Explicitly implement ISelectionBar
This commit is contained in:
@@ -78,8 +78,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
Color.FromArgb(96, Color.Black));
|
||||
}
|
||||
|
||||
// Selection bar
|
||||
public float GetValue()
|
||||
float ISelectionBar.GetValue()
|
||||
{
|
||||
// Visible to player and allies
|
||||
if (!ValidRenderPlayer())
|
||||
@@ -92,6 +91,6 @@ namespace OpenRA.Mods.Common.Traits
|
||||
return (float)progress / total;
|
||||
}
|
||||
|
||||
public Color GetColor() { return Color.Purple; }
|
||||
Color ISelectionBar.GetColor() { return Color.Purple; }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -28,7 +28,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
capturable = self.Trait<ExternalCapturable>();
|
||||
}
|
||||
|
||||
public float GetValue()
|
||||
float ISelectionBar.GetValue()
|
||||
{
|
||||
// only show when building is being captured
|
||||
if (!capturable.CaptureInProgress)
|
||||
@@ -37,6 +37,6 @@ namespace OpenRA.Mods.Common.Traits
|
||||
return (float)capturable.CaptureProgressTime / (capturable.Info.CaptureCompleteTime * 25);
|
||||
}
|
||||
|
||||
public Color GetColor() { return Color.Orange; }
|
||||
Color ISelectionBar.GetColor() { return Color.Orange; }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -28,7 +28,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
playerPower = self.Owner.PlayerActor.Trait<PowerManager>();
|
||||
}
|
||||
|
||||
public float GetValue()
|
||||
float ISelectionBar.GetValue()
|
||||
{
|
||||
if (playerPower.PowerOutageRemainingTicks <= 0)
|
||||
return 0;
|
||||
@@ -36,7 +36,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
return (float)playerPower.PowerOutageRemainingTicks / playerPower.PowerOutageTotalTicks;
|
||||
}
|
||||
|
||||
public Color GetColor()
|
||||
Color ISelectionBar.GetColor()
|
||||
{
|
||||
return Color.Yellow;
|
||||
}
|
||||
|
||||
@@ -70,7 +70,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
value = current != null ? 1 - (float)current.RemainingCost / current.TotalCost : 0;
|
||||
}
|
||||
|
||||
public float GetValue()
|
||||
float ISelectionBar.GetValue()
|
||||
{
|
||||
// only people we like should see our production status.
|
||||
if (!self.Owner.IsAlliedWith(self.World.RenderPlayer))
|
||||
@@ -79,7 +79,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
return value;
|
||||
}
|
||||
|
||||
public Color GetColor() { return info.Color; }
|
||||
Color ISelectionBar.GetColor() { return info.Color; }
|
||||
|
||||
public void OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
|
||||
{
|
||||
|
||||
@@ -33,7 +33,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
this.info = info;
|
||||
}
|
||||
|
||||
public float GetValue()
|
||||
float ISelectionBar.GetValue()
|
||||
{
|
||||
if (!self.Owner.IsAlliedWith(self.World.RenderPlayer))
|
||||
return 0;
|
||||
@@ -46,6 +46,6 @@ namespace OpenRA.Mods.Common.Traits
|
||||
return 1 - (float)power.RemainingTime / power.TotalTime;
|
||||
}
|
||||
|
||||
public Color GetColor() { return info.Color; }
|
||||
Color ISelectionBar.GetColor() { return info.Color; }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -49,7 +49,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
value = remaining * 1f / duration;
|
||||
}
|
||||
|
||||
public float GetValue()
|
||||
float ISelectionBar.GetValue()
|
||||
{
|
||||
if (!self.Owner.IsAlliedWith(self.World.RenderPlayer))
|
||||
return 0;
|
||||
@@ -57,6 +57,6 @@ namespace OpenRA.Mods.Common.Traits
|
||||
return value;
|
||||
}
|
||||
|
||||
public Color GetColor() { return info.Color; }
|
||||
Color ISelectionBar.GetColor() { return info.Color; }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -66,7 +66,7 @@ namespace OpenRA.Mods.D2k.Traits
|
||||
changingOwner = null; // It was triggered by this trait: reset
|
||||
}
|
||||
|
||||
public float GetValue()
|
||||
float ISelectionBar.GetValue()
|
||||
{
|
||||
if (remaining <= 0)
|
||||
return 0;
|
||||
@@ -74,7 +74,7 @@ namespace OpenRA.Mods.D2k.Traits
|
||||
return (float)remaining / duration;
|
||||
}
|
||||
|
||||
public Color GetColor()
|
||||
Color ISelectionBar.GetColor()
|
||||
{
|
||||
return info.BarColor;
|
||||
}
|
||||
|
||||
@@ -114,7 +114,7 @@ namespace OpenRA.Mods.RA.Traits
|
||||
}
|
||||
|
||||
// Show the remaining time as a bar
|
||||
public float GetValue()
|
||||
float ISelectionBar.GetValue()
|
||||
{
|
||||
if (!info.ReturnToOrigin)
|
||||
return 0f;
|
||||
@@ -126,7 +126,7 @@ namespace OpenRA.Mods.RA.Traits
|
||||
return (float)ReturnTicks / duration;
|
||||
}
|
||||
|
||||
public Color GetColor() { return info.TimeBarColor; }
|
||||
Color ISelectionBar.GetColor() { return info.TimeBarColor; }
|
||||
|
||||
public void ModifyDeathActorInit(Actor self, TypeDictionary init)
|
||||
{
|
||||
|
||||
@@ -105,12 +105,12 @@ namespace OpenRA.Mods.RA.Traits
|
||||
get { return chargeTick <= 0; }
|
||||
}
|
||||
|
||||
public float GetValue()
|
||||
float ISelectionBar.GetValue()
|
||||
{
|
||||
return (float)(Info.ChargeDelay - chargeTick) / Info.ChargeDelay;
|
||||
}
|
||||
|
||||
public Color GetColor() { return Color.Magenta; }
|
||||
Color ISelectionBar.GetColor() { return Color.Magenta; }
|
||||
}
|
||||
|
||||
class PortableChronoOrderTargeter : IOrderTargeter
|
||||
|
||||
Reference in New Issue
Block a user