set the world owner for color picker logic

This commit is contained in:
Matthias Mailänder
2015-06-02 07:07:03 +02:00
parent 53f26adb88
commit 26a8ffb91d

View File

@@ -51,6 +51,9 @@ namespace OpenRA.Mods.Common.Traits
return;
Players = new MapPlayers(w.Map.PlayerDefinitions);
var worldOwner = Players.Players.Select(kvp => kvp.Value).First(p => !p.Playable && p.OwnsWorld);
w.WorldActor.Owner = new Player(w, null, null, worldOwner);
}
public void WorldLoaded(World world, WorldRenderer wr)