Merge pull request #7619 from pchote/ts-civilian-fixes

Fix TS civilian actor/sequence definitions.
This commit is contained in:
reaperrr
2015-03-16 03:41:37 +01:00
3 changed files with 120 additions and 154 deletions

View File

@@ -261,198 +261,106 @@ AMMOCRAT:
Type: none
Health:
HP: 1
RenderBuilding:
Palette: player
BBOARD01:
Inherits: ^CivBuilding
Inherits: ^CivBillboard
Tooltip:
Name: Eat at Rade's Roadhouse
Building:
Footprint: x
Dimensions: 1, 1
Armor:
Type: heavy
Health:
HP: 400
BBOARD02:
Inherits: ^CivBuilding
Inherits: ^CivBillboard
Tooltip:
Name: Drink YEO-CA Cola!
Building:
Footprint: x
Dimensions: 1, 1
Armor:
Type: heavy
Health:
HP: 400
BBOARD03:
Inherits: ^CivBuilding
Inherits: ^CivBillboard
Tooltip:
Name: Hamburgers $.99
Building:
Footprint: x
Dimensions: 1, 1
Armor:
Type: heavy
Health:
HP: 400
BBOARD04:
Inherits: ^CivBuilding
Inherits: ^CivBillboard
Tooltip:
Name: Visit Scenic Las Vegas
Building:
Footprint: x
Dimensions: 1, 1
Armor:
Type: heavy
Health:
HP: 400
BBOARD05:
Inherits: ^CivBuilding
Inherits: ^CivBillboard
Tooltip:
Name: Rooms $29 a nite
Building:
Footprint: x
Dimensions: 1, 1
Armor:
Type: heavy
Health:
HP: 400
BBOARD06:
Inherits: ^CivBuilding
Inherits: ^CivBillboard
Tooltip:
Name: Kaspm's Tiberium Warhouse
Building:
Footprint: x x
Dimensions: 1, 2
Armor:
Type: heavy
Health:
HP: 400
BBOARD07:
Inherits: ^CivBuilding
Inherits: ^CivBillboard
Tooltip:
Name: Alkaline's Battery Superstore
Building:
Footprint: x x
Dimensions: 1, 2
Armor:
Type: heavy
Health:
HP: 400
BBOARD08:
Inherits: ^CivBuilding
Inherits: ^CivBillboard
Tooltip:
Name: Alex-gators petshop just ahead!
Building:
Footprint: x x
Dimensions: 1, 2
Armor:
Type: heavy
Health:
HP: 400
BBOARD09:
Inherits: ^CivBuilding
Inherits: ^CivBillboard
Tooltip:
Name: TacticX games rock!
Building:
Footprint: x
Dimensions: 1, 1
Armor:
Type: heavy
Health:
HP: 400
BBOARD10:
Inherits: ^CivBuilding
Inherits: ^CivBillboard
Tooltip:
Name: WW Surf and Turf hits the spot!
Building:
Footprint: x
Dimensions: 1, 1
Armor:
Type: heavy
Health:
HP: 400
BBOARD11:
Inherits: ^CivBuilding
Inherits: ^CivBillboard
Tooltip:
Name: Only 11 miles to Zydeko's cafe!
Building:
Footprint: x
Dimensions: 1, 1
Armor:
Type: heavy
Health:
HP: 400
BBOARD12:
Inherits: ^CivBuilding
Inherits: ^CivBillboard
Tooltip:
Name: No escape from Archer's Asylum!
Building:
Footprint: x
Dimensions: 1, 1
Armor:
Type: heavy
Health:
HP: 400
BBOARD13:
Inherits: ^CivBuilding
Inherits: ^CivBillboard
Tooltip:
Name: Stop in at Hewitt's hair salon
Building:
Footprint: x
Dimensions: 1, 1
Armor:
Type: heavy
Health:
HP: 400
BBOARD14:
Inherits: ^CivBuilding
Inherits: ^CivBillboard
Tooltip:
Name: Billy Bob's Harvester school
Building:
Footprint: xx
Dimensions: 2, 1
Armor:
Type: heavy
Health:
HP: 400
BBOARD15:
Inherits: ^CivBuilding
Inherits: ^CivBillboard
Tooltip:
Name: Pannullo's hacienda es bueno
Building:
Footprint: xx
Dimensions: 2, 1
Armor:
Type: heavy
Health:
HP: 400
BBOARD16:
Inherits: ^CivBuilding
Inherits: ^CivBillboard
Tooltip:
Name: Join GDI: We save lives.
Building:
Footprint: xx
Dimensions: 2, 1
Armor:
Type: heavy
Health:
HP: 400
