Exclude carryalls from AI squads.

This commit is contained in:
Paul Chote
2020-12-06 18:06:57 +00:00
committed by abcdefg30
parent 53d98ec255
commit 269ce9c406

View File

@@ -219,7 +219,7 @@ Player:
RequiresCondition: enable-omnius-ai
SquadSize: 8
MaxBaseRadius: 40
ExcludeFromSquadsTypes: harvester, mcv
ExcludeFromSquadsTypes: harvester, mcv, carryall, carryall.reinforce
ConstructionYardTypes: construction_yard
IgnoredEnemyTargetTypes: Creep
UnitBuilderBotModule@omnius:
@@ -263,7 +263,7 @@ Player:
RequiresCondition: enable-vidious-ai
SquadSize: 6
MaxBaseRadius: 40
ExcludeFromSquadsTypes: harvester, mcv
ExcludeFromSquadsTypes: harvester, mcv, carryall, carryall.reinforce
ConstructionYardTypes: construction_yard
IgnoredEnemyTargetTypes: Creep
UnitBuilderBotModule@vidious:
@@ -302,7 +302,7 @@ Player:
RequiresCondition: enable-gladius-ai
SquadSize: 10
MaxBaseRadius: 40
ExcludeFromSquadsTypes: harvester, mcv
ExcludeFromSquadsTypes: harvester, mcv, carryall, carryall.reinforce
ConstructionYardTypes: construction_yard
IgnoredEnemyTargetTypes: Creep
UnitBuilderBotModule@gladius: