Merge ConditionManager trait directly into Actor
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@@ -5,7 +5,6 @@
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GivesExperience:
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PlayerExperienceModifier: 1
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ScriptTriggers:
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ConditionManager:
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RenderDebugState:
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^SpriteActor:
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@@ -779,7 +778,6 @@
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^CivBuilding:
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Inherits: ^Building
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-ConditionManager:
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Tooltip:
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GenericName: Civilian Building
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GenericStancePrefix: false
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@@ -58,6 +58,5 @@ Player:
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GrantConditionOnPrerequisiteManager:
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ResourceStorageWarning:
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PlayerExperience:
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ConditionManager:
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GameSaveViewportManager:
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PlayerRadarTerrain:
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