Merge pull request #4328 from pchote/crate-palette-fix

Polish crate rendering
This commit is contained in:
Matthias Mailänder
2013-12-18 14:46:53 -08:00
9 changed files with 20 additions and 13 deletions

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@@ -60,6 +60,7 @@ NEW:
Disabled cloak/uncloak sound for camouflaged Pillbox.
Added two Lua-powered single player missions, ported from Red Alert's single player campaign.
Fixed aircraft falling down not revealing shroud.
Fixed floating crate artwork.
Tiberian Dawn:
C&C mod renamed to Tiberian Dawn to resolve naming ambiguities.
Fixed Bio Lab wrongly belonging to a hostile faction in East vs West 3.
@@ -77,6 +78,8 @@ NEW:
Viceroids now heal on and move faster on Tiberium.
Implemented the original shroud artwork.
Fixed helicopters falling down not revealing shroud.
Fixed effect (explosions, etc) saturation when the ingame menu is activated.
Added shadow to crate artwork.
Dune 2000:
Added buildable concrete walls.
Fixed some cliffs being passable.

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mods/cnc/bits/crate.shp Normal file

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@@ -215,6 +215,7 @@ World:
ScreenShaker:
NukePaletteEffect:
WaterPaletteRotation:
ExcludePalettes: effect
BuildingInfluence:
BridgeLayer:
Bridges: bridge1, bridge2, bridge3, bridge4
@@ -233,7 +234,6 @@ World:
Name: effect
Filename: temperat.pal
ShadowIndex: 4
AllowModifiers: false
PaletteFromFile@colorpicker:
Name: colorpicker
Filename: temperat.pal
@@ -407,6 +407,7 @@ CRATE:
NoBaseSelectionShares: 120
Unit: mcv
RenderSprites:
Palette: effect
WithCrateBody:
XmasImages: xcratea, xcrateb, xcratec, xcrated
BodyOrientation:

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@@ -163,10 +163,10 @@ allyrepair:
Tick: 160
crate:
idle: wcrate
idle:
Start: 0
ZOffset: -511
land: wcrate
land:
Start: 0
ZOffset: -511

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@@ -562,6 +562,7 @@ CRATE:
NoBaseSelectionShares: 9001
Unit: mcvo
RenderSprites:
Palette: effect
WithCrateBody:
ProximityCaptor:
Types:Crate

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@@ -542,11 +542,11 @@ World:
Widget: INGAME_ROOT
ScreenShaker:
WaterPaletteRotation:
ExcludePalettes: player
ExcludePalettes: player, effect
ChronoshiftPaletteEffect:
NukePaletteEffect:
LightPaletteRotator:
ExcludePalettes: terrain
ExcludePalettes: terrain, effect
BuildingInfluence:
ChooseBuildTabOnSelect:
BridgeLayer:
@@ -809,7 +809,9 @@ CRATE:
SelectionShares: 3
Unit: 4tnk
RenderSprites:
Palette: effect
WithCrateBody:
Images: scrate
XmasImages: xcratea, xcrateb, xcratec, xcrated
ProximityCaptor:
Types:Crate

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@@ -219,18 +219,18 @@ fb4:
Start: 0
Length: *
crate:
idle: scrate
scrate:
idle:
Start: 0
ZOffset: -511
water: wwcrate
Start: 0
Length: *
land:
Start: 1
ZOffset: -511
water:
Start: 2
Length: 4
Tick: 500
ZOffset: -511
land: sh-crate
Start: 0
ZOffset: -511
xcratea:
idle: