Move dog to kenn and make kenn buildable
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@@ -1039,10 +1039,47 @@ BARR:
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SpawnOffset: -725,640,0
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ExitCell: 0,2
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Production:
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Produces: Infantry
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Produces: Infantry, Soldier
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PrimaryBuilding:
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IronCurtainable:
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ProductionBar:
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ProvidesCustomPrerequisite:
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Prerequisite: barracks
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KENN:
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Inherits: ^Building
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Buildable:
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Queue: Building
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BuildPaletteOrder: 25
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Prerequisites: anypower, ~structures.soviet, ~techlevel.infonly
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Hotkey: k
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Valued:
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Cost: 100
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Tooltip:
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Name: Kennel
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Description: Trains Attack Dogs.
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Building:
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Power: -10
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-GivesBuildableArea:
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Health:
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HP: 300
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Armor:
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Type: Wood
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RevealsShroud:
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Range: 4c0
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Bib:
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HasMinibib: True
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RallyPoint:
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RallyPoint: 0,2
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Exit:
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SpawnOffset: -280,400,0
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ExitCell: 0,1
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Production:
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Produces: Infantry, Dog
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PrimaryBuilding:
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IronCurtainable:
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ProductionBar:
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-EmitInfantryOnSell:
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TENT:
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Inherits: ^Building
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@@ -1075,27 +1112,12 @@ TENT:
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SpawnOffset: -725,640,0
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ExitCell: 0,2
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Production:
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Produces: Infantry
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Produces: Infantry, Soldier
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PrimaryBuilding:
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IronCurtainable:
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ProductionBar:
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KENN:
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Inherits: ^Building
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Tooltip:
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Name: Kennel
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Building:
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Power: -10
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-GivesBuildableArea:
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Health:
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HP: 300
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Armor:
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Type: Wood
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RevealsShroud:
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Range: 4c0
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IronCurtainable:
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-EmitInfantryOnSell:
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-AcceptsSupplies:
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ProvidesCustomPrerequisite:
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Prerequisite: barracks
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FIX:
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Inherits: ^Building
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