CA0001:
Inherits: ^CivBuilding
@@ -868,6 +776,8 @@ CITY01:
Type: wood
Health:
HP: 400
EditorTilesetFilter:
RequireTilesets: TEMPERAT
CITY02:
Inherits: ^CivBuilding
@@ -880,6 +790,8 @@ CITY02:
Type: heavy
Health:
HP: 700
EditorTilesetFilter:
RequireTilesets: TEMPERAT
CITY03:
Inherits: ^CivBuilding
@@ -892,6 +804,8 @@ CITY03:
Type: heavy
Health:
HP: 500
EditorTilesetFilter:
RequireTilesets: TEMPERAT
CITY04:
Inherits: ^CivBuilding
@@ -904,6 +818,8 @@ CITY04:
Type: heavy
Health:
HP: 600
EditorTilesetFilter:
RequireTilesets: TEMPERAT
CITY05:
Inherits: ^CivBuilding
@@ -916,6 +832,8 @@ CITY05:
Type: heavy
Health:
HP: 600
EditorTilesetFilter:
RequireTilesets: TEMPERAT
CITY06:
Inherits: ^CivBuilding
@@ -928,6 +846,8 @@ CITY06:
Type: concrete
Health:
HP: 500
EditorTilesetFilter:
RequireTilesets: TEMPERAT
CITY07:
Inherits: ^CivBuilding
@@ -940,6 +860,8 @@ CITY07:
Type: wood
Health:
HP: 400
EditorTilesetFilter:
RequireTilesets: TEMPERAT
CITY08:
Inherits: ^CivBuilding
@@ -952,6 +874,8 @@ CITY08:
Type: heavy
Health:
HP: 300
EditorTilesetFilter:
RequireTilesets: TEMPERAT
CITY09:
Inherits: ^CivBuilding
@@ -964,6 +888,8 @@ CITY09:
Type: wood
Health:
HP: 400
EditorTilesetFilter:
RequireTilesets: TEMPERAT
CITY10:
Inherits: ^CivBuilding
@@ -976,6 +902,8 @@ CITY10:
Type: heavy
Health:
HP: 300
EditorTilesetFilter:
RequireTilesets: TEMPERAT
CITY11:
Inherits: ^CivBuilding
@@ -988,6 +916,8 @@ CITY11:
Type: heavy
Health:
HP: 500
EditorTilesetFilter:
RequireTilesets: TEMPERAT
CITY12:
Inherits: ^CivBuilding
@@ -1000,6 +930,8 @@ CITY12:
Type: concrete
Health:
HP: 600
EditorTilesetFilter:
RequireTilesets: TEMPERAT
CITY13:
Inherits: ^CivBuilding
@@ -1012,6 +944,8 @@ CITY13:
Type: wood
Health:
HP: 500
EditorTilesetFilter:
RequireTilesets: TEMPERAT
CITY14:
Inherits: ^CivBuilding
@@ -1024,6 +958,8 @@ CITY14:
Type: heavy
Health:
HP: 600
EditorTilesetFilter:
RequireTilesets: TEMPERAT
CITY15:
Inherits: ^CivBuilding
@@ -1036,6 +972,8 @@ CITY15:
Type: heavy
Health:
HP: 500
EditorTilesetFilter:
RequireTilesets: TEMPERAT
CITY16:
Inherits: ^CivBuilding
@@ -1048,6 +986,8 @@ CITY16:
Type: wood
Health:
HP: 500
EditorTilesetFilter:
RequireTilesets: TEMPERAT
CITY17:
Inherits: ^CivBuilding
@@ -1060,6 +1000,8 @@ CITY17:
Type: wood
Health:
HP: 300
EditorTilesetFilter:
RequireTilesets: TEMPERAT
CITY18:
Inherits: ^CivBuilding
@@ -1072,6 +1014,8 @@ CITY18:
Type: concrete
Health:
HP: 600
EditorTilesetFilter:
RequireTilesets: TEMPERAT
CITY19:
Inherits: ^CivBuilding
@@ -1084,6 +1028,8 @@ CITY19:
Type: wood
Health:
HP: 500
EditorTilesetFilter:
RequireTilesets: TEMPERAT
CITY20:
Inherits: ^CivBuilding
@@ -1096,6 +1042,8 @@ CITY20:
Type: wood
Health:
HP: 250
EditorTilesetFilter:
RequireTilesets: TEMPERAT
CITY21:
Inherits: ^CivBuilding
@@ -1108,6 +1056,8 @@ CITY21:
Type: none
Health:
HP: 100
EditorTilesetFilter:
RequireTilesets: TEMPERAT
CITY22:
Inherits: ^CivBuilding
@@ -1120,6 +1070,8 @@ CITY22:
Type: none
Health:
HP: 100
EditorTilesetFilter:
RequireTilesets: TEMPERAT
CTDAM:
Inherits: ^CivBuilding
@@ -1322,3 +1274,5 @@ UFO:
HP: 1000
Armor:
Type: Heavy
EditorTilesetFilter:
RequireTilesets: TEMPERAT

View File

@@ -81,6 +81,18 @@
RenderBuilding:
Palette: terrain
^CivBillboard:
Inherits: ^CivBuilding
Building:
Footprint: x
Dimensions: 1, 1
Armor:
Type: heavy
Health:
HP: 400
EditorTilesetFilter:
RequireTilesets: TEMPERAT
^Wall:
AppearsOnRadar:
Building:

View File

@@ -1,96 +1,96 @@
ammocrat:
idle: ammocrat
start: 0
idle: ammo01
Start: 0
ShadowStart: 2
aban01:
idle: aban01
start: 0
Start: 0
ShadowStart: 2
aban02:
idle: aban02
start: 0
Start: 0
ShadowStart: 2
aban03:
idle: aban03
start: 0
Start: 0
ShadowStart: 2
aban04:
idle: aban04
start: 0
Start: 0
ShadowStart: 2
aban05:
idle: aban05
start: 0
Start: 0
ShadowStart: 2
aban06:
idle: aban06
start: 0
Start: 0
ShadowStart: 2
aban07:
idle: aban07
start: 0
Start: 0
ShadowStart: 2
aban08:
idle: aban08
start: 0
Start: 0
ShadowStart: 2
aban09:
idle: aban09
start: 0
Start: 0
ShadowStart: 2
aban10:
idle: aban10
start: 0
Start: 0
ShadowStart: 2
aban11:
idle: aban11
start: 0
Start: 0
ShadowStart: 2
aban12:
idle: aban12
start: 0
Start: 0
ShadowStart: 2
aban13:
idle: aban13
start: 0
Start: 0
ShadowStart: 2
aban14:
idle: aban14
start: 0
Start: 0
ShadowStart: 2
aban15:
idle: aban15
start: 0
Start: 0
ShadowStart: 2
aban16:
idle: aban16
start: 0
Start: 0
ShadowStart: 2
aban17:
idle: aban17
start: 0
Start: 0
ShadowStart: 2
aban18:
idle: aban18
start: 0
Start: 0
ShadowStart: 2
bboard01:
@@ -465,7 +465,7 @@ ca0021:
caarmr:
idle: ctarmr
start: 0
Start: 0
ShadowStart: 3
damaged-idle: ctarmr
Start: 1
@@ -477,7 +477,7 @@ caarmr:
caaray:
idle: ctaray
start: 0
Start: 0
ShadowStart: 3
damaged-idle: ctaray
Start: 1
@@ -489,46 +489,46 @@ caaray:
cabhut:
idle: cabhut
start: 0
Start: 0
cacrsh01:
idle: ctcrsh01
start: 0
Start: 0
cacrsh02:
idle: ctcrsh02
start: 0
Start: 0
cacrsh03:
idle: ctcrsh03
start: 0
Start: 0
cacrsh04:
idle: ctcrsh04
start: 0
Start: 0
cacrsh05:
idle: ctcrsh05
start: 0
Start: 0
cahosp:
idle: cthosp
start: 0
Start: 0
ShadowStart: 2
capyr01:
idle: ctpyr01
start: 0
Start: 0
ShadowStart: 1
capyr02:
idle: ctpyr02
start: 0
Start: 0
ShadowStart: 1
capyr03:
idle: ctpyr03
start: 0
Start: 0
ShadowStart: 1
city01:
@@ -863,11 +863,11 @@ city22:
ctdam:
idle: ctdam
start: 0
Start: 0
ctvega:
idle: ctvega
start: 0
Start: 0
ShadowStart: 3
damaged-idle: ctvega
Start: 1
@@ -879,42 +879,42 @@ ctvega:
gaoldcc1:
idle: gtoldcc1
start: 0
Start: 0
ShadowStart: 2
gaoldcc2:
idle: gtoldcc2
start: 0
Start: 0
ShadowStart: 2
gaoldcc3:
idle: gtoldcc3
start: 0
Start: 0
ShadowStart: 2
gaoldcc4:
idle: gtoldcc4
start: 0
Start: 0
ShadowStart: 2
gaoldcc5:
idle: gtoldcc5
start: 0
Start: 0
ShadowStart: 2
gaoldcc6:
idle: gtoldcc6
start: 0
Start: 0
ShadowStart: 2
gagreen:
idle: gagreen
start: 0
Start: 0
ShadowStart: 2
gakodk:
idle: gtkodk
start: 0
Start: 0
ShadowStart: 3
damaged-idle: gtkodk
Start: 1
@@ -926,7 +926,7 @@ gakodk:
namntk:
idle: ntmntk
start: 0
Start: 0
ShadowStart: 3
damaged-idle: ntmntk
Start: 1
@@ -938,7 +938,7 @@ namntk:
ntpyra:
idle: ntpyra
start: 0
Start: 0
ShadowStart: 3
damaged-idle: ntpyra
Start: 1