Shift movement cost/speed into IMove; regressions in a few areas

This commit is contained in:
Paul Chote
2010-06-25 17:05:56 +12:00
parent 6a5869f2c6
commit 29fa9e3aeb
20 changed files with 178 additions and 132 deletions

View File

@@ -1,9 +1,12 @@
### Todo: Need a ^Tank default for MovementType: Track
^Vehicle:
Category: Vehicle
Unit:
ROT: 5
Mobile:
MovementType: Wheel
TerrainTypes: Clear, Rough, Road, Tree, Water, Rock, Wall, Ore, Beach, River, Special
TerrainSpeeds: 60%, 40%, 100%, 0%, 0%, 0%, 0%, 50%, 40%, 0%, 100%
Selectable:
Voice: VehicleVoice
Repairable:
@@ -15,13 +18,47 @@
GainsExperience:
GivesExperience:
^Tank:
Category: Vehicle
Unit:
ROT: 5
Mobile:
TerrainTypes: Clear, Rough, Road, Tree, Water, Rock, Wall, Ore, Beach, River, Special
TerrainSpeeds: 80%, 70%, 100%, 0%, 0%, 0%, 0%, 70%, 70%, 0%, 100%
Selectable:
Voice: VehicleVoice
Repairable:
Chronoshiftable:
Passenger:
IronCurtainable:
HiddenUnderFog:
RevealsShroud:
GainsExperience:
GivesExperience:
^Helicopter:
Category: Plane
Unit:
TargetType: Air
Selectable:
Voice: VehicleVoice
HiddenUnderFog:
RevealsShroud:
GainsExperience:
GivesExperience:
MobileAir:
TerrainTypes: Clear, Rough, Road, Tree, Water, Rock, Wall, Ore, Beach, River, Special
TerrainSpeeds: 100%, 100%, 100%, 100%, 100%, 100%, 100%, 100%, 100%, 100%, 100%
AvoidsAA:
^Infantry:
Category: Infantry
Unit:
Armor: none
Sight: 4
Mobile:
MovementType: Foot
TerrainTypes: Clear, Rough, Road, Tree, Water, Rock, Wall, Ore, Beach, River, Special
TerrainSpeeds: 90%, 80%, 100%, 0%, 0%, 0%, 0%, 90%, 80%, 0%, 100%
Selectable:
RenderInfantry:
AutoTarget:
@@ -33,17 +70,6 @@
GivesExperience:
SharesCell:
^Ship:
Category: Ship
Unit:
Mobile:
MovementType: Float
Selectable:
HiddenUnderFog:
RevealsShroud:
GainsExperience:
GivesExperience:
^Plane:
Category: Plane
Unit: