted:
|
||||
ROT: 10
|
||||
Offset: -43,0,128
|
||||
@@ -237,7 +237,7 @@ BIKE:
|
||||
Prerequisites: afld
|
||||
Owner: nod
|
||||
Mobile:
|
||||
ROT: 12
|
||||
ROT: 10
|
||||
Speed: 213
|
||||
TerrainSpeeds:
|
||||
Clear: 70
|
||||
@@ -274,7 +274,7 @@ JEEP:
|
||||
Prerequisites: weap
|
||||
Owner: gdi
|
||||
Mobile:
|
||||
ROT: 11
|
||||
ROT: 10
|
||||
Speed: 156
|
||||
Health:
|
||||
HP: 160
|
||||
@@ -312,13 +312,13 @@ LTNK:
|
||||
ROT: 7
|
||||
Speed: 113
|
||||
Health:
|
||||
HP: 300
|
||||
HP: 360
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
Range: 6c0
|
||||
Turreted:
|
||||
ROT: 5
|
||||
ROT: 7
|
||||
Armament:
|
||||
Weapon: 70mm
|
||||
Recoil: 85
|
||||
@@ -350,7 +350,7 @@ MTNK:
|
||||
Mobile:
|
||||
Speed: 85
|
||||
Health:
|
||||
HP: 400
|
||||
HP: 450
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
@@ -392,7 +392,7 @@ HTNK:
|
||||
Speed: 56
|
||||
ROT: 3
|
||||
Health:
|
||||
HP: 900
|
||||
HP: 800
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
@@ -410,7 +410,7 @@ HTNK:
|
||||
Weapon: MammothMissiles
|
||||
LocalOffset: -85,384,340, -85,-384,340
|
||||
LocalYaw: -100, 100
|
||||
Recoil: 42
|
||||
Recoil: 10
|
||||
MuzzleSequence: muzzle
|
||||
AttackTurreted:
|
||||
WithMuzzleFlash:
|
||||
@@ -448,7 +448,7 @@ MSAM:
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 10c0
|
||||
Range: 8c0
|
||||
Turreted:
|
||||
ROT: 255
|
||||
Offset: -256,0,128
|
||||
@@ -485,7 +485,7 @@ MLRS:
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 10c0
|
||||
Range: 8c0
|
||||
Turreted:
|
||||
ROT: 8
|
||||
Offset: -128,0,128
|
||||
@@ -518,7 +518,7 @@ STNK:
|
||||
Prerequisites: tmpl
|
||||
Owner: nod
|
||||
Mobile:
|
||||
ROT: 8
|
||||
ROT: 10
|
||||
Speed: 142
|
||||
Crushes: crate, infantry
|
||||
Health:
|
||||
|
||||
@@ -63,39 +63,39 @@ Atomic:
|
||||
ValidTargets: Ground, Air
|
||||
Report: nukemisl.aud
|
||||
Warhead@impact:
|
||||
Damage: 1000
|
||||
Spread: 640
|
||||
Damage: 1500 #1000
|
||||
Spread: 1c0
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 60%
|
||||
None: 100%
|
||||
Wood: 100%
|
||||
Light: 60%
|
||||
Heavy: 50%
|
||||
Explosion: 6
|
||||
InfDeath: 5
|
||||
ImpactSound: nukexplo.aud
|
||||
Warhead@areanukea:
|
||||
Damage: 200
|
||||
Damage: 1000 #200
|
||||
SmudgeType: Scorch
|
||||
Spread: 2c512
|
||||
Size: 3
|
||||
Ore: true
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 60%
|
||||
None: 100%
|
||||
Wood: 100%
|
||||
Light: 60%
|
||||
Heavy: 50%
|
||||
Delay: 3
|
||||
InfDeath: 5
|
||||
ImpactSound: xplobig4.aud
|
||||
Warhead@areanukeb:
|
||||
Damage: 200
|
||||
Damage: 500 #200
|
||||
SmudgeType: Scorch
|
||||
Spread: 3c768
|
||||
Size: 4
|
||||
Ore: true
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 60%
|
||||
None: 100%
|
||||
Wood: 100%
|
||||
Light: 60%
|
||||
Heavy: 50%
|
||||
Delay: 6
|
||||
@@ -107,31 +107,18 @@ Atomic:
|
||||
Size: 5
|
||||
Ore: true
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 60%
|
||||
None: 100%
|
||||
Wood: 100%
|
||||
Light: 60%
|
||||
Heavy: 50%
|
||||
Delay: 9
|
||||
InfDeath: 5
|
||||
Warhead@areanuke:
|
||||
Damage: 200
|
||||
SmudgeType: Scorch
|
||||
Spread: 6c256
|
||||
Size: 6
|
||||
Ore: true
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 60%
|
||||
Light: 60%
|
||||
Heavy: 50%
|
||||
Delay: 12
|
||||
InfDeath: 5
|
||||
|
||||
IonCannon:
|
||||
ValidTargets: Ground, Air
|
||||
Warhead@impact:
|
||||
Damage: 900
|
||||
Spread: 682
|
||||
Spread: 853
|
||||
Ore: true
|
||||
InfDeath: 5
|
||||
Warhead@area:
|
||||
@@ -156,19 +143,19 @@ Sniper:
|
||||
InfDeath: 2
|
||||
|
||||
HighV:
|
||||
ROF: 30
|
||||
ROF: 25
|
||||
Range: 6c0
|
||||
Report: GUN8.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead:
|
||||
Damage: 50
|
||||
Spread: 128
|
||||
Damage: 30
|
||||
Spread: 683
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 50%
|
||||
Light: 100%
|
||||
Heavy: 25%
|
||||
Light: 70%
|
||||
Heavy: 35%
|
||||
InfDeath: 2
|
||||
Explosion: piffs
|
||||
|
||||
@@ -297,8 +284,8 @@ BikeRockets:
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 65%
|
||||
Wood: 50%
|
||||
None: 25%
|
||||
Wood: 75%
|
||||
Light: 100%
|
||||
Heavy: 100%
|
||||
Concrete: 50%
|
||||
@@ -309,9 +296,9 @@ BikeRockets:
|
||||
Damage: 30
|
||||
|
||||
OrcaAGMissiles:
|
||||
ROF: 15
|
||||
ROF: 12
|
||||
Burst: 2
|
||||
BurstDelay: 15
|
||||
BurstDelay: 12
|
||||
Range: 5c0
|
||||
Report: BAZOOK1.AUD
|
||||
ValidTargets: Ground
|
||||
@@ -321,10 +308,10 @@ OrcaAGMissiles:
|
||||
Shadow: no
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
ROT: 10
|
||||
ROT: 20
|
||||
Trail: smokey
|
||||
ContrailLength: 8
|
||||
Speed: 213
|
||||
Speed: 298
|
||||
RangeLimit: 30
|
||||
Warhead:
|
||||
Spread: 128
|
||||
@@ -332,7 +319,7 @@ OrcaAGMissiles:
|
||||
None: 50%
|
||||
Wood: 100%
|
||||
Light: 100%
|
||||
Heavy: 50%
|
||||
Heavy: 75%
|
||||
InfDeath: 4
|
||||
Explosion: small_frag
|
||||
ImpactSound: xplos.aud
|
||||
@@ -340,9 +327,9 @@ OrcaAGMissiles:
|
||||
Damage: 25
|
||||
|
||||
OrcaAAMissiles:
|
||||
ROF: 15
|
||||
ROF: 12
|
||||
Burst: 2
|
||||
BurstDelay: 15
|
||||
BurstDelay: 12
|
||||
Range: 5c0
|
||||
Report: BAZOOK1.AUD
|
||||
ValidTargets: Air
|
||||
@@ -352,17 +339,15 @@ OrcaAAMissiles:
|
||||
Shadow: no
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
ROT: 10
|
||||
ROT: 20
|
||||
Trail: smokey
|
||||
ContrailLength: 8
|
||||
Speed: 213
|
||||
Speed: 298
|
||||
RangeLimit: 30
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 50%
|
||||
Wood: 100%
|
||||
Light: 100%
|
||||
Light: 75%
|
||||
Heavy: 50%
|
||||
InfDeath: 4
|
||||
Explosion: small_frag
|
||||
@@ -371,7 +356,7 @@ OrcaAAMissiles:
|
||||
Damage: 25
|
||||
|
||||
Flamethrower:
|
||||
ROF: 50
|
||||
ROF: 55
|
||||
Range: 2c512
|
||||
Report: FLAMER2.AUD
|
||||
Projectile: Bullet
|
||||
@@ -379,15 +364,15 @@ Flamethrower:
|
||||
Warhead:
|
||||
Spread: 341
|
||||
Versus:
|
||||
None: 90%
|
||||
None: 100%
|
||||
Wood: 100%
|
||||
Light: 75%
|
||||
Heavy: 25%
|
||||
Light: 100%
|
||||
Heavy: 20%
|
||||
Explosion: small_napalm
|
||||
InfDeath: 5
|
||||
ImpactSound: flamer2
|
||||
SmudgeType: Scorch
|
||||
Damage: 35
|
||||
Damage: 40
|
||||
|
||||
BigFlamer:
|
||||
ROF: 50
|
||||
@@ -402,7 +387,7 @@ BigFlamer:
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 100%
|
||||
Light: 50%
|
||||
Light: 67%
|
||||
Heavy: 25%
|
||||
InfDeath: 5
|
||||
Explosion: med_napalm
|
||||
@@ -421,7 +406,7 @@ Chemspray:
|
||||
Spread: 256
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 75%
|
||||
Wood: 50%
|
||||
Light: 75%
|
||||
Heavy: 50%
|
||||
InfDeath: 6
|
||||
@@ -431,16 +416,16 @@ Chemspray:
|
||||
|
||||
Grenade:
|
||||
ROF: 50
|
||||
Range: 5c0
|
||||
Range: 4c0
|
||||
Report: toss1.aud
|
||||
Projectile: Bullet
|
||||
Speed: 204
|
||||
Speed: 85
|
||||
High: yes
|
||||
Angle: 62
|
||||
Inaccuracy: 213
|
||||
Image: BOMB
|
||||
Warhead:
|
||||
Spread: 256
|
||||
Spread: 341
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
@@ -453,17 +438,17 @@ Grenade:
|
||||
Damage: 50
|
||||
|
||||
70mm:
|
||||
ROF: 38
|
||||
ROF: 30
|
||||
Range: 4c0
|
||||
Report: TNKFIRE3.AUD
|
||||
Projectile: Bullet
|
||||
Image: 120MM
|
||||
Speed: 1c0
|
||||
Speed: 853
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 30%
|
||||
Wood: 75%
|
||||
None: 25%
|
||||
Wood: 100%
|
||||
Light: 100%
|
||||
Heavy: 100%
|
||||
Concrete: 50%
|
||||
@@ -494,7 +479,7 @@ Grenade:
|
||||
Damage: 30
|
||||
|
||||
120mm:
|
||||
ROF: 50
|
||||
ROF: 40
|
||||
Range: 4c768
|
||||
Report: TNKFIRE6.AUD
|
||||
Projectile: Bullet
|
||||
@@ -503,8 +488,8 @@ Grenade:
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 30%
|
||||
Wood: 75%
|
||||
None: 25%
|
||||
Wood: 100%
|
||||
Light: 100%
|
||||
Heavy: 100%
|
||||
Concrete: 50%
|
||||
@@ -515,19 +500,19 @@ Grenade:
|
||||
Damage: 40
|
||||
|
||||
120mmDual:
|
||||
ROF: 60
|
||||
ROF: 40
|
||||
Range: 4c768
|
||||
Report: TNKFIRE6.AUD
|
||||
Burst: 2
|
||||
BurstDelay: 5
|
||||
BurstDelay: 8
|
||||
Projectile: Bullet
|
||||
Image: 120MM
|
||||
Speed: 682
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 30%
|
||||
Wood: 75%
|
||||
None: 25%
|
||||
Wood: 100%
|
||||
Light: 100%
|
||||
Heavy: 100%
|
||||
Concrete: 100%
|
||||
@@ -538,7 +523,7 @@ Grenade:
|
||||
Damage: 40
|
||||
|
||||
TurretGun:
|
||||
ROF: 25
|
||||
ROF: 20
|
||||
Range: 6c0
|
||||
Report: TNKFIRE6.AUD
|
||||
Projectile: Bullet
|
||||
@@ -547,45 +532,46 @@ TurretGun:
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 25%
|
||||
None: 20%
|
||||
Wood: 25%
|
||||
Light: 80%
|
||||
Light: 100%
|
||||
Heavy: 100%
|
||||
InfDeath: 4
|
||||
Explosion: small_frag
|
||||
ImpactSound: xplos.aud
|
||||
SmudgeType: Crater
|
||||
Damage: 50
|
||||
Damage: 40
|
||||
|
||||
MammothMissiles:
|
||||
ROF: 100
|
||||
ROF: 45
|
||||
Range: 5c0
|
||||
Report: ROCKET1.AUD
|
||||
ValidTargets: Ground, Air
|
||||
Burst: 2
|
||||
BurstDelay: 15
|
||||
Projectile: Missile
|
||||
Arm: 0
|
||||
High: yes
|
||||
Shadow: no
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
ROT: 10
|
||||
ROT: 20
|
||||
Trail: smokey
|
||||
ContrailLength: 8
|
||||
Speed: 213
|
||||
Speed: 341
|
||||
RangeLimit: 35
|
||||
Warhead:
|
||||
Spread: 256
|
||||
Spread: 298
|
||||
Versus:
|
||||
None: 40%
|
||||
None: 50%
|
||||
Wood: 75%
|
||||
Light: 75%
|
||||
Light: 100%
|
||||
Heavy: 50%
|
||||
InfDeath: 4
|
||||
Explosion: small_frag
|
||||
ImpactSound: xplos.aud
|
||||
SmudgeType: Crater
|
||||
Damage: 75
|
||||
Damage: 45
|
||||
|
||||
227mm:
|
||||
ROF: 140
|
||||
@@ -607,10 +593,10 @@ MammothMissiles:
|
||||
Trail: smokey
|
||||
Speed: 341
|
||||
Warhead:
|
||||
Spread: 640
|
||||
Spread: 683
|
||||
Versus:
|
||||
None: 25%
|
||||
Wood: 30%
|
||||
None: 35%
|
||||
Wood: 60%
|
||||
Light: 100%
|
||||
Heavy: 50%
|
||||
InfDeath: 4
|
||||
@@ -641,7 +627,7 @@ MammothMissiles:
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 35%
|
||||
Wood: 50%
|
||||
Wood: 75%
|
||||
Light: 100%
|
||||
Heavy: 90%
|
||||
InfDeath: 4
|
||||
@@ -664,12 +650,12 @@ ArtilleryShell:
|
||||
Image: 120MM
|
||||
Warhead:
|
||||
Damage: 150
|
||||
Spread: 256
|
||||
Spread: 341
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 50%
|
||||
Light: 60%
|
||||
Heavy: 25%
|
||||
None: 100%
|
||||
Wood: 80%
|
||||
Light: 75%
|
||||
Heavy: 50%
|
||||
InfDeath: 3
|
||||
Explosion: poof
|
||||
SmudgeType: Crater
|
||||
@@ -686,13 +672,13 @@ MachineGun:
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 25%
|
||||
Light: 75%
|
||||
Heavy: 25%
|
||||
Wood: 20%
|
||||
Light: 50%
|
||||
Heavy: 20%
|
||||
Concrete: 10%
|
||||
InfDeath: 2
|
||||
Explosion: piffs
|
||||
Damage: 10
|
||||
Damage: 15
|
||||
|
||||
BoatMissile:
|
||||
ROF: 35
|
||||
@@ -725,12 +711,10 @@ BoatMissile:
|
||||
Damage: 60
|
||||
|
||||
TowerMissle:
|
||||
ROF: 24
|
||||
Range: 8c0
|
||||
ROF: 15
|
||||
Range: 7c0
|
||||
Report: ROCKET2.AUD
|
||||
ValidTargets: Ground, Air
|
||||
Burst: 2
|
||||
BurstDelay: 16
|
||||
ValidTargets: Ground
|
||||
Projectile: Missile
|
||||
Arm: 0
|
||||
High: yes
|
||||
@@ -743,17 +727,17 @@ TowerMissle:
|
||||
Speed: 298
|
||||
RangeLimit: 40
|
||||
Warhead:
|
||||
Spread: 512
|
||||
Spread: 683
|
||||
Versus:
|
||||
None: 25%
|
||||
None: 50%
|
||||
Wood: 25%
|
||||
Light: 100%
|
||||
Heavy: 80%
|
||||
Heavy: 100%
|
||||
InfDeath: 3
|
||||
Explosion: med_frag
|
||||
ImpactSound: xplos.aud
|
||||
SmudgeType: Crater
|
||||
Damage: 45
|
||||
Damage: 25
|
||||
|
||||
Vulcan:
|
||||
ValidTargets: Ground, Water
|
||||
@@ -763,13 +747,13 @@ Vulcan:
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead:
|
||||
Damage: 75
|
||||
Damage: 100
|
||||
Spread: 426
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 50%
|
||||
Wood: 25%
|
||||
Light: 100%
|
||||
Heavy: 25%
|
||||
Heavy: 75%
|
||||
InfDeath: 2
|
||||
Explosion: piffs
|
||||
|
||||
@@ -782,18 +766,18 @@ Napalm:
|
||||
Projectile: GravityBomb
|
||||
Image: BOMBLET
|
||||
Warhead:
|
||||
Spread: 853
|
||||
Spread: 341
|
||||
Versus:
|
||||
None: 90%
|
||||
None: 100%
|
||||
Wood: 100%
|
||||
Light: 60%
|
||||
Heavy: 55%
|
||||
Light: 75%
|
||||
Heavy: 25%
|
||||
InfDeath: 5
|
||||
Explosion: med_napalm
|
||||
WaterExplosion: med_napalm
|
||||
ImpactSound: flamer2.aud
|
||||
SmudgeType: Scorch
|
||||
Damage: 50
|
||||
Damage: 300
|
||||
|
||||
Napalm.Crate:
|
||||
Warhead:
|
||||
@@ -810,8 +794,8 @@ Napalm.Crate:
|
||||
Damage: 500
|
||||
|
||||
Laser:
|
||||
ROF: 90
|
||||
Range: 8c512
|
||||
ROF: 1
|
||||
Range: 7c512
|
||||
Charges: true
|
||||
Report: OBELRAY1.AUD
|
||||
Projectile: LaserZap
|
||||
@@ -827,7 +811,7 @@ Laser:
|
||||
|
||||
SAMMissile:
|
||||
ROF: 15
|
||||
Range: 10c0
|
||||
Range: 8c0
|
||||
Report: ROCKET2.AUD
|
||||
ValidTargets: Air
|
||||
Projectile: Missile
|
||||
@@ -881,11 +865,11 @@ HonestJohn:
|
||||
Damage: 100
|
||||
|
||||
Tiberium:
|
||||
ROF: 12
|
||||
ROF: 16
|
||||
Warhead:
|
||||
Spread: 42
|
||||
InfDeath: 6
|
||||
Damage: 1
|
||||
Damage: 2
|
||||
PreventProne: yes
|
||||
|
||||
Heal:
|
||||
@@ -896,7 +880,7 @@ Heal:
|
||||
PreventProne: yes
|
||||
|
||||
APCGun:
|
||||
ROF: 12
|
||||
ROF: 18
|
||||
Range: 5c0
|
||||
Report: gun20.aud
|
||||
ValidTargets: Ground
|
||||
@@ -905,15 +889,15 @@ APCGun:
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 35%
|
||||
None: 50%
|
||||
Wood: 50%
|
||||
Light: 100%
|
||||
Heavy: 20%
|
||||
Heavy: 50%
|
||||
Explosion: small_poof
|
||||
Damage: 15
|
||||
|
||||
APCGun.AA:
|
||||
ROF: 12
|
||||
ROF: 18
|
||||
Range: 7c0
|
||||
Report: gun20.aud
|
||||
ValidTargets: Air
|
||||
@@ -929,7 +913,7 @@ APCGun.AA:
|
||||
|
||||
Patriot:
|
||||
ROF: 30
|
||||
Range: 10c0
|
||||
Range: 9c0
|
||||
MinRange: 1c0
|
||||
Burst: 2
|
||||
BurstDelay: 15
|
||||
@@ -956,7 +940,7 @@ Patriot:
|
||||
Explosion: poof
|
||||
ImpactSound: xplos.aud
|
||||
SmudgeType: Crater
|
||||
Damage: 30
|
||||
Damage: 40
|
||||
|
||||
Tail:
|
||||
ROF: 30
|
||||
|
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Reference in New Issue
Block a user