Fixes/improves D2k firing offsets.

- Raider/Stealth Raider
- Bazooka infantry
- Devastator
- Gun Tower
This commit is contained in:
reaperrr
2015-03-29 12:42:23 +02:00
parent 05426562cd
commit 25d5daf6f5
3 changed files with 5 additions and 4 deletions

View File

@@ -69,7 +69,7 @@ bazooka:
Speed: 42 Speed: 42
Armament: Armament:
Weapon: Bazooka Weapon: Bazooka
LocalOffset: 0,0,555 LocalOffset: 128,0,256
AttackFrontal: AttackFrontal:
TakeCover: TakeCover:
AttractsWorms: AttractsWorms:

View File

@@ -548,7 +548,7 @@ guntower:
InitialFacing: 128 InitialFacing: 128
Armament: Armament:
Weapon: TurretGun Weapon: TurretGun
LocalOffset: 672,0,480 LocalOffset: 960,0,432
MuzzleSequence: muzzle MuzzleSequence: muzzle
AttackTurreted: AttackTurreted:
AutoTarget: AutoTarget:

View File

@@ -292,10 +292,11 @@ devast:
RenderUnit: RenderUnit:
Armament: Armament:
Weapon: DevBullet Weapon: DevBullet
LocalOffset: 256,0,32 LocalOffset: 640,0,32
MuzzleSequence: muzzle MuzzleSequence: muzzle
AttackFrontal: AttackFrontal:
WithMuzzleFlash: WithMuzzleFlash:
IgnoreOffset: true
AutoTarget: AutoTarget:
Explodes: Explodes:
Weapon: UnitExplodeScale Weapon: UnitExplodeScale
@@ -332,7 +333,7 @@ raider:
WithMuzzleFlash: WithMuzzleFlash:
Armament: Armament:
Weapon: HMGo Weapon: HMGo
LocalOffset: 256,0,128 LocalOffset: 170,0,0
MuzzleSequence: muzzle MuzzleSequence: muzzle
AttackFrontal: AttackFrontal:
AutoTarget: AutoTarget: