add D2k crates, started fixing infantry
infantry directions are correct, but movement is still wrong
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@@ -5,8 +5,8 @@ PAL="mods/d2k/bits/d2k.pal"
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mono OpenRA.Utility.exe --r8 $R8 $PAL 0 2 "overlay"
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mono OpenRA.Utility.exe --shp overlay.png 32
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mono OpenRA.Utility.exe --r8 $R8 $PAL 40 101 "shroud"
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mono OpenRA.Utility.exe --shp shroud.png 32
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#mono OpenRA.Utility.exe --r8 $R8 $PAL 40 101 "shadow"
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#mono OpenRA.Utility.exe --shp shadow.png 32
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mono OpenRA.Utility.exe --r8 $R8 $PAL 102 105 "crates"
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mono OpenRA.Utility.exe --shp crates.png 32
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mono OpenRA.Utility.exe --r8 $R8 $PAL 106 109 "spicebloom"
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@@ -15,8 +15,10 @@ mono OpenRA.Utility.exe --shp spicebloom.png 32
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mono OpenRA.Utility.exe --r8 $R8 $PAL 194 205 "spice"
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mono OpenRA.Utility.exe --shp spice.png 48
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mono OpenRA.Utility.exe --r8 $R8 $PAL 206 457 "rifle" --infantry
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mono OpenRA.Utility.exe --r8 $R8 $PAL 206 381 "rifle" --infantry
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mono OpenRA.Utility.exe --shp rifle.png 48
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mono OpenRA.Utility.exe --r8 $R8 $PAL 382 457 "rifledeath" --infantrydeath
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mono OpenRA.Utility.exe --shp rifledeath.png 48
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mono OpenRA.Utility.exe --r8 $R8 $PAL 458 693 "rocket" --infantry
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mono OpenRA.Utility.exe --shp rocket.png 48
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mono OpenRA.Utility.exe --r8 $R8 $PAL 694 929 "fremen" --infantry
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