set the world owner for color picker logic
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@@ -51,6 +51,9 @@ namespace OpenRA.Mods.Common.Traits
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return;
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Players = new MapPlayers(w.Map.PlayerDefinitions);
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var worldOwner = Players.Players.Select(kvp => kvp.Value).First(p => !p.Playable && p.OwnsWorld);
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w.WorldActor.Owner = new Player(w, null, null, worldOwner);
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}
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public void WorldLoaded(World world, WorldRenderer wr)
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