Shift movement cost/speed into IMove; regressions in a few areas

This commit is contained in:
Paul Chote
2010-06-25 17:05:56 +12:00
parent 6a5869f2c6
commit 29fa9e3aeb
20 changed files with 178 additions and 132 deletions

View File

@@ -227,8 +227,7 @@ namespace OpenRA.Traits.Activities
public void TickMove( Actor self, Mobile mobile, Move parent )
{
var umt = self.Info.Traits.Get<MobileInfo>().MovementType;
moveFraction += (int)Util.GetEffectiveSpeed(self, umt);
moveFraction += (int)mobile.MovementSpeedForCell(self, self.Location);
if( moveFraction >= moveFractionTotal )
moveFraction = moveFractionTotal;
UpdateCenterLocation( self, mobile );