Fix TS component tower power-down-ability

This commit is contained in:
reaperrr
2018-06-17 15:56:01 +02:00
committed by reaperrr
parent 3af6a5d4ed
commit 29d71c9a00

View File

@@ -69,13 +69,13 @@ GACTWR:
BodyOrientation:
QuantizedFacings: 32
DetectCloaked:
RequiresCondition: !empdisable && (tower.vulcan || tower.rocket || tower.sam)
RequiresCondition: !empdisable && !disabled && (tower.vulcan || tower.rocket || tower.sam)
Turreted:
TurnSpeed: 10
InitialFacing: 224
AttackTurreted:
RequiresCondition: tower.vulcan || tower.rocket || tower.sam
PauseOnCondition: empdisable
PauseOnCondition: empdisable || disabled
WithSpriteTurret@VULC:
RequiresCondition: tower.vulcan
Recoils: false
@@ -119,12 +119,13 @@ GACTWR:
LineBuildNode:
Types: turret
Power@base:
RequiresCondition: !disabled
Amount: -10
Power@turrets:
RequiresCondition: (tower.vulcan || tower.rocket || tower.sam)
RequiresCondition: !disabled && (tower.vulcan || tower.rocket || tower.sam)
Amount: -20
Power@samextra:
RequiresCondition: tower.sam
RequiresCondition: !disabled && tower.sam
Amount: -10
Pluggable:
Conditions: