Move Cursor field to SupportPower.

This commit is contained in:
Taryn Hill
2015-04-30 22:32:26 -05:00
parent 8b6c4a5b13
commit 26a72fff5b
3 changed files with 20 additions and 30 deletions

View File

@@ -35,23 +35,17 @@ namespace OpenRA.Mods.Cnc.Traits
[Desc("Apply the weapon impact this many ticks into the effect")]
public readonly int WeaponDelay = 7;
public readonly string Cursor = "ioncannon";
public override object Create(ActorInitializer init) { return new IonCannonPower(init.Self, this); }
}
class IonCannonPower : SupportPower
{
public IonCannonPower(Actor self, IonCannonPowerInfo info) : base(self, info) { }
readonly IonCannonPowerInfo info;
public override IOrderGenerator OrderGenerator(string order, SupportPowerManager manager)
public IonCannonPower(Actor self, IonCannonPowerInfo info)
: base(self, info)
{
// Clear selection if using Left-Click Orders
if (Game.Settings.Game.UseClassicMouseStyle)
manager.Self.World.Selection.Clear();
Sound.PlayToPlayer(manager.Self.Owner, Info.SelectTargetSound);
var info = Info as IonCannonPowerInfo;
return new SelectGenericPowerTarget(order, manager, info.Cursor, MouseButton.Left);
this.info = info;
}
public override void Activate(Actor self, Order order, SupportPowerManager manager)
@@ -60,7 +54,6 @@ namespace OpenRA.Mods.Cnc.Traits
self.World.AddFrameEndTask(w =>
{
var info = Info as IonCannonPowerInfo;
Sound.Play(Info.LaunchSound, self.World.Map.CenterOfCell(order.TargetLocation));
w.Add(new IonCannon(self.Owner, info.Weapon, w, order.TargetLocation, info.Effect, info.EffectPalette, info.WeaponDelay));

View File

@@ -45,26 +45,19 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Amount of time after detonation to remove the camera")]
public readonly int CameraRemoveDelay = 25;
public readonly string Cursor = "nuke";
public override object Create(ActorInitializer init) { return new NukePower(init.Self, this); }
}
class NukePower : SupportPower
{
readonly NukePowerInfo info;
IBodyOrientation body;
public NukePower(Actor self, NukePowerInfo info)
: base(self, info)
{
body = self.Trait<IBodyOrientation>();
}
public override IOrderGenerator OrderGenerator(string order, SupportPowerManager manager)
{
Sound.PlayToPlayer(manager.Self.Owner, Info.SelectTargetSound);
var info = Info as NukePowerInfo;
return new SelectGenericPowerTarget(order, manager, info.Cursor, MouseButton.Left);
this.info = info;
}
public override void Activate(Actor self, Order order, SupportPowerManager manager)
@@ -76,31 +69,30 @@ namespace OpenRA.Mods.Common.Traits
else
Sound.Play(Info.IncomingSound);
var npi = Info as NukePowerInfo;
var rb = self.Trait<RenderSimple>();
rb.PlayCustomAnim(self, "active");
var targetPosition = self.World.Map.CenterOfCell(order.TargetLocation);
var missile = new NukeLaunch(self.Owner, npi.MissileWeapon,
self.CenterPosition + body.LocalToWorld(npi.SpawnOffset),
var missile = new NukeLaunch(self.Owner, info.MissileWeapon,
self.CenterPosition + body.LocalToWorld(info.SpawnOffset),
targetPosition,
npi.FlightVelocity, npi.FlightDelay, npi.SkipAscent);
info.FlightVelocity, info.FlightDelay, info.SkipAscent);
self.World.AddFrameEndTask(w => w.Add(missile));
if (npi.CameraActor != null)
if (info.CameraActor != null)
{
var camera = self.World.CreateActor(false, npi.CameraActor, new TypeDictionary
var camera = self.World.CreateActor(false, info.CameraActor, new TypeDictionary
{
new LocationInit(order.TargetLocation),
new OwnerInit(self.Owner),
});
camera.QueueActivity(new Wait(npi.CameraSpawnAdvance + npi.CameraRemoveDelay));
camera.QueueActivity(new Wait(info.CameraSpawnAdvance + info.CameraRemoveDelay));
camera.QueueActivity(new RemoveSelf());
Action addCamera = () => self.World.AddFrameEndTask(w => w.Add(camera));
self.World.AddFrameEndTask(w => w.Add(new DelayedAction(npi.FlightDelay - npi.CameraSpawnAdvance, addCamera)));
self.World.AddFrameEndTask(w => w.Add(new DelayedAction(info.FlightDelay - info.CameraSpawnAdvance, addCamera)));
}
if (Info.DisplayBeacon)
@@ -122,7 +114,7 @@ namespace OpenRA.Mods.Common.Traits
self.World.AddFrameEndTask(w =>
{
w.Add(beacon);
w.Add(new DelayedAction(npi.FlightDelay - npi.BeaconRemoveAdvance, removeBeacon));
w.Add(new DelayedAction(info.FlightDelay - info.BeaconRemoveAdvance, removeBeacon));
});
}
}

View File

@@ -22,6 +22,9 @@ namespace OpenRA.Mods.Common.Traits
public readonly bool AllowMultiple = false;
public readonly bool OneShot = false;
[Desc("Cursor to display for using this support power.")]
public readonly string Cursor = "ability";
[Desc("If set to true, the support power will be fully charged when it becomes available. " +
"Normal rules apply for subsequent charges.")]
public readonly bool StartFullyCharged = false;
@@ -56,12 +59,14 @@ namespace OpenRA.Mods.Common.Traits
public class SupportPower : UpgradableTrait<SupportPowerInfo>
{
public readonly Actor Self;
readonly SupportPowerInfo info;
protected RadarPing ping;
public SupportPower(Actor self, SupportPowerInfo info)
: base(info)
{
Self = self;
this.info = info;
}
public virtual void Charging(Actor self, string key)
@@ -89,7 +94,7 @@ namespace OpenRA.Mods.Common.Traits
public virtual IOrderGenerator OrderGenerator(string order, SupportPowerManager manager)
{
Sound.PlayToPlayer(manager.Self.Owner, Info.SelectTargetSound);
return new SelectGenericPowerTarget(order, manager, "ability", MouseButton.Left);
return new SelectGenericPowerTarget(order, manager, info.Cursor, MouseButton.Left);
}
}
}