Merge pull request #5070 from ScottNZ/mrj

Make mrj not jam allied missiles
This commit is contained in:
Paul Chote
2014-04-09 20:33:40 +12:00
2 changed files with 2 additions and 0 deletions

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@@ -98,6 +98,7 @@ NEW:
Fixed Small portion of Production tab on Right side was unresponsive
Fixed unclickable area on the right edge of the production palette.
Fixed Gem Mines having an incorrect land footprint.
Removed Mobile Radar Jammer's jamming effect for allied missiles.
Tiberian Dawn:
Engineers can now regain control over husks.
Chinook rotors now counter-rotate.

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@@ -551,6 +551,7 @@ MRJ:
Range: 15
JamsMissiles:
Range: 4
AlliedMissiles: False
RenderJammerCircle:
DetectCloaked:
Range: 6