Fix model debug sprite rectangle rendering.

This commit is contained in:
Paul Chote
2021-08-05 18:18:44 +01:00
committed by reaperrr
parent 7a3dae428a
commit 2a2785d8c9

View File

@@ -189,7 +189,9 @@ namespace OpenRA.Mods.Common.Graphics
// Draw sprite rect
var offset = pxOrigin + renderProxy.Sprite.Offset - 0.5f * renderProxy.Sprite.Size;
Game.Renderer.WorldRgbaColorRenderer.DrawRect(offset.XY, (offset + renderProxy.Sprite.Size).XY, 1, Color.Red);
var tl = wr.Viewport.WorldToViewPx(offset.XY);
var br = wr.Viewport.WorldToViewPx((offset + renderProxy.Sprite.Size).XY);
Game.Renderer.RgbaColorRenderer.DrawRect(tl, br, 1, Color.Red);
// Draw transformed shadow sprite rect
var c = Color.Purple;