move Combat, AttackBase, and associates into mod
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@@ -18,10 +18,10 @@
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using OpenRA.Effects;
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using OpenRA.Graphics;
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using OpenRA.Mods.RA;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Cnc.Effects
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