Resurrected old colour picker.
This commit is contained in:
@@ -20,7 +20,7 @@ namespace OpenRA.Mods.Common.Traits
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{
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[TraitLocation(SystemActors.World)]
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[Desc("Configuration options for the lobby player color picker. Attach this to the world actor.")]
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public class ColorPickerManagerInfo : TraitInfo<ColorPickerManager>, IRulesetLoaded
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public class ColorPickerManagerInfo : TraitInfo<ColorPickerManager>
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{
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[TranslationReference]
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const string PlayerColorTerrain = "notification-player-color-terrain";
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@@ -34,17 +34,14 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Minimum and maximum saturation levels that are valid for use.")]
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public readonly float[] HsvSaturationRange = { 0.3f, 0.95f };
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[Desc("HSV value component for player colors.")]
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public readonly float V = 0.95f;
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[Desc("Minimum and maximum value levels that are valid for use.")]
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public readonly float[] HsvValueRange = { 0.3f, 0.95f };
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[Desc("Perceptual color threshold for determining whether two colors are too similar.")]
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public readonly float SimilarityThreshold = 0.314f;
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[Desc("List of hue components for the preset colors in the palette tab. Each entry must have a corresponding PresetSaturations definition.")]
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public readonly float[] PresetHues = Array.Empty<float>();
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[Desc("List of saturation components for the preset colors in the palette tab. Each entry must have a corresponding PresetHues definition.")]
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public readonly float[] PresetSaturations = Array.Empty<float>();
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[Desc("List of colors to be displayed in the palette tab.")]
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public readonly Color[] PresetColors = Array.Empty<Color>();
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[ActorReference]
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[Desc("Actor type to show in the color picker. This can be overridden for specific factions with FactionPreviewActors.")]
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@@ -55,18 +52,6 @@ namespace OpenRA.Mods.Common.Traits
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"A dictionary of [faction name]: [actor name].")]
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public readonly Dictionary<string, string> FactionPreviewActors = new();
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public void RulesetLoaded(Ruleset rules, ActorInfo ai)
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{
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if (PresetHues.Length != PresetSaturations.Length)
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throw new YamlException("PresetHues and PresetSaturations must have the same number of elements.");
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}
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public IEnumerable<Color> PresetColors()
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{
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for (var i = 0; i < PresetHues.Length; i++)
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yield return Color.FromAhsv(PresetHues[i], PresetSaturations[i], V);
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}
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public Color Color;
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bool TryGetBlockingColor((float R, float G, float B) color, List<(float R, float G, float B)> candidateBlockers, out (float R, float G, float B) closestBlocker)
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@@ -102,60 +87,56 @@ namespace OpenRA.Mods.Common.Traits
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var terrainLinear = terrainColors.Select(c => c.ToLinear()).ToList();
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var playerLinear = playerColors.Select(c => c.ToLinear()).ToList();
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if (PresetHues.Length > 0)
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foreach (var color in PresetColors.Shuffle(random))
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{
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foreach (var i in Exts.MakeArray(PresetHues.Length, x => x).Shuffle(random))
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{
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var h = PresetHues[i];
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var s = PresetSaturations[i];
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var preset = Color.FromAhsv(h, s, V);
