Fix bogus conditional in soviet03 lua script
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@@ -150,7 +150,7 @@ Trigger.OnEnteredFootprint(SpyHideout1Trigger, function(a, id)
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spyHideout1Trigger = true
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Trigger.RemoveFootprintTrigger(id)
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Actor.Create("camera", true, { Owner = player, Location = SpyHideout1.Location })
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if not TheSpy.IsDead and SpyHideout1.IsDead then
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if not TheSpy.IsDead and not SpyHideout1.IsDead then
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TheSpy.EnterTransport(SpyHideout1)
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end
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end
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