Fix game browser tooltips being untranslated

This commit is contained in:
Gustas
2025-03-30 12:27:07 +03:00
committed by Paul Chote
parent f9f1889112
commit 2890ccf2b1

View File

@@ -762,14 +762,19 @@ namespace OpenRA.Mods.Common.Widgets.Logic
if (game.Clients.Length > 0)
{
var displayClients = game.Clients.Select(c => c.Name);
if (game.Clients.Length > 10)
displayClients = displayClients
.Take(9)
.Append(FluentProvider.GetMessage(OtherPlayers, "players", game.Clients.Length - 9));
var preview = modData.MapCache[game.Map];
var tooltip = new CachedTransform<MapStatus, string>(s =>
{
var displayClients = game.Clients.Select(c => c.IsBot ? preview.GetMessage(c.Name) : c.Name);
if (game.Clients.Length > 10)
displayClients = displayClients
.Take(9)
.Append(FluentProvider.GetMessage(OtherPlayers, "players", game.Clients.Length - 9));
var tooltip = displayClients.JoinWith("\n");
players.GetTooltipText = () => tooltip;
return displayClients.JoinWith("\n");
});
players.GetTooltipText = () => tooltip.Update(preview.Status);
}
else
players.GetTooltipText = null;