fix crash in attackmove

This commit is contained in:
Chris Forbes
2010-10-13 19:11:44 +13:00
parent 1a203afd89
commit 260e420f85

View File

@@ -48,9 +48,6 @@ namespace OpenRA.Mods.RA
if (order.TargetActor != null) line.SetTarget(self, Target.FromOrder(order), Color.Red);
else line.SetTarget(self, Target.FromOrder(order), Color.Red);
});
if (self.Owner == self.Owner.World.LocalPlayer)
self.World.CancelInputMode();
}
else
{