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// Color may already be taken
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var linear = preset.ToLinear();
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if (!TryGetBlockingColor(linear, terrainLinear, out _) && !TryGetBlockingColor(linear, playerLinear, out _))
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return preset;
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}
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// Color may already be taken
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var linear = color.ToLinear();
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if (!TryGetBlockingColor(linear, terrainLinear, out _) && !TryGetBlockingColor(linear, playerLinear, out _))
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return color;
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}
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// Fall back to a random non-preset color
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var randomHue = random.NextFloat();
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var randomSat = float2.Lerp(HsvSaturationRange[0], HsvSaturationRange[1], random.NextFloat());
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return MakeValid(randomHue, randomSat, random, terrainLinear, playerLinear, null);
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var randomVal = float2.Lerp(HsvValueRange[0], HsvValueRange[1], random.NextFloat());
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return MakeValid(randomHue, randomSat, randomVal, random, terrainLinear, playerLinear, null);
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}
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public Color RandomValidColor(MersenneTwister random, IEnumerable<Color> terrainColors, IEnumerable<Color> playerColors)
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{
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var h = random.NextFloat();
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var s = float2.Lerp(HsvSaturationRange[0], HsvSaturationRange[1], random.NextFloat());
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return MakeValid(h, s, random, terrainColors, playerColors, null);
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var v = float2.Lerp(HsvValueRange[0], HsvValueRange[1], random.NextFloat());
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return MakeValid(h, s, v, random, terrainColors, playerColors, null);
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}
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public Color MakeValid(Color color, MersenneTwister random, IEnumerable<Color> terrainColors, IEnumerable<Color> playerColors, Action<string> onError = null)
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{
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var (_, h, s, _) = color.ToAhsv();
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return MakeValid(h, s, random, terrainColors, playerColors, onError);
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var (_, h, s, v) = color.ToAhsv();
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return MakeValid(h, s, v, random, terrainColors, playerColors, onError);
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}
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Color MakeValid(float hue, float sat, MersenneTwister random, IEnumerable<Color> terrainColors, IEnumerable<Color> playerColors, Action<string> onError)
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Color MakeValid(float hue, float sat, float val, MersenneTwister random, IEnumerable<Color> terrainColors, IEnumerable<Color> playerColors, Action<string> onError)
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{
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var terrainLinear = terrainColors.Select(c => c.ToLinear()).ToList();
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var playerLinear = playerColors.Select(c => c.ToLinear()).ToList();
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return MakeValid(hue, sat, random, terrainLinear, playerLinear, onError);
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return MakeValid(hue, sat, val, random, terrainLinear, playerLinear, onError);
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}
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Color MakeValid(float hue, float sat, MersenneTwister random, List<(float R, float G, float B)> terrainLinear, List<(float R, float G, float B)> playerLinear, Action<string> onError)
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Color MakeValid(float hue, float sat, float val, MersenneTwister random, List<(float R, float G, float B)> terrainLinear, List<(float R, float G, float B)> playerLinear, Action<string> onError)
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{
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// Clamp saturation without triggering a warning
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// This can only happen due to rounding errors (common) or modified clients (rare)
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sat = sat.Clamp(HsvSaturationRange[0], HsvSaturationRange[1]);
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val = val.Clamp(HsvValueRange[0], HsvValueRange[1]);
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// Limit to 100 attempts, which is enough to move all the way around the hue range
