Fix missing PauseStateLocked check on "/pause" chat command.

This commit is contained in:
Paul Chote
2018-02-03 17:48:00 +00:00
committed by reaperrr
parent 237d9b3a29
commit 258df13451

View File

@@ -39,10 +39,7 @@ namespace OpenRA.Mods.Common.Commands
{
case "pause":
if (Game.IsHost || (world.LocalPlayer != null && world.LocalPlayer.WinState != WinState.Lost))
world.IssueOrder(new Order("PauseGame", null, false)
{
TargetString = world.Paused ? "UnPause" : "Pause"
});
world.SetPauseState(!world.Paused);
break;
case "surrender":