let Chronotank/Minelayer accept left-click-orders

This commit is contained in:
Matthias Mailänder
2013-01-16 22:54:32 +01:00
committed by Chris Forbes
parent b356cca528
commit 2503ddfde4
2 changed files with 5 additions and 4 deletions

View File

@@ -112,7 +112,7 @@ namespace OpenRA.Mods.RA
public IEnumerable<Order> Order(World world, CPos xy, MouseInput mi)
{
if (mi.Button == MouseButton.Left)
if (mi.Button == (Game.Settings.Game.UseClassicMouseStyle ? MouseButton.Right : MouseButton.Left))
{
world.CancelInputMode();
yield break;

View File

@@ -100,7 +100,7 @@ namespace OpenRA.Mods.RA
public IEnumerable<Order> Order(World world, CPos xy, MouseInput mi)
{
if (mi.Button == MouseButton.Left)
if (mi.Button == (Game.Settings.Game.UseClassicMouseStyle ? MouseButton.Right : MouseButton.Left))
{
world.CancelInputMode();
yield break;
@@ -111,7 +111,8 @@ namespace OpenRA.Mods.RA
? a.Info.Traits.Get<SelectableInfo>().Priority : int.MinValue)
.FirstOrDefault();
if( mi.Button == MouseButton.Right && underCursor == null )
if (mi.Button == (Game.Settings.Game.UseClassicMouseStyle ? MouseButton.Left : MouseButton.Right)
&& underCursor == null)
{
minelayer.World.CancelInputMode();
yield return new Order("PlaceMinefield", minelayer, false) { TargetLocation = xy };
@@ -170,7 +171,7 @@ namespace OpenRA.Mods.RA
cursor = "ability";
IsQueued = forceQueued;
return ( actorsAtLocation.Count == 0 && forceAttack );
return (actorsAtLocation.Count == 0 && forceAttack);
}
public bool IsQueued { get; protected set; }
}