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string errorMessage = null;
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var stepSign = 0;
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for (var i = 0; i < 101; i++)
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{
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var linear = Color.FromAhsv(hue, sat, V).ToLinear();
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var linear = Color.FromAhsv(hue, sat, val).ToLinear();
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if (TryGetBlockingColor(linear, terrainLinear, out var blocker))
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errorMessage = PlayerColorTerrain;
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else if (TryGetBlockingColor(linear, playerLinear, out blocker))
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@@ -165,7 +146,7 @@ namespace OpenRA.Mods.Common.Traits
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if (errorMessage != null)
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onError?.Invoke(errorMessage);
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return Color.FromAhsv(hue, sat, V);
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return Color.FromAhsv(hue, sat, val);
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}
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// Pick a direction based on the first blocking color and step in hue
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@@ -179,7 +160,9 @@ namespace OpenRA.Mods.Common.Traits
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// Failed to find a solution within a reasonable time: return a random color without any validation
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onError?.Invoke(InvalidPlayerColor);
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return Color.FromAhsv(random.NextFloat(), float2.Lerp(HsvSaturationRange[0], HsvSaturationRange[1], random.NextFloat()), V);
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var randomSat = float2.Lerp(HsvSaturationRange[0], HsvSaturationRange[1], random.NextFloat());
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var randomVal = float2.Lerp(HsvValueRange[0], HsvValueRange[1], random.NextFloat());
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return Color.FromAhsv(random.NextFloat(), randomSat, randomVal);
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}
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}
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@@ -0,0 +1,48 @@
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using OpenRA.Primitives;
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namespace OpenRA.Mods.Common.UpdateRules.Rules
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{
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public class AddColorPickerValueRange : UpdateRule
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{
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public override string Name => "ColorPickerManager's PresetHues, PresetSaturations and V were replaced with PresetColors.";
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public override string Description =>
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"Each preset color can now have their brightness specified.";
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public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
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{
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var manager = actorNode.LastChildMatching("ColorPickerManager");
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if (manager == null)
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yield break;
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var v = manager.LastChildMatching("V")?.NodeValue<float>() ?? 0.95f;
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var hues = manager.LastChildMatching("PresetHues")?.NodeValue<float[]>();
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var saturations = manager.LastChildMatching("PresetSaturations")?.NodeValue<float[]>();
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manager.RemoveNodes("V");
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manager.RemoveNodes("PresetHues");
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manager.RemoveNodes("PresetSaturations");
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if (hues == null || saturations == null)
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yield break;
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var colors = new Color[hues.Length];
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for (var i = 0; i < colors.Length; i++)
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colors[i] = Color.FromAhsv(hues[i], saturations[i], v);
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manager.AddNode("PresetColors", colors);
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}
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}
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}
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@@ -27,7 +27,7 @@ namespace OpenRA.Mods.Common.Widgets
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public float H { get; private set; }
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public float S { get; private set; }
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public float V { get; private set; }
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float minSat, maxSat;
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float minSat, maxSat, minVal, maxVal;
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Sheet mixerSheet;
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Sprite mixerSprite;
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@@ -37,7 +37,6 @@ namespace OpenRA.Mods.Common.Widgets
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public ColorMixerWidget(ModData modData)
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{
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modRules = modData.DefaultRules;
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V = 1.0f;
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}
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public ColorMixerWidget(ColorMixerWidget other)
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@@ -51,13 +50,19 @@ namespace OpenRA.Mods.Common.Widgets
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V = other.V;
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minSat = other.minSat;
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maxSat = other.maxSat;
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minVal = other.minVal;
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maxVal = other.maxVal;
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}
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public void SetColorLimits(float minSaturation, float maxSaturation, float v)
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public void SetColorLimits(float minSaturation, float maxSaturation, float minValue, float maxValue, float? newHue = null)
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{
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minSat = minSaturation;
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maxSat = maxSaturation;
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V = v;
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minVal = minValue;
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maxVal = maxValue;
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if (newHue == null)
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newHue = H;
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var buffer = new byte[4 * 256 * 256];
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unsafe
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@@ -66,19 +71,25 @@ namespace OpenRA.Mods.Common.Widgets
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fixed (byte* cc = &buffer[0])
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{
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var c = (int*)cc;
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for (var s = 0; s < 256; s++)
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for (var h = 0; h < 256; h++)
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for (var v = 0; v < 256; v++)
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{
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for (var s = 0; s < 256; s++)
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{
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#pragma warning disable IDE0047
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(*(c + s * 256 + h)) = Color.FromAhsv(h / 255f, 1 - s / 255f, V).ToArgb();
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(*(c + s * 256 + v)) = Color.FromAhsv(newHue.Value, 1 - s / 255f, v / 255f).ToArgb();
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#pragma warning restore IDE0047
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}
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}
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}
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}
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var rect = new Rectangle(0, (int)(255 * (1 - maxSat)), 255, (int)(255 * (maxSat - minSat)) + 1);
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mixerSprite = new Sprite(mixerSheet, rect, TextureChannel.RGBA);
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var rect = new Rectangle(
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(int)(255 * minVal),
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(int)(255 * (1 - maxSat)),
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(int)(255 * (maxVal - minVal)),
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(int)(255 * (maxSat - minSat)) + 1);
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mixerSprite = new Sprite(mixerSheet, rect, TextureChannel.RGBA);
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mixerSheet.GetTexture().SetData(buffer, 256, 256);
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}
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@@ -87,7 +98,7 @@ namespace OpenRA.Mods.Common.Widgets
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base.Initialize(args);
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mixerSheet = new Sheet(SheetType.BGRA, new Size(256, 256));
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SetColorLimits(minSat, maxSat, V);
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SetColorLimits(minSat, maxSat, minVal, maxVal);
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}
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public override void Draw()
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@@ -103,17 +114,17 @@ namespace OpenRA.Mods.Common.Widgets
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void SetValueFromPx(int2 xy)
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{
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var rb = RenderBounds;
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var h = xy.X * 1f / rb.Width;
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var v = float2.Lerp(minVal, maxVal, xy.X * 1f / rb.Width);
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var s = float2.Lerp(minSat, maxSat, 1 - xy.Y * 1f / rb.Height);
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H = h.Clamp(0, 1f);
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V = v.Clamp(minVal, maxVal);
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S = s.Clamp(minSat, maxSat);
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}
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int2 PxFromValue()
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{
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var rb = RenderBounds;
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var x = RenderBounds.Width * H;
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var y = RenderBounds.Height * (1 - (S - minSat) / (maxSat - minSat));
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var x = rb.Width * (V - minVal) / (maxVal - minVal);
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var y = rb.Height * (1 - (S - minSat) / (maxSat - minSat));
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return new int2((int)x.Clamp(0, rb.Width), (int)y.Clamp(0, rb.Height));
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}
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@@ -162,12 +173,13 @@ namespace OpenRA.Mods.Common.Widgets
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/// </summary>
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public void Set(Color color)
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{
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var (_, h, s, _) = color.ToAhsv();
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var (_, h, s, v) = color.ToAhsv();
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if (H != h || S != s)
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if (H != h || S != s || V != v)
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{
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H = h;
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S = s.Clamp(minSat, maxSat);
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V = v.Clamp(minVal, maxVal);
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OnChange();
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}
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}
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69
OpenRA.Mods.Common/Widgets/HueSliderWidget.cs
Normal file
69
OpenRA.Mods.Common/Widgets/HueSliderWidget.cs
Normal file
@@ -0,0 +1,69 @@
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
|
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using OpenRA.Graphics;
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using OpenRA.Primitives;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets
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{
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public class HueSliderWidget : SliderWidget
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{
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Sprite hueSprite;
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Sprite pickerSprite;
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public HueSliderWidget() { }
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public HueSliderWidget(HueSliderWidget other)
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: base(other) { }
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public override void Initialize(WidgetArgs args)
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{
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base.Initialize(args);
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var hueSheet = new Sheet(SheetType.BGRA, new Size(256, 1));
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var buffer = new byte[4 * 256];
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unsafe
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{
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fixed (byte* cc = &buffer[0])
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{
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var c = (int*)cc;
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for (var h = 0; h < 256; h++)
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{
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#pragma warning disable IDE0047
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(*(c + 0 * 256 + h)) = Color.FromAhsv(h / 255f, 1, 1).ToArgb();
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#pragma warning restore IDE0047
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}
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}
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}
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var rect = new Rectangle(0, 0, 256, 1);
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hueSprite = new Sprite(hueSheet, new Rectangle(0, 0, 256, 1), TextureChannel.RGBA);
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hueSheet.GetTexture().SetData(buffer, 256, 1);
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pickerSprite = ChromeProvider.GetImage("lobby-bits", "huepicker");
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}
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public override void Draw()
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{
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if (!IsVisible())
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return;
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var ro = RenderOrigin;
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var rb = RenderBounds;
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WidgetUtils.DrawSprite(hueSprite, ro, rb.Size);
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var pos = RenderOrigin + new int2(PxFromValue(Value).Clamp(0, rb.Width - 1) - (int)pickerSprite.Size.X / 2, (rb.Height - (int)pickerSprite.Size.Y) / 2);
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WidgetUtils.DrawSprite(pickerSprite, pos);
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}
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}
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}
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@@ -29,14 +29,25 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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Dictionary<string, MiniYaml> logicArgs)
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{
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var mixer = widget.Get<ColorMixerWidget>("MIXER");
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var hueSlider = widget.Get<HueSliderWidget>("HUE_SLIDER");
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// Set the initial state
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// All users need to use the same TraitInfo instance, chosen as the default mod rules
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var colorManager = modData.DefaultRules.Actors[SystemActors.World].TraitInfo<ColorPickerManagerInfo>();
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mixer.SetColorLimits(colorManager.HsvSaturationRange[0], colorManager.HsvSaturationRange[1], colorManager.V);
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mixer.SetColorLimits(colorManager.HsvSaturationRange[0], colorManager.HsvSaturationRange[1], colorManager.HsvValueRange[0], colorManager.HsvValueRange[1]);
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mixer.OnChange += () => onChange(mixer.Color);
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mixer.Set(initialColor);
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hueSlider.OnChange += h =>
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{
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mixer.SetColorLimits(colorManager.HsvSaturationRange[0], colorManager.HsvSaturationRange[1], colorManager.HsvValueRange[0], colorManager.HsvValueRange[1], h);
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var (_, _, s, v) = mixer.Color.ToAhsv();
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mixer.Set(Color.FromAhsv(h, s, v));
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onChange(mixer.Color);
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};
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hueSlider.UpdateValue(initialColor.ToAhsv().H);
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var randomButton = widget.GetOrNull<ButtonWidget>("RANDOM_BUTTON");
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if (randomButton != null)
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{
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@@ -45,7 +56,12 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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.Distinct()
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||||
.ToList();
|
||||
var playerColors = Enumerable.Empty<Color>();
|
||||
randomButton.OnClick = () => mixer.Set(colorManager.RandomValidColor(world.LocalRandom, terrainColors, playerColors));
|
||||
randomButton.OnClick = () =>
|
||||
{
|
||||
var randomColor = colorManager.RandomValidColor(world.LocalRandom, terrainColors, playerColors);
|
||||
mixer.Set(randomColor);
|
||||
hueSlider.UpdateValue(randomColor.ToAhsv().H);
|
||||
};
|
||||
}
|
||||
|
||||
if (initialFaction == null || !colorManager.FactionPreviewActors.TryGetValue(initialFaction, out var actorType))
|
||||
@@ -117,13 +133,13 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
if (!int.TryParse(yaml.Value, out paletteCustomRows))
|
||||
throw new YamlException($"Invalid value for PaletteCustomRows: {yaml.Value}");
|
||||
|
||||
var presetColors = colorManager.PresetColors().ToList();
|
||||
var presetColors = colorManager.PresetColors;
|
||||
for (var j = 0; j < palettePresetRows; j++)
|
||||
{
|
||||
for (var i = 0; i < paletteCols; i++)
|
||||
{
|
||||
var colorIndex = j * paletteCols + i;
|
||||
if (colorIndex >= presetColors.Count)
|
||||
if (colorIndex >= presetColors.Length)
|
||||
break;
|
||||
|
||||
var color = presetColors[colorIndex];
|
||||
@@ -136,7 +152,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
newSwatch.OnMouseUp = m =>
|
||||
{
|
||||
mixer.Set(color);
|
||||
onChange(color);
|
||||
hueSlider.UpdateValue(color.ToAhsv().H);
|
||||
};
|
||||
|
||||
presetArea.AddChild(newSwatch);
|
||||
@@ -160,7 +176,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
{
|
||||
var color = newSwatch.GetColor();
|
||||
mixer.Set(color);
|
||||
onChange(color);
|
||||
hueSlider.UpdateValue(color.ToAhsv().H);
|
||||
};
|
||||
|
||||
customArea.AddChild(newSwatch);
|
||||
|
||||
@@ -47,12 +47,25 @@ Background@COLOR_CHOOSER:
|
||||
Width: PARENT_RIGHT - 91
|
||||
Height: PARENT_BOTTOM - 34
|
||||
Children:
|
||||
Background@MIXERBG:
|
||||
Background@HUEBG:
|
||||
Background: panel-black
|
||||
X: 0
|
||||
Y: 0
|
||||
Width: PARENT_RIGHT
|
||||
Height: 114
|
||||
Height: 17
|
||||
Children:
|
||||
HueSlider@HUE_SLIDER:
|
||||
X: 2
|
||||
Y: 2
|
||||
Width: PARENT_RIGHT - 4
|
||||
Height: PARENT_BOTTOM - 4
|
||||
Ticks: 5
|
||||
Background@MIXERBG:
|
||||
Background: panel-black
|
||||
X: 0
|
||||
Y: 21
|
||||
Width: PARENT_RIGHT
|
||||
Height: PARENT_BOTTOM - 21
|
||||
Children:
|
||||
ColorMixer@MIXER:
|
||||
X: 2
|
||||
|
||||
@@ -269,8 +269,7 @@ World:
|
||||
TimeLimitDisplayOrder: 2
|
||||
ColorPickerManager:
|
||||
PreviewActor: fact.colorpicker
|
||||
PresetHues: 0, 0.125, 0.185, 0.4, 0.54, 0.66, 0.79, 0.875, 0, 0.14, 0.23, 0.43, 0.54, 0.625, 0.77, 0.85
|
||||
PresetSaturations: 0.9, 0.9, 0.9, 0.9, 0.9, 0.9, 0.9, 0.9, 0.4, 0.5, 0.4, 0.5, 0.4, 0.5, 0.4, 0.5
|
||||
PresetColors: F21818, F2BC18, DAF218, 18F26F, 18BEF2, 1821F2, BA18F2, F218BC, F29191, F2DF79, CDF291, 79F2BF, 91DBF2, 7997F2, CD91F2, F279E6
|
||||
OrderEffects:
|
||||
TerrainFlashImage: moveflsh
|
||||
TerrainFlashSequence: idle
|
||||
|
||||
@@ -145,7 +145,7 @@ moebius:
|
||||
Length: 4
|
||||
Tick: 1600
|
||||
|
||||
chan:
|
||||
chan:
|
||||
Inherits: moebius
|
||||
Defaults:
|
||||
Filename: chan.shp
|
||||
|
||||
@@ -41,18 +41,37 @@ Background@COLOR_CHOOSER:
|
||||
Width: 80
|
||||
Text: Palette
|
||||
Font: Bold
|
||||
Background@MIXER_TAB:
|
||||
Background: dialog3
|
||||
Container@MIXER_TAB:
|
||||
X: 5
|
||||
Y: 5
|
||||
Width: PARENT_RIGHT - 90
|
||||
Height: PARENT_BOTTOM - 34
|
||||
Children:
|
||||
ColorMixer@MIXER:
|
||||
X: 2
|
||||
Y: 2
|
||||
Width: PARENT_RIGHT - 4
|
||||
Height: PARENT_BOTTOM - 4
|
||||
Background@HUEBG:
|
||||
Background: dialog3
|
||||
X: 0
|
||||
Y: 0
|
||||
Width: PARENT_RIGHT
|
||||
Height: 17
|
||||
Children:
|
||||
HueSlider@HUE_SLIDER:
|
||||
X: 2
|
||||
Y: 2
|
||||
Width: PARENT_RIGHT - 4
|
||||
Height: PARENT_BOTTOM - 4
|
||||
Ticks: 5
|
||||
Background@MIXERBG:
|
||||
Background: dialog3
|
||||
X: 0
|
||||
Y: 22
|
||||
Width: PARENT_RIGHT
|
||||
Height: PARENT_BOTTOM - 22
|
||||
Children:
|
||||
ColorMixer@MIXER:
|
||||
X: 2
|
||||
Y: 2
|
||||
Width: PARENT_RIGHT - 4
|
||||
Height: PARENT_BOTTOM - 4
|
||||
Background@PALETTE_TAB:
|
||||
Background: dialog3
|
||||
X: 5
|
||||
|
||||
@@ -240,8 +240,7 @@ World:
|
||||
TimeLimitDisplayOrder: 2
|
||||
ColorPickerManager:
|
||||
PreviewActor: carryall.colorpicker
|
||||
PresetHues: 0, 0.13, 0.18, 0.3, 0.475, 0.625, 0.82, 0.89, 0.97, 0.05, 0.23, 0.375, 0.525, 0.6, 0.75, 0.85
|
||||
PresetSaturations: 0.9, 0.9, 0.9, 0.9, 0.9, 0.9, 0.9, 0.9, 0.5, 0.35, 0.4, 0.4, 0.5, 0.5, 0.4, 0.35
|
||||
PresetColors: F21818, F2C218, E1F218, 44F218, 18F2D2, 184FF2, E118F2, F218A8, F2798F, F2B79D, CDF291, 91F2AA, 79E0F2, 79AAF2, C291F2, F29DEA
|
||||
OrderEffects:
|
||||
TerrainFlashImage: moveflsh
|
||||
TerrainFlashSequence: idle
|
||||
|
||||
@@ -290,8 +290,7 @@ World:
|
||||
1: WarningOneMinuteRemaining
|
||||
ColorPickerManager:
|
||||
PreviewActor: fact.colorpicker
|
||||
PresetHues: 0, 0.125, 0.22, 0.375, 0.5, 0.56, 0.8, 0.88, 0, 0.15, 0.235, 0.4, 0.47, 0.55, 0.75, 0.85
|
||||
PresetSaturations: 0.9, 0.9, 0.9, 0.9, 0.9, 0.9, 0.9, 0.9, 0.4, 0.5, 0.4, 0.5, 0.4, 0.5, 0.4, 0.5
|
||||
PresetColors: F21818, F2BC18, ACF218, 18F24F, 18F2F2, 18A4F2, C718F2, F218B5, F29191, F2E679, CBF291, 79F2AA, 91F2E1, 79CEF2, C291F2, F279E6
|
||||
OrderEffects:
|
||||
TerrainFlashImage: moveflsh
|
||||
TerrainFlashSequence: idle
|
||||
|
||||
@@ -42,18 +42,37 @@ Background@COLOR_CHOOSER:
|
||||
Width: 80
|
||||
Text: Palette
|
||||
Font: Bold
|
||||
Background@MIXER_TAB:
|
||||
Background: dialog3
|
||||
Container@MIXER_TAB:
|
||||
X: 5
|
||||
Y: 5
|
||||
Width: PARENT_RIGHT - 94
|
||||
Height: PARENT_BOTTOM - 34
|
||||
Children:
|
||||
ColorMixer@MIXER:
|
||||
X: 2
|
||||
Y: 2
|
||||
Width: PARENT_RIGHT - 4
|
||||
Height: PARENT_BOTTOM - 4
|
||||
Background@HUEBG:
|
||||
Background: dialog3
|
||||
X: 0
|
||||
Y: 0
|
||||
Width: PARENT_RIGHT
|
||||
Height: 17
|
||||
Children:
|
||||
HueSlider@HUE_SLIDER:
|
||||
X: 2
|
||||
Y: 2
|
||||
Width: PARENT_RIGHT - 4
|
||||
Height: PARENT_BOTTOM - 4
|
||||
Ticks: 5
|
||||
Background@MIXERBG:
|
||||
Background: dialog3
|
||||
X: 0
|
||||
Y: 22
|
||||
Width: PARENT_RIGHT
|
||||
Height: PARENT_BOTTOM - 22
|
||||
Children:
|
||||
ColorMixer@MIXER:
|
||||
X: 2
|
||||
Y: 2
|
||||
Width: PARENT_RIGHT - 4
|
||||
Height: PARENT_BOTTOM - 4
|
||||
Background@PALETTE_TAB:
|
||||
Background: dialog3
|
||||
X: 5
|
||||
|
||||
@@ -388,8 +388,7 @@ World:
|
||||
FactionPreviewActors:
|
||||
gdi: hvr.colorpicker
|
||||
nod: stnk.colorpicker
|
||||
PresetHues: 0, 0.125, 0.185, 0.4, 0.54, 0.66, 0.79, 0.875, 0, 0.14, 0.23, 0.43, 0.54, 0.625, 0.77, 0.85
|
||||
PresetSaturations: 0.9, 0.9, 0.9, 0.9, 0.9, 0.9, 0.9, 0.9, 0.4, 0.5, 0.4, 0.5, 0.4, 0.5, 0.4, 0.5
|
||||
PresetColors: F21818, F2BC18, DAF218, 18F26F, 18BEF2, 1821F2, BA18F2, F218BC, F29191, F2DF79, CDF291, 79F2BF, 91DBF2, 7997F2, CD91F2, F279E6
|
||||
OrderEffects:
|
||||
TerrainFlashImage: moveflsh
|
||||
TerrainFlashSequence: idle
|
||||
|
||||
Reference in New Issue
Block a user