updated default unit explosions for helis, etc.
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@@ -31,6 +31,7 @@
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WithSmoke:
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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DebugMuzzlePositions:
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^Tank:
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@@ -65,6 +66,7 @@
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WithSmoke:
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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DebugMuzzlePositions:
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^Helicopter:
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@@ -84,6 +86,9 @@
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ActorLostNotification:
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Notification: unitlost.aud
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DebugMuzzlePositions:
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Explodes:
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Weapon: HeliExplode
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EmptyWeapon: HeliExplode
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^Infantry:
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AppearsOnRadar:
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@@ -177,6 +182,9 @@
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ActorLostNotification:
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Notification: unitlost.aud
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DebugMuzzlePositions:
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Explodes:
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Weapon: HeliExplode
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EmptyWeapon: HeliExplode
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^Ship:
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AppearsOnRadar:
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