Add missing update rules to bleed update path

I forgot to add these in their respective PR.
This commit is contained in:
reaperrr
2018-05-04 11:45:33 +02:00
committed by abcdefg30
parent d6e0598bd0
commit 2a4299906d

View File

@@ -40,6 +40,7 @@ namespace OpenRA.Mods.Common.UpdateRules
{ {
// Bleed only changes here // Bleed only changes here
new RemoveTerrainTypeIsWaterFlag(), new RemoveTerrainTypeIsWaterFlag(),
new DefineSquadExcludeHarvester(),
new RemoveWeaponScanRadius(), new RemoveWeaponScanRadius(),
new SplitTurretAimAnimation(), new SplitTurretAimAnimation(),
new DefineSoundDefaults(), new DefineSoundDefaults(),
@@ -47,7 +48,8 @@ namespace OpenRA.Mods.Common.UpdateRules
new RemoveWithReloadingSpriteTurret(), new RemoveWithReloadingSpriteTurret(),
new IgnoreAbstractActors(), new IgnoreAbstractActors(),
new AddEditorPlayer(), new AddEditorPlayer(),
new RemovePaletteFromCurrentTileset() new RemovePaletteFromCurrentTileset(),
new DefineLocomotors()
}) })
}; };