Fix most of the player color regressions
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@@ -32,7 +32,6 @@ namespace OpenRa.Graphics
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Log.Write("Created worldrenderer");
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}
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// TODO: Implement
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public int GetPaletteIndex(string name)
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{
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return palette.GetPaletteIndex(name);
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@@ -43,7 +42,6 @@ namespace OpenRa.Graphics
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return palette.GetPalette(name);
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}
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public void AddPalette(string name, Palette pal)
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{
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palette.AddPalette(name, pal);
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