Don't override spawn CenterPosition for non-aircraft reinforcements.
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@@ -47,9 +47,11 @@ namespace OpenRA.Mods.Common.Scripting
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if (entryLocation.HasValue)
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{
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var pi = ai.TraitInfoOrDefault<AircraftInfo>();
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initDict.Add(new CenterPositionInit(owner.World.Map.CenterOfCell(entryLocation.Value) + new WVec(0, 0, pi != null ? pi.CruiseAltitude.Length : 0)));
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initDict.Add(new LocationInit(entryLocation.Value));
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var pi = ai.TraitInfoOrDefault<AircraftInfo>();
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if (pi != null)
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initDict.Add(new CenterPositionInit(owner.World.Map.CenterOfCell(entryLocation.Value) + new WVec(0, 0, pi.CruiseAltitude.Length)));
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}
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if (entryLocation.HasValue && nextLocation.HasValue)
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