Move dog to kenn and make kenn buildable

This commit is contained in:
ScottNZ
2014-07-26 16:29:23 +12:00
parent 478168cac7
commit 2a4d8a33b9
3 changed files with 61 additions and 23 deletions

View File

@@ -1039,10 +1039,47 @@ BARR:
SpawnOffset: -725,640,0
ExitCell: 0,2
Production:
Produces: Infantry
Produces: Infantry, Soldier
PrimaryBuilding:
IronCurtainable:
ProductionBar:
ProvidesCustomPrerequisite:
Prerequisite: barracks
KENN:
Inherits: ^Building
Buildable:
Queue: Building
BuildPaletteOrder: 25
Prerequisites: anypower, ~structures.soviet, ~techlevel.infonly
Hotkey: k
Valued:
Cost: 100
Tooltip:
Name: Kennel
Description: Trains Attack Dogs.
Building:
Power: -10
-GivesBuildableArea:
Health:
HP: 300
Armor:
Type: Wood
RevealsShroud:
Range: 4c0
Bib:
HasMinibib: True
RallyPoint:
RallyPoint: 0,2
Exit:
SpawnOffset: -280,400,0
ExitCell: 0,1
Production:
Produces: Infantry, Dog
PrimaryBuilding:
IronCurtainable:
ProductionBar:
-EmitInfantryOnSell:
TENT:
Inherits: ^Building
@@ -1075,27 +1112,12 @@ TENT:
SpawnOffset: -725,640,0
ExitCell: 0,2
Production:
Produces: Infantry
Produces: Infantry, Soldier
PrimaryBuilding:
IronCurtainable:
ProductionBar:
KENN:
Inherits: ^Building
Tooltip:
Name: Kennel
Building:
Power: -10
-GivesBuildableArea:
Health:
HP: 300
Armor:
Type: Wood
RevealsShroud:
Range: 4c0
IronCurtainable:
-EmitInfantryOnSell:
-AcceptsSupplies:
ProvidesCustomPrerequisite:
Prerequisite: barracks
FIX:
Inherits: ^Building