Remove references to buildings from infiltration Descs.
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committed by
Oliver Brakmann
parent
7ddcc2e958
commit
26363e5811
@@ -17,7 +17,7 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.Cnc.Traits
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{
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[Desc("This structure can be infiltrated causing funds to be stolen.")]
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[Desc("Funds are transferred from the owner to the infiltrator.")]
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class InfiltrateForCashInfo : ITraitInfo
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{
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public readonly BitSet<TargetableType> Types;
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@@ -31,12 +31,12 @@ namespace OpenRA.Mods.Cnc.Traits
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[Desc("What diplomatic stances can be infiltrated by this actor.")]
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public readonly Stance ValidStances = Stance.Neutral | Stance.Enemy;
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[Desc("Behaviour when entering the structure.",
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[Desc("Behaviour when entering the target.",
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"Possible values are Exit, Suicide, Dispose.")]
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public readonly EnterBehaviour EnterBehaviour = EnterBehaviour.Dispose;
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[NotificationReference("Speech")]
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[Desc("Notification to play when a building is infiltrated.")]
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[Desc("Notification to play when a target is infiltrated.")]
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public readonly string Notification = null;
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[Desc("Experience to grant to the infiltrating player.")]
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