Fix CA1822

This commit is contained in:
RoosterDragon
2023-03-12 16:24:19 +00:00
committed by Pavel Penev
parent e4cac1fffc
commit 277699cbd5
77 changed files with 109 additions and 105 deletions

View File

@@ -312,7 +312,7 @@ namespace OpenRA.Mods.Common.Activities
path = null;
}
bool CellIsEvacuating(Actor self, CPos cell)
static bool CellIsEvacuating(Actor self, CPos cell)
{
foreach (var actor in self.World.ActorMap.GetActorsAt(cell))
{

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@@ -18,7 +18,7 @@ namespace OpenRA.Mods.Common.AudioLoaders
{
public class Mp3Loader : ISoundLoader
{
bool IsMp3(Stream s)
static bool IsMp3(Stream s)
{
var start = s.Position;
@@ -97,7 +97,7 @@ namespace OpenRA.Mods.Common.AudioLoaders
}
}
Stream Clone(Mp3Format cloneFrom)
static Stream Clone(Mp3Format cloneFrom)
{
return SegmentStream.CreateWithoutOwningStream(cloneFrom.stream, 0, (int)cloneFrom.stream.Length);
}

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@@ -17,7 +17,7 @@ namespace OpenRA.Mods.Common.AudioLoaders
{
public class WavLoader : ISoundLoader
{
bool IsWave(Stream s)
static bool IsWave(Stream s)
{
var start = s.Position;
var type = s.ReadASCII(4);

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@@ -258,7 +258,7 @@ namespace OpenRA.Mods.Common.FileFormats
return ++currentBlock >= numBlocks;
}
short WriteSample(short t, Queue<byte> data)
static short WriteSample(short t, Queue<byte> data)
{
data.Enqueue((byte)t);
data.Enqueue((byte)(t >> 8));
@@ -266,7 +266,7 @@ namespace OpenRA.Mods.Common.FileFormats
}
// This code contains elements from libsndfile
short DecodeNibble(short nibble, byte bpred, ref short idelta, ref short s1, ref short s2)
static short DecodeNibble(short nibble, byte bpred, ref short idelta, ref short s1, ref short s2)
{
var predict = (s1 * AdaptCoeff1[bpred] + s2 * AdaptCoeff2[bpred]) >> 8;

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@@ -60,7 +60,7 @@ namespace OpenRA.Mods.Common.Graphics
}
}
void DrawSelectionBar(float2 start, float2 end, float value, Color barColor)
static void DrawSelectionBar(float2 start, float2 end, float value, Color barColor)
{
var c = Color.FromArgb(128, 30, 30, 30);
var c2 = Color.FromArgb(128, 10, 10, 10);

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@@ -36,7 +36,7 @@ namespace OpenRA.Mods.Common.Lint
CheckTrait(emitError, actorInfo.Value, traitInfo, mapRules);
}
void CheckTrait(Action<string> emitError, ActorInfo actorInfo, TraitInfo traitInfo, Ruleset rules)
static void CheckTrait(Action<string> emitError, ActorInfo actorInfo, TraitInfo traitInfo, Ruleset rules)
{
var actualType = traitInfo.GetType();
foreach (var field in Utility.GetFields(actualType))
@@ -53,7 +53,7 @@ namespace OpenRA.Mods.Common.Lint
}
}
void CheckActorReference(Action<string> emitError, ActorInfo actorInfo, TraitInfo traitInfo,
static void CheckActorReference(Action<string> emitError, ActorInfo actorInfo, TraitInfo traitInfo,
FieldInfo fieldInfo, IReadOnlyDictionary<string, ActorInfo> dict, ActorReferenceAttribute attribute)
{
var values = LintExts.GetFieldValues(traitInfo, fieldInfo, attribute.DictionaryReference);
@@ -79,7 +79,7 @@ namespace OpenRA.Mods.Common.Lint
}
}
void CheckWeaponReference(Action<string> emitError, ActorInfo actorInfo, TraitInfo traitInfo,
static void CheckWeaponReference(Action<string> emitError, ActorInfo actorInfo, TraitInfo traitInfo,
FieldInfo fieldInfo, IReadOnlyDictionary<string, WeaponInfo> dict)
{
var values = LintExts.GetFieldValues(traitInfo, fieldInfo);
@@ -93,7 +93,7 @@ namespace OpenRA.Mods.Common.Lint
}
}
void CheckVoiceReference(Action<string> emitError, ActorInfo actorInfo, TraitInfo traitInfo,
static void CheckVoiceReference(Action<string> emitError, ActorInfo actorInfo, TraitInfo traitInfo,
FieldInfo fieldInfo, IReadOnlyDictionary<string, SoundInfo> dict)
{
var values = LintExts.GetFieldValues(traitInfo, fieldInfo);

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@@ -27,7 +27,7 @@ namespace OpenRA.Mods.Common.Lint
Run(emitError, mapRules);
}
void Run(Action<string> emitError, Ruleset rules)
static void Run(Action<string> emitError, Ruleset rules)
{
foreach (var weaponInfo in rules.Weapons)
{

View File

@@ -29,7 +29,7 @@ namespace OpenRA.Mods.Common.Lint
Run(emitError, emitWarning, mapRules);
}
void Run(Action<string> emitError, Action<string> emitWarning, Ruleset rules)
static void Run(Action<string> emitError, Action<string> emitWarning, Ruleset rules)
{
foreach (var actorInfo in rules.Actors)
{

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@@ -29,7 +29,7 @@ namespace OpenRA.Mods.Common.Lint
Run(emitError, modData, mapRules);
}
void Run(Action<string> emitError, ModData modData, Ruleset rules)
static void Run(Action<string> emitError, ModData modData, Ruleset rules)
{
var fileSystem = modData.DefaultFileSystem;
var sequenceYaml = MiniYaml.Merge(modData.Manifest.Cursors.Select(s => MiniYaml.FromStream(fileSystem.Open(s), s)));

View File

@@ -29,7 +29,7 @@ namespace OpenRA.Mods.Common.Lint
Run(emitError, mapRules);
}
void Run(Action<string> emitError, Ruleset rules)
static void Run(Action<string> emitError, Ruleset rules)
{
foreach (var actorInfo in rules.Actors)
{

View File

@@ -29,7 +29,7 @@ namespace OpenRA.Mods.Common.Lint
Run(emitError, mapRules);
}
void Run(Action<string> emitError, Ruleset rules)
static void Run(Action<string> emitError, Ruleset rules)
{
foreach (var actorInfo in rules.Actors)
{

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@@ -28,7 +28,7 @@ namespace OpenRA.Mods.Common.Lint
Run(emitError, mapRules, modData);
}
void Run(Action<string> emitError, Ruleset rules, ModData modData)
static void Run(Action<string> emitError, Ruleset rules, ModData modData)
{
// As the map has not been created we need to get MapGrid info directly from manifest.
var grid = modData.Manifest.Get<MapGrid>();

View File

@@ -29,7 +29,7 @@ namespace OpenRA.Mods.Common.Lint
Run(emitError, mapRules);
}
void Run(Action<string> emitError, Ruleset rules)
static void Run(Action<string> emitError, Ruleset rules)
{
var worldActor = rules.Actors[SystemActors.World];
var locomotorInfos = worldActor.TraitInfos<LocomotorInfo>().ToArray();
@@ -58,7 +58,7 @@ namespace OpenRA.Mods.Common.Lint
}
}
void CheckLocomotors(ActorInfo actorInfo, Action<string> emitError, LocomotorInfo[] locomotorInfos, string locomotor)
static void CheckLocomotors(ActorInfo actorInfo, Action<string> emitError, LocomotorInfo[] locomotorInfos, string locomotor)
{
if (!locomotorInfos.Any(l => l.Name == locomotor))
emitError($"Actor `{actorInfo.Name}` defines Locomotor `{locomotor}` not found on World actor.");

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@@ -26,7 +26,7 @@ namespace OpenRA.Mods.Common.Lint
Run(emitError, map.MapFormat, map.Author, map.Title, map.Categories);
}
void Run(Action<string> emitError, int mapFormat, string author, string title, string[] categories)
static void Run(Action<string> emitError, int mapFormat, string author, string title, string[] categories)
{
if (mapFormat < Map.SupportedMapFormat)
emitError($"Map format `{mapFormat}` does not match the supported version `{Map.CurrentMapFormat}`.");

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@@ -29,7 +29,7 @@ namespace OpenRA.Mods.Common.Lint
Run(emitError, mapRules);
}
void Run(Action<string> emitError, Ruleset rules)
static void Run(Action<string> emitError, Ruleset rules)
{
foreach (var actorInfo in rules.Actors)
{

View File

@@ -29,7 +29,7 @@ namespace OpenRA.Mods.Common.Lint
Run(emitError, mapRules);
}
void Run(Action<string> emitError, Ruleset rules)
static void Run(Action<string> emitError, Ruleset rules)
{
var palettes = new List<string>();
var playerPalettes = new List<string>();
@@ -119,7 +119,7 @@ namespace OpenRA.Mods.Common.Lint
}
}
void GetPalettes(Ruleset rules, List<string> palettes, List<string> playerPalettes, Action<string> emitError)
static void GetPalettes(Ruleset rules, List<string> palettes, List<string> playerPalettes, Action<string> emitError)
{
// Palettes are only defined on the world actor.
var worldActorInfo = rules.Actors[SystemActors.World];

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@@ -38,7 +38,7 @@ namespace OpenRA.Mods.Common.Lint
Run(emitError, emitWarning, map.Players, map.Visibility, map.WorldActorInfo, map.SpawnPoints);
}
void Run(Action<string> emitError, Action<string> emitWarning, MapPlayers players, MapVisibility visibility, ActorInfo worldActorInfo, CPos[] spawnPoints)
static void Run(Action<string> emitError, Action<string> emitWarning, MapPlayers players, MapVisibility visibility, ActorInfo worldActorInfo, CPos[] spawnPoints)
{
if (players.Players.Count > 64)
emitError("Defining more than 64 players is not allowed.");

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@@ -27,7 +27,7 @@ namespace OpenRA.Mods.Common.Lint
Run(emitError, mapRules);
}
void Run(Action<string> emitError, Ruleset rules)
static void Run(Action<string> emitError, Ruleset rules)
{
foreach (var weaponInfo in rules.Weapons)
{

View File

@@ -28,7 +28,7 @@ namespace OpenRA.Mods.Common.Lint
Run(emitError, mapRules);
}
void Run(Action<string> emitError, Ruleset rules)
static void Run(Action<string> emitError, Ruleset rules)
{
foreach (var actorInfo in rules.Actors)
{

View File

@@ -34,7 +34,7 @@ namespace OpenRA.Mods.Common.Lint
Run(emitError, emitWarning, rules, sequences);
}
void Run(Action<string> emitError, Action<string> emitWarning, Ruleset rules, SequenceSet sequences)
static void Run(Action<string> emitError, Action<string> emitWarning, Ruleset rules, SequenceSet sequences)
{
var factions = rules.Actors[SystemActors.World].TraitInfos<FactionInfo>().Select(f => f.InternalName).ToArray();
foreach (var actorInfo in rules.Actors)

View File

@@ -28,7 +28,7 @@ namespace OpenRA.Mods.Common.Lint
Run(emitError, mapRules);
}
void Run(Action<string> emitError, Ruleset rules)
static void Run(Action<string> emitError, Ruleset rules)
{
foreach (var actorInfo in rules.Actors)
{

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@@ -28,7 +28,7 @@ namespace OpenRA.Mods.Common.Lint
Run(emitError, mapRules);
}
void Run(Action<string> emitError, Ruleset rules)
static void Run(Action<string> emitError, Ruleset rules)
{
foreach (var actorInfo in rules.Actors)
{

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@@ -27,7 +27,7 @@ namespace OpenRA.Mods.Common.Lint
Run(emitError, emitWarning, mapRules);
}
void Run(Action<string> emitError, Action<string> emitWarning, Ruleset rules)
static void Run(Action<string> emitError, Action<string> emitWarning, Ruleset rules)
{
foreach (var actorInfo in rules.Actors)
{

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@@ -34,7 +34,7 @@ namespace OpenRA.Mods.Common.Lint
CheckMapYaml(emitError, modData, map, map.RuleDefinitions);
}
string NormalizeName(string key)
static string NormalizeName(string key)
{
var name = key.Split('@')[0];
if (name.StartsWith("-", StringComparison.Ordinal))
@@ -43,7 +43,7 @@ namespace OpenRA.Mods.Common.Lint
return name;
}
void CheckActors(IEnumerable<MiniYamlNode> actors, Action<string> emitError, ModData modData)
static void CheckActors(IEnumerable<MiniYamlNode> actors, Action<string> emitError, ModData modData)
{
foreach (var actor in actors)
{
@@ -89,7 +89,7 @@ namespace OpenRA.Mods.Common.Lint
}
}
void CheckMapYaml(Action<string> emitError, ModData modData, IReadOnlyFileSystem fileSystem, MiniYaml ruleDefinitions)
static void CheckMapYaml(Action<string> emitError, ModData modData, IReadOnlyFileSystem fileSystem, MiniYaml ruleDefinitions)
{
if (ruleDefinitions == null)
return;

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@@ -35,7 +35,7 @@ namespace OpenRA.Mods.Common.Lint
CheckMapYaml(emitError, emitWarning, modData, map, map.WeaponDefinitions);
}
string NormalizeName(string key)
static string NormalizeName(string key)
{
var name = key.Split('@')[0];
if (name.StartsWith("-", StringComparison.Ordinal))
@@ -44,7 +44,7 @@ namespace OpenRA.Mods.Common.Lint
return name;
}
void CheckWeapons(IEnumerable<MiniYamlNode> weapons, Action<string> emitError, Action<string> emitWarning, ModData modData)
static void CheckWeapons(IEnumerable<MiniYamlNode> weapons, Action<string> emitError, Action<string> emitWarning, ModData modData)
{
var weaponInfo = typeof(WeaponInfo);
foreach (var weapon in weapons)
@@ -110,7 +110,7 @@ namespace OpenRA.Mods.Common.Lint
}
}
void CheckMapYaml(Action<string> emitError, Action<string> emitWarning, ModData modData, IReadOnlyFileSystem fileSystem, MiniYaml weaponDefinitions)
static void CheckMapYaml(Action<string> emitError, Action<string> emitWarning, ModData modData, IReadOnlyFileSystem fileSystem, MiniYaml weaponDefinitions)
{
if (weaponDefinitions == null)
return;

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@@ -29,7 +29,7 @@ namespace OpenRA.Mods.Common.Lint
Run(emitError, mapRules);
}
void Run(Action<string> emitError, Ruleset rules)
static void Run(Action<string> emitError, Ruleset rules)
{
foreach (var actorInfo in rules.Actors)
{
@@ -51,7 +51,7 @@ namespace OpenRA.Mods.Common.Lint
}
}
void CheckVoices(ActorInfo actorInfo, Action<string> emitError, Ruleset rules, string voiceSet)
static void CheckVoices(ActorInfo actorInfo, Action<string> emitError, Ruleset rules, string voiceSet)
{
var soundInfo = rules.Voices[voiceSet.ToLowerInvariant()];

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@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Common.Lint
CheckMapYaml(emitError, modData, map, map.RuleDefinitions);
}
void CheckMapYaml(Action<string> emitError, ModData modData, IReadOnlyFileSystem fileSystem, MiniYaml ruleDefinitions)
static void CheckMapYaml(Action<string> emitError, ModData modData, IReadOnlyFileSystem fileSystem, MiniYaml ruleDefinitions)
{
if (ruleDefinitions == null)
return;
@@ -59,7 +59,7 @@ namespace OpenRA.Mods.Common.Lint
Run(emitError, nodes);
}
void Run(Action<string> emitError, List<MiniYamlNode> nodes)
static void Run(Action<string> emitError, List<MiniYamlNode> nodes)
{
// Build a list of all inheritance relationships.
var inheritsMap = new Dictionary<string, List<string>>();
@@ -74,7 +74,7 @@ namespace OpenRA.Mods.Common.Lint
CheckInheritance(emitError, "Player", inheritsMap);
}
void CheckInheritance(Action<string> emitError, string actor, Dictionary<string, List<string>> inheritsMap)
static void CheckInheritance(Action<string> emitError, string actor, Dictionary<string, List<string>> inheritsMap)
{
var toResolve = new Queue<string>(inheritsMap.Keys.Where(k => string.Equals(k, actor, StringComparison.InvariantCultureIgnoreCase)));
while (toResolve.TryDequeue(out var key))

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@@ -28,7 +28,7 @@ namespace OpenRA.Mods.Common.Lint
Run(emitError, mapRules);
}
void Run(Action<string> emitError, Ruleset rules)
static void Run(Action<string> emitError, Ruleset rules)
{
var providedPrereqs = rules.Actors.SelectMany(a => a.Value.TraitInfos<ITechTreePrerequisiteInfo>().SelectMany(p => p.Prerequisites(a.Value)));

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@@ -80,7 +80,7 @@ namespace OpenRA.Mods.Common.LoadScreens
}
}
bool IsModInstalled(ModContent content)
static bool IsModInstalled(ModContent content)
{
return content.Packages
.Where(p => p.Value.Required)

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@@ -117,7 +117,7 @@ namespace OpenRA.Mods.Common.Orders
this.variants = variants.ToArray();
}
PlaceBuildingCellType MakeCellType(bool valid, bool lineBuild = false)
static PlaceBuildingCellType MakeCellType(bool valid, bool lineBuild = false)
{
var cell = valid ? PlaceBuildingCellType.Valid : PlaceBuildingCellType.Invalid;
if (lineBuild)

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@@ -27,7 +27,7 @@ namespace OpenRA.Mods.Common.Scripting
public ActorGlobal(ScriptContext context)
: base(context) { }
ActorInit CreateInit(string initName, LuaValue value)
static ActorInit CreateInit(string initName, LuaValue value)
{
// Find the requested type
var initInstance = initName.Split(ActorInfo.TraitInstanceSeparator);

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@@ -63,7 +63,7 @@ namespace OpenRA.Mods.Common.Scripting
return a;
}
void Move(Actor actor, CPos dest)
static void Move(Actor actor, CPos dest)
{
var move = actor.TraitOrDefault<IMove>();
if (move == null)

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@@ -90,7 +90,7 @@ namespace OpenRA.Mods.Common.SpriteLoaders
return true;
}
void RegionsFromFrames(Png png, out List<Rectangle> regions, out List<float2> offsets)
static void RegionsFromFrames(Png png, out List<Rectangle> regions, out List<float2> offsets)
{
regions = new List<Rectangle>();
offsets = new List<float2>();
@@ -109,7 +109,7 @@ namespace OpenRA.Mods.Common.SpriteLoaders
}
}
void RegionsFromSlices(Png png, out List<Rectangle> regions, out List<float2> offsets)
static void RegionsFromSlices(Png png, out List<Rectangle> regions, out List<float2> offsets)
{
// Default: whole image is 1 frame.
var frameSize = new Size(png.Width, png.Height);

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@@ -85,7 +85,7 @@ namespace OpenRA.Mods.Common.SpriteLoaders
}
}
bool IsShpTS(Stream s)
static bool IsShpTS(Stream s)
{
var start = s.Position;
@@ -128,7 +128,7 @@ namespace OpenRA.Mods.Common.SpriteLoaders
return f == imageCount || type < 4;
}
ShpTSFrame[] ParseFrames(Stream s)
static ShpTSFrame[] ParseFrames(Stream s)
{
var start = s.Position;

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@@ -444,7 +444,7 @@ namespace OpenRA.Mods.Common.Traits
return chosenTarget;
}
bool PreventsAutoTarget(Actor attacker, Actor target)
static bool PreventsAutoTarget(Actor attacker, Actor target)
{
foreach (var deat in target.TraitsImplementing<IDisableEnemyAutoTarget>())
if (deat.DisableEnemyAutoTarget(target, attacker))

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@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Common.Traits.BotModules.Squads
return ShouldFlee(owner, enemies => !AttackOrFleeFuzzy.Default.CanAttack(owner.Units, enemies));
}
protected Actor FindClosestEnemy(Squad owner)
protected static Actor FindClosestEnemy(Squad owner)
{
return owner.SquadManager.FindClosestEnemy(owner.Units.First().CenterPosition);
}

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@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Common.Traits.BotModules.Squads
return ShouldFlee(owner, enemies => !AttackOrFleeFuzzy.Default.CanAttack(owner.Units, enemies));
}
protected Actor FindClosestEnemy(Squad owner)
protected static Actor FindClosestEnemy(Squad owner)
{
var first = owner.Units.First();

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@@ -90,7 +90,7 @@ namespace OpenRA.Mods.Common.Traits
}
}
bool TargetChanged(in Target lastTarget, in Target target)
static bool TargetChanged(in Target lastTarget, in Target target)
{
// Invalidate reveal changing the target.
if (lastTarget.Type == TargetType.FrozenActor && target.Type == TargetType.Actor)

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@@ -82,7 +82,7 @@ namespace OpenRA.Mods.Common.Traits
return RenderAboveShroud(self, wr);
}
IEnumerable<IRenderable> RenderAboveShroud(Actor self, WorldRenderer wr)
static IEnumerable<IRenderable> RenderAboveShroud(Actor self, WorldRenderer wr)
{
var pal = wr.Palette(TileSet.TerrainPaletteInternalName);
var a = self.CurrentActivity;

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@@ -42,7 +42,7 @@ namespace OpenRA.Mods.Common.Traits.Render
decorations = selectedDecorations.Where(d => !d.RequiresSelection).ToArray();
}
IEnumerable<WPos> ActivityTargetPath(Actor self)
static IEnumerable<WPos> ActivityTargetPath(Actor self)
{
if (!self.IsInWorld || self.IsDead)
yield break;

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@@ -64,7 +64,7 @@ namespace OpenRA.Mods.Common.Traits
}
}
Player GetTargetPlayer(in Target target)
static Player GetTargetPlayer(in Target target)
{
if (target.Type == TargetType.Actor)
return target.Actor.Owner;

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@@ -345,7 +345,7 @@ namespace OpenRA.Mods.Common.Traits
}
// NOTE: pos required to be in map bounds
bool AnyActorsAt(InfluenceNode influenceNode, CPos a, SubCell sub, bool checkTransient)
static bool AnyActorsAt(InfluenceNode influenceNode, CPos a, SubCell sub, bool checkTransient)
{
var always = sub == SubCell.FullCell || sub == SubCell.Any;
for (var i = influenceNode; i != null; i = i.Next)
@@ -376,7 +376,7 @@ namespace OpenRA.Mods.Common.Traits
}
// NOTE: can not check aircraft
bool AnyActorsAt(InfluenceNode influenceNode, SubCell sub, Func<Actor, bool> withCondition)
static bool AnyActorsAt(InfluenceNode influenceNode, SubCell sub, Func<Actor, bool> withCondition)
{
var always = sub == SubCell.FullCell || sub == SubCell.Any;

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@@ -119,7 +119,7 @@ namespace OpenRA.Mods.Common.Traits
&& world.Map.Rules.Music[song].Exists;
}
bool SongExists(MusicInfo song)
static bool SongExists(MusicInfo song)
{
return song != null && song.Exists;
}

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@@ -55,7 +55,7 @@ namespace OpenRA.Mods.Common.Traits
}
}
bool PreventMapSpawn(World world, ActorReference actorReference, IEnumerable<IPreventMapSpawn> preventMapSpawns)
static bool PreventMapSpawn(World world, ActorReference actorReference, IEnumerable<IPreventMapSpawn> preventMapSpawns)
{
foreach (var pms in preventMapSpawns)
if (pms.PreventMapSpawn(world, actorReference))

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@@ -75,7 +75,7 @@ namespace OpenRA.Mods.Common.Traits
info.BinSize * tileScale);
}
Rectangle Bounds(LightSource source)
static Rectangle Bounds(LightSource source)
{
var c = source.Pos;
var r = source.Range.Length;

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@@ -20,7 +20,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
string IUtilityCommand.Name => "--map-rules";
bool IUtilityCommand.ValidateArguments(string[] args) { return args.Length == 2; }
void MergeAndPrint(Map map, string key, MiniYaml value)
static void MergeAndPrint(Map map, string key, MiniYaml value)
{
var nodes = new List<MiniYamlNode>();
var includes = new List<string>();

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@@ -49,7 +49,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
return !invalid || PrintUsage();
}
bool PrintUsage()
static bool PrintUsage()
{
Console.WriteLine("");
Console.WriteLine("Usage:");
@@ -137,7 +137,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
return !invalid || PrintUsage();
}
bool PrintUsage()
static bool PrintUsage()
{
Console.WriteLine("");
Console.WriteLine("Usage:");

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@@ -481,7 +481,7 @@ namespace OpenRA.Mods.Common.Widgets
return world.OrderGenerator.HandleKeyPress(e);
}
ScrollDirection CheckForDirections()
static ScrollDirection CheckForDirections()
{
var margin = Game.Settings.Game.ViewportEdgeScrollMargin;
var directions = ScrollDirection.None;