Merge pull request #4328 from pchote/crate-palette-fix

Polish crate rendering
This commit is contained in:
Matthias Mailänder
2013-12-18 14:46:53 -08:00
9 changed files with 20 additions and 13 deletions

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@@ -60,6 +60,7 @@ NEW:
Disabled cloak/uncloak sound for camouflaged Pillbox. Disabled cloak/uncloak sound for camouflaged Pillbox.
Added two Lua-powered single player missions, ported from Red Alert's single player campaign. Added two Lua-powered single player missions, ported from Red Alert's single player campaign.
Fixed aircraft falling down not revealing shroud. Fixed aircraft falling down not revealing shroud.
Fixed floating crate artwork.
Tiberian Dawn: Tiberian Dawn:
C&C mod renamed to Tiberian Dawn to resolve naming ambiguities. C&C mod renamed to Tiberian Dawn to resolve naming ambiguities.
Fixed Bio Lab wrongly belonging to a hostile faction in East vs West 3. Fixed Bio Lab wrongly belonging to a hostile faction in East vs West 3.
@@ -77,6 +78,8 @@ NEW:
Viceroids now heal on and move faster on Tiberium. Viceroids now heal on and move faster on Tiberium.
Implemented the original shroud artwork. Implemented the original shroud artwork.
Fixed helicopters falling down not revealing shroud. Fixed helicopters falling down not revealing shroud.
Fixed effect (explosions, etc) saturation when the ingame menu is activated.
Added shadow to crate artwork.
Dune 2000: Dune 2000:
Added buildable concrete walls. Added buildable concrete walls.
Fixed some cliffs being passable. Fixed some cliffs being passable.

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mods/cnc/bits/crate.shp Normal file

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@@ -215,6 +215,7 @@ World:
ScreenShaker: ScreenShaker:
NukePaletteEffect: NukePaletteEffect:
WaterPaletteRotation: WaterPaletteRotation:
ExcludePalettes: effect
BuildingInfluence: BuildingInfluence:
BridgeLayer: BridgeLayer:
Bridges: bridge1, bridge2, bridge3, bridge4 Bridges: bridge1, bridge2, bridge3, bridge4
@@ -233,7 +234,6 @@ World:
Name: effect Name: effect
Filename: temperat.pal Filename: temperat.pal
ShadowIndex: 4 ShadowIndex: 4
AllowModifiers: false
PaletteFromFile@colorpicker: PaletteFromFile@colorpicker:
Name: colorpicker Name: colorpicker
Filename: temperat.pal Filename: temperat.pal
@@ -407,6 +407,7 @@ CRATE:
NoBaseSelectionShares: 120 NoBaseSelectionShares: 120
Unit: mcv Unit: mcv
RenderSprites: RenderSprites:
Palette: effect
WithCrateBody: WithCrateBody:
XmasImages: xcratea, xcrateb, xcratec, xcrated XmasImages: xcratea, xcrateb, xcratec, xcrated
BodyOrientation: BodyOrientation:

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@@ -163,10 +163,10 @@ allyrepair:
Tick: 160 Tick: 160
crate: crate:
idle: wcrate idle:
Start: 0 Start: 0
ZOffset: -511 ZOffset: -511
land: wcrate land:
Start: 0 Start: 0
ZOffset: -511 ZOffset: -511

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@@ -562,6 +562,7 @@ CRATE:
NoBaseSelectionShares: 9001 NoBaseSelectionShares: 9001
Unit: mcvo Unit: mcvo
RenderSprites: RenderSprites:
Palette: effect
WithCrateBody: WithCrateBody:
ProximityCaptor: ProximityCaptor:
Types:Crate Types:Crate

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@@ -542,11 +542,11 @@ World:
Widget: INGAME_ROOT Widget: INGAME_ROOT
ScreenShaker: ScreenShaker:
WaterPaletteRotation: WaterPaletteRotation:
ExcludePalettes: player ExcludePalettes: player, effect
ChronoshiftPaletteEffect: ChronoshiftPaletteEffect:
NukePaletteEffect: NukePaletteEffect:
LightPaletteRotator: LightPaletteRotator:
ExcludePalettes: terrain ExcludePalettes: terrain, effect
BuildingInfluence: BuildingInfluence:
ChooseBuildTabOnSelect: ChooseBuildTabOnSelect:
BridgeLayer: BridgeLayer:
@@ -809,7 +809,9 @@ CRATE:
SelectionShares: 3 SelectionShares: 3
Unit: 4tnk Unit: 4tnk
RenderSprites: RenderSprites:
Palette: effect
WithCrateBody: WithCrateBody:
Images: scrate
XmasImages: xcratea, xcrateb, xcratec, xcrated XmasImages: xcratea, xcrateb, xcratec, xcrated
ProximityCaptor: ProximityCaptor:
Types:Crate Types:Crate

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@@ -219,18 +219,18 @@ fb4:
Start: 0 Start: 0
Length: * Length: *
crate: scrate:
idle: scrate idle:
Start: 0 Start: 0
ZOffset: -511 ZOffset: -511
water: wwcrate land:
Start: 0 Start: 1
Length: * ZOffset: -511
water:
Start: 2
Length: 4
Tick: 500 Tick: 500
ZOffset: -511 ZOffset: -511
land: sh-crate
Start: 0
ZOffset: -511
xcratea: xcratea:
idle: idle: