Merge pull request #4328 from pchote/crate-palette-fix
Polish crate rendering
This commit is contained in:
@@ -60,6 +60,7 @@ NEW:
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Disabled cloak/uncloak sound for camouflaged Pillbox.
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Added two Lua-powered single player missions, ported from Red Alert's single player campaign.
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Fixed aircraft falling down not revealing shroud.
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Fixed floating crate artwork.
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Tiberian Dawn:
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C&C mod renamed to Tiberian Dawn to resolve naming ambiguities.
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Fixed Bio Lab wrongly belonging to a hostile faction in East vs West 3.
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@@ -77,6 +78,8 @@ NEW:
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Viceroids now heal on and move faster on Tiberium.
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Implemented the original shroud artwork.
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Fixed helicopters falling down not revealing shroud.
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Fixed effect (explosions, etc) saturation when the ingame menu is activated.
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Added shadow to crate artwork.
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Dune 2000:
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Added buildable concrete walls.
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Fixed some cliffs being passable.
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BIN
mods/cnc/bits/crate.shp
Normal file
BIN
mods/cnc/bits/crate.shp
Normal file
Binary file not shown.
@@ -215,6 +215,7 @@ World:
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ScreenShaker:
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NukePaletteEffect:
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WaterPaletteRotation:
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ExcludePalettes: effect
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BuildingInfluence:
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BridgeLayer:
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Bridges: bridge1, bridge2, bridge3, bridge4
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@@ -233,7 +234,6 @@ World:
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Name: effect
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Filename: temperat.pal
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ShadowIndex: 4
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AllowModifiers: false
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PaletteFromFile@colorpicker:
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Name: colorpicker
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Filename: temperat.pal
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@@ -407,6 +407,7 @@ CRATE:
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NoBaseSelectionShares: 120
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Unit: mcv
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RenderSprites:
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Palette: effect
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WithCrateBody:
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XmasImages: xcratea, xcrateb, xcratec, xcrated
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BodyOrientation:
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@@ -163,10 +163,10 @@ allyrepair:
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Tick: 160
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crate:
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idle: wcrate
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idle:
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Start: 0
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ZOffset: -511
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land: wcrate
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land:
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Start: 0
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ZOffset: -511
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@@ -562,6 +562,7 @@ CRATE:
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NoBaseSelectionShares: 9001
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Unit: mcvo
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RenderSprites:
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Palette: effect
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WithCrateBody:
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ProximityCaptor:
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Types:Crate
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Binary file not shown.
Binary file not shown.
@@ -542,11 +542,11 @@ World:
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Widget: INGAME_ROOT
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ScreenShaker:
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WaterPaletteRotation:
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ExcludePalettes: player
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ExcludePalettes: player, effect
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ChronoshiftPaletteEffect:
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NukePaletteEffect:
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LightPaletteRotator:
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ExcludePalettes: terrain
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ExcludePalettes: terrain, effect
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BuildingInfluence:
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ChooseBuildTabOnSelect:
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BridgeLayer:
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@@ -809,7 +809,9 @@ CRATE:
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SelectionShares: 3
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Unit: 4tnk
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RenderSprites:
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Palette: effect
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WithCrateBody:
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Images: scrate
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XmasImages: xcratea, xcrateb, xcratec, xcrated
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ProximityCaptor:
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Types:Crate
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@@ -219,18 +219,18 @@ fb4:
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Start: 0
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Length: *
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crate:
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idle: scrate
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scrate:
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idle:
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Start: 0
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ZOffset: -511
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water: wwcrate
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Start: 0
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Length: *
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land:
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Start: 1
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ZOffset: -511
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water:
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Start: 2
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Length: 4
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Tick: 500
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ZOffset: -511
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land: sh-crate
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Start: 0
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ZOffset: -511
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xcratea:
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idle